Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs13L Whackamatt (axis) variance (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 artillery moved from Western Ukraine to Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 transports moved from 114 Sea Zone to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Gibraltar to Spain
3 infantry moved from Southern France to Spain
4 armour, 3 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Yugoslavia to Albania
1 bomber moved from Western Germany to Albania
1 artillery moved from Bulgaria to Albania
5 mech_infantrys moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Albania
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Albania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Albania to Western Germany
6 infantry moved from 113 Sea Zone to Sweden
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Spain
1 armour moved from France to Western GermanyPlace Units - Germans
1 factory_minor placed in Romania
1 destroyer and 1 transport placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Western Germany
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,4,3,3,3,2,2,5,2,5,5,6,5,3,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Greece to Albania
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 artillery moved from Kazakhstan to Tsinghai
3 infantry moved from Volgograd to Rostov
6 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Albania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
5 infantry moved from Russia to BryanskPlace Units - Russians
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Greece
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5,4,4,6,3,6,4,2
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
go Japan!
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Couldn’t auto upload the movement summary. attached below:
Scrambe in 10 & 26? Going for the US! :evil:
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OK!
Scramble 3 fighters to z10
No scramble to z26. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 8 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 units repaired.
4 fighters moved from Midway to 26 Sea Zone
2 bombers moved from Midway to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 27 Sea Zone
1 carrier moved from 25 Sea Zone to 11 Sea Zone
5 fighters and 5 tactical_bombers moved from Midway to 10 Sea Zone
4 carriers moved from 25 Sea Zone to 10 Sea Zone
4 artilleries and 18 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Mexico
4 artilleries, 16 infantry and 10 transports moved from 25 Sea Zone to 10 Sea Zone
4 artilleries and 16 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Burma to India
2 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
6 infantry moved from Jehol to Chahar
1 infantry moved from Eastern Persia to 80 Sea Zone
21 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 39 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Americans scrambles to create a battle in territory 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 4 carriers, 5 fighters, 5 tactical_bombers and 11 transports
Americans defend with 3 fighters
Japanese win, taking 10 Sea Zone from Neutral with 4 carriers, 3 fighters, 5 tactical_bombers and 11 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 4 fighters
ANZAC defend with 1 carrier and 1 cruiser
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrier and 1 cruiser
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Mexico
Battle in Western United States
Japanese attack with 4 artilleries and 16 infantry
Americans defend with 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Japanese converts factory_major into different units
Japanese win, taking Mexico from Americans, taking Western United States from Americans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 38
Casualties for Japanese: 4 infantry
Casualties for Americans: 5 fighters
Battle in EgyptNon Combat Move - Japanese
2 fighters moved from 26 Sea Zone to 11 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to Caroline Islands
1 bomber moved from 26 Sea Zone to Paulau Island
6 tactical_bombers moved from Japan to Midway
1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 tactical_bomber moved from Japan to MidwayPlace Units - Japanese
7 transports placed in 6 Sea Zone
3 infantry placed in India
Japanese undo move 2.
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 destroyer placed in 37 Sea Zone
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs -
Well whatever OK
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Is that a concession? Did I finally get lucky in round 18?
Either way, thanks for the most fun I’ve had playing A&A in a long time. Had to step my game up for this one!
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yeah I’d say that is game over. I’ll post on the results thread.
If you are up for a tiebreaker, I’ll play allies if I get $10.
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I’ll take the Allies @ 9 :-P
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I’ll do it for $8. final offer
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Deal. How/Where do you want the bids placed?
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OK I’ll take 1 inf in London, 1 inf in Scotland, and $2 in the bank for UK Europe.