@gamerman01 Haha, yeah, I see the logic. Ok, so UK got a hit. By the Rules, I think that if my bomber gets a hit, you have to take the hit on the sub, but otherwise, you can take on the BB. That seem right to you? (if not, let me know what you want me to do here).
13L Whackamatt (axis) variance (allies +7)
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I came up big with 18 hits
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ok 1 sub hit so I put that on your carrier, now you have 10 hits.
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same again.
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sigh.
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you can roll my fighter and BB
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fight is done. your fighter and bb got some parting shots in. NCM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in United Kingdom
Americans attack with 1 armour, 6 artilleries, 4 fighters and 15 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
Americans win, taking United Kingdom from Germans with 1 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 15 infantry
Casualties for Americans: 2 artilleries and 15 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Japanese defend with 2 battleships, 8 carriers, 4 destroyers, 18 fighters, 1 tactical_bomber and 11 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 7 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 5 carriers, 1 destroyer, 9 fighters, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is -202
Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers and 9 fighters
Casualties for Americans: 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
1 tactical_bomber owned by the Japanese and 6 fighters owned by the Japanese forced to land in MidwayNon Combat Move - Americans
1 aaGun and 1 infantry moved from Portugal to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from United Kingdom to 109 Sea Zone
4 armour and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 64 Sea Zone
1 artillery moved from Eastern United States to Central United States
3 infantry moved from Alaska to British ColumbiaPlace Units - Americans
8 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - British
Non Combat Move - British
4 armour moved from Syria to Greece
10 infantry moved from Iraq to Persia
8 artilleries and 8 infantry moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Syria to Persia
1 tactical_bomber moved from Portugal to 109 Sea Zone
3 fighters moved from Portugal to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,6,4,3,3,6,1,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total -
Great Britain is Free! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Spain
3 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,1,3,3,4
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
forgot to move fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from Iraq to Trans-JordanPlace Units - ANZAC
2 infantry placed in Saudi Arabia
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,4,2,6,1,5,5,5
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 artillery moved from Western Ukraine to Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 transports moved from 114 Sea Zone to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Gibraltar to Spain
3 infantry moved from Southern France to Spain
4 armour, 3 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Yugoslavia to Albania
1 bomber moved from Western Germany to Albania
1 artillery moved from Bulgaria to Albania
5 mech_infantrys moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Albania
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Albania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Albania to Western Germany
6 infantry moved from 113 Sea Zone to Sweden
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Spain
1 armour moved from France to Western GermanyPlace Units - Germans
1 factory_minor placed in Romania
1 destroyer and 1 transport placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Western Germany
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,4,3,3,3,2,2,5,2,5,5,6,5,3,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Greece to Albania
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 artillery moved from Kazakhstan to Tsinghai
3 infantry moved from Volgograd to Rostov
6 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Albania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
5 infantry moved from Russia to BryanskPlace Units - Russians
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Greece
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5,4,4,6,3,6,4,2
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
go Japan!
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Couldn’t auto upload the movement summary. attached below:
Scrambe in 10 & 26? Going for the US! :evil:
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OK!
Scramble 3 fighters to z10
No scramble to z26. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 8 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 units repaired.
4 fighters moved from Midway to 26 Sea Zone
2 bombers moved from Midway to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 27 Sea Zone
1 carrier moved from 25 Sea Zone to 11 Sea Zone
5 fighters and 5 tactical_bombers moved from Midway to 10 Sea Zone
4 carriers moved from 25 Sea Zone to 10 Sea Zone
4 artilleries and 18 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Mexico
4 artilleries, 16 infantry and 10 transports moved from 25 Sea Zone to 10 Sea Zone
4 artilleries and 16 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Burma to India
2 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
6 infantry moved from Jehol to Chahar
1 infantry moved from Eastern Persia to 80 Sea Zone
21 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 39 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Americans scrambles to create a battle in territory 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 4 carriers, 5 fighters, 5 tactical_bombers and 11 transports
Americans defend with 3 fighters
Japanese win, taking 10 Sea Zone from Neutral with 4 carriers, 3 fighters, 5 tactical_bombers and 11 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 4 fighters
ANZAC defend with 1 carrier and 1 cruiser
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrier and 1 cruiser
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Mexico
Battle in Western United States
Japanese attack with 4 artilleries and 16 infantry
Americans defend with 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Japanese converts factory_major into different units
Japanese win, taking Mexico from Americans, taking Western United States from Americans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 38
Casualties for Japanese: 4 infantry
Casualties for Americans: 5 fighters
Battle in EgyptNon Combat Move - Japanese
2 fighters moved from 26 Sea Zone to 11 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to Caroline Islands
1 bomber moved from 26 Sea Zone to Paulau Island
6 tactical_bombers moved from Japan to Midway
1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 tactical_bomber moved from Japan to MidwayPlace Units - Japanese
7 transports placed in 6 Sea Zone
3 infantry placed in India
Japanese undo move 2.
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 destroyer placed in 37 Sea Zone
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs -
Well whatever OK