Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 104 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 125 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Norway: 1 armour and 1 infantry
                EDIT: Removing units owned by British from Spain: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Italians repair 9 damage on 9 factory_majors; Remaining resources: 4 PUs;
                Italians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 armour moved from Southern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Bulgaria from British with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • '12

    good thing i can afford some very bad luck  :|

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from France to Spain
                13 mech_infantrys moved from France to Spain
                1 tactical_bomber moved from Northern Italy to Spain
                3 fighters and 2 tactical_bombers moved from Western Germany to Spain
                5 fighters moved from Southern Italy to Spain
                1 artillery moved from Caucasus to Turkey
                      Germans take Turkey from ANZAC
                1 bomber moved from Afghanistan to Persia
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

  • '20 '19 '18 '15 '13

    Gonna need some OOL for Spain…

  • '12

    @Odonis:

    Gonna need some OOL for Spain…

    Roll your round 1 attack and post the map save and I will tell you my losses.

    Cheers

  • '20 '19 '18 '15 '13

    1 hit for your AAs, 10 hits for me in Rd1

  • '12

    4 aa, uk inf, 5 US inf

  • '12

    just FYI - all strategic and tactical bombing raids are done first in the order of combat.

    order of combat:

    1. strategic and tactical bombing raids (in any order)
    2. amphibious assaults (in any order)
    3. all other combat (in any order)

    my fighter in persia WILL intercept.

  • '20 '19 '18 '15 '13

    9 hits Rd 2…

  • '12

    very glad to see you getting great dice here in a huge battle, will make this game much more fun…  :wink:

    max defense from here on out.  lose the british tanks before the american tacs

  • '12

    i gave you a 33% shot at spain because if it went badly for you, it would be a quick demise.  if it went well, wee could have some real fun.  glad it went the latter direction.

  • '12

    @Boldfresh:

    i gave you a 33% shot at spain because if it went badly for you, it would be a quick demise.  if it went well, wee could have some real fun.  glad it went the latter direction.

    heh, well, i was hoping for something inside the most common 80% of results…  looks like we are going to be in the upper 5% or so for you.  :lol:

  • '12

    should still result in an allied victory
    but now it’s going to be much more
    of a challenge… and i love a
    challenge.  :-)

  • '12

    wow, that was truly incredible - you ended up with like 10 units right?  incredible dice  :-o

  • '12

    i probably woulda done the same thing though.  if you don’t attack there and get hella lucky, this one was over and QUICK.

  • '12

    i promise you i am not complaining - just marveling.  the german bomber kills the anzac bomber, then bombs persia and survives (probably at least a 30 ipc swing, plus more to come).  THEN, the germans
    completely massacre a spain filled with high value targets.  and they come out with an extra
    TEN aircraft.  this is at least an immediate 100+ ipc swing plus more to come.

    and yet i still think the axis is going to lose.  crazy.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from France to Spain
                13 mech_infantrys moved from France to Spain
                1 tactical_bomber moved from Northern Italy to Spain
                3 fighters and 2 tactical_bombers moved from Western Germany to Spain
                5 fighters moved from Southern Italy to Spain
                1 artillery moved from Caucasus to Turkey
                      Germans take Turkey from ANZAC
                1 bomber moved from Afghanistan to Persia
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Combat - Germans
                Battle in Spain
                    Germans attack with 3 armour, 8 fighters, 13 mech_infantrys and 3 tactical_bombers
                    British defend with 3 armour and 1 infantry; Americans defend with 4 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 5 fighters, 6 infantry and 2 tactical_bombers
                    Germans win, taking Spain from Americans with 2 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 91
                    Casualties for Germans: 1 armour, 3 fighters and 13 mech_infantrys
                    Casualties for British: 3 armour and 1 infantry
                    Casualties for Americans: 4 aaGuns, 4 bombers, 5 fighters, 6 infantry and 2 tactical_bombers
                Battle in Holland Belgium
                    Germans attack with 4 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in New Brunswick Nova Scotia
                Air Battle in Persia
                    Germans attacks with 1 units heading to Persia
                    ANZAC launches 1 interceptors out of Persia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Cleaning up after air battles
                Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from Persia to Ukraine
                5 fighters moved from Spain to France
                3 artilleries and 3 infantry moved from Northern Italy to Southern France
                3 tactical_bombers moved from Spain to France
                1 mech_infantry moved from Vyborg to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 artillery moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 tactical_bomber moved from Russia to Caucasus
                3 artilleries moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 armour moved from Eastern Persia to Kazakhstan
                1 aaGun moved from Northern Italy to Southern France
                2 mech_infantrys moved from Southern Italy to Southern France
                2 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                2 infantry placed in Germany
                2 infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in France
                1 armour and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour placed in Germany
                Germans undo move 3.
                1 armour and 1 mech_infantry placed in Germany
                1 armour placed in Germany
                2 fighters placed in Western Germany
                1 fighter placed in Ukraine

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

  • '12

    the russians
    are gonzo.

    so go ahead
    with japan.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry and 3 mech_infantrys moved from Burma to India
                2 armour and 1 artillery moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry and 3 mech_infantrys moved from Burma to India
                2 armour and 1 artillery moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Dutch New Guinea
                Battle in India
                    Japanese attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking India from UK_Pacific with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 battleship moved from 42 Sea Zone to 39 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 bomber and 2 fighters moved from French Indo China to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
                3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from Kazakhstan to Afghanistan
                1 aaGun moved from Kazakhstan to Afghanistan
                1 infantry moved from Caucasus to Turkey
                1 infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Shantung to Kiangsu
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 27 Sea Zone to 50 Sea Zone

    Place Units - Japanese
                1 armour and 3 infantry placed in Japan
                3 submarines and 3 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 2.
                2 transports placed in 6 Sea Zone
                Japanese undo move 2.
                1 artillery placed in Japan
                1 transport placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone
                Japanese undo move 4.
                1 transport placed in 6 Sea Zone
                Japanese undo move 5.
                1 transport placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 bomber placed in Kiangsu
                1 submarine placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 88 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

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