forum save gave me an error, not surprising, my laptop is OLD and cranky.
On top to that, this was the worst turn one for UK you can imagine.
13L Whackamatt (axis) variance (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 armour and 1 infantry moved from Bessarabia to Western Ukraine
3 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 artillery moved from Baltic States to Belarus
Germans take Belarus from Russians
2 artilleries and 10 infantry moved from Poland to Baltic States
8 armour moved from Germany to Eastern Poland
3 fighters moved from Southern Italy to 81 Sea Zone
2 bombers moved from Romania to 81 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
2 tactical_bombers moved from Poland to Southern ItalyCombat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers and 3 fighters
French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
3 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from 81 Sea Zone to Alexandria
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
3 armour placed in France
1 infantry and 5 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour, 2 infantry and 2 mech_infantrys
1 armour owned by the Russians retreated to Bryansk
Germans win with 6 armour remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 15 infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to Siam
2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Anhwe to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Guam from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Sumatra
Battle in Hunan
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Hunan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 aaGun, 5 infantry and 1 mech_infantry moved from Jehol to Manchuria
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
1 fighter, 7 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
If you’re going after SZ26: ool
carrier hit, carrier hit, carrier hit, destroyer, destroyer, destroyer, tac, tac, tac, ftr, ftr, ftr, cruiser, carrier, carrier, carrier, battleship.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 armour and 1 infantry moved from 29 Sea Zone to Line Islands
1 aaGun and 1 artillery moved from Western United States to British Columbia
1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 harbour placed in Line Islands
2 artilleries, 1 bomber and 3 infantry placed in Western United States
1 armour placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 armour and 1 infantry moved from 29 Sea Zone to Line Islands
1 aaGun and 1 artillery moved from Western United States to British Columbia
1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 harbour placed in Line Islands
2 artilleries, 1 bomber and 3 infantry placed in Western United States
1 armour placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 artillery
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Removing units owned by Chinese from Shensi: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode -
technical difficulties doing china
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 8 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 tactical_bomber moved from Malaya to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters moved from Malaya to Shensi
1 infantry moved from Malaya to Shan State
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Morocco
1 battleship, 1 cruiser and 2 destroyers moved from 118 Sea Zone to 109 Sea Zone
4 fighters moved from Scotland to Archangel
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 armour placed in Union of South Africa
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to Yugoslavia
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Greece to Albania
1 armour moved from Albania to Yugoslavia
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
French defend with 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 26
Casualties for French: 2 cruisers and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Gibraltar
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 61 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Malaya to Northern Territory
1 artillery and 3 infantry moved from South Australia to Northern Territory
1 artillery and 2 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to Northern TerritoryPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to 98 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 10 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
8 armour moved from Eastern Poland to Ukraine
6 armour moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber moved from Alexandria to 98 Sea Zone
3 artilleries and 2 infantry moved from France to Southern France
3 armour and 2 mech_infantrys moved from France to Northern Italy
3 armour moved from Northern Italy to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod -
Scramble in SZ98?
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This is exciting!
SCRAMBLE!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 10 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
8 armour moved from Eastern Poland to Ukraine
6 armour moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber moved from Alexandria to 98 Sea Zone
3 artilleries and 2 infantry moved from France to Southern France
3 armour and 2 mech_infantrys moved from France to Northern Italy
3 armour moved from Northern Italy to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 1 bomber, 6 fighters and 6 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 4 fighters and 4 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in Ukraine
Germans attack with 14 armour
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 13 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters moved from 98 Sea Zone to Alexandria
1 bomber and 2 tactical_bombers moved from 98 Sea Zone to AlexandriaPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
2 artilleries placed in France
3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
WHEW! That was a heart stopper, but it went pretty well.
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not much of a luftwaffe left.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 8 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
18 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 9 infantry and 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Japanese: 1 aaGun and 9 infantry
Casualties for Russians: 18 infantry
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 14 infantry moved from Archangel to Smolensk
10 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
3 infantry moved from Volgograd to Tambov
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Amur to BuryatiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 37 PUs total