Scramble orders?
13L Whackamatt (axis) variance (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Oooops
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by Americans from 27 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Poland to Western Ukraine
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
3 armour moved from France to Southern France
1 infantry moved from Greater Southern Germany to Yugoslavia
8 infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
Germans take Gibraltar from Americans
1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from France to Western GermanyCombat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from 114 Sea Zone to Poland
5 mech_infantrys moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 artilleries and 3 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
3 armour placed in France
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour moved from Belarus to Ukraine
1 fighter moved from Greece to Ukraine
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
6 artilleries and 18 infantry moved from Belarus to Novgorod
2 infantry moved from Samara to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 artillery and 3 infantry moved from Greece to AlbaniaCombat - Russians
Battle in Albania
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tsinghai
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour and 1 factory_minor
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 7 artilleries and 19 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Russians win, taking Novgorod from Germans with 1 armour, 7 artilleries and 11 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 12 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
1 fighter moved from Ukraine to Russia
10 infantry moved from Russia to Bryansk
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Vologda to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
1 artillery placed in Greece
2 submarines placed in 97 Sea Zone
5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6,1,1,2,6,2,2,4
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 8 tactical_bombers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Turkmenistan to Tsinghai
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Jehol to Chahar
6 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Amur to Buryatia
18 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 18 infantry, 2 tactical_bombers and 9 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to MidwayCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
retreated to Tsinghai
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 infantry moved from 80 Sea Zone to Eastern Persia
18 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to MidwayPlace Units - Japanese
8 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone -
OK I am attacking your fleet at Midway. I assumed you would scramble 2 fighters.
My subs scored 2 hits so put those on your battleships.
My other ships and fighters scored 7 hits, so where would you like to take those casualties?
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typo. you scrambled 3 fighters.
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damage carriers? this is a big battle so I will ask for OOL at each roll just so I don;t screw it up
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well i am up, so you could just save and post and let me select. might be easier that way.
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OK
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I came up big with 18 hits
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ok 1 sub hit so I put that on your carrier, now you have 10 hits.
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same again.
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sigh.
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you can roll my fighter and BB
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fight is done. your fighter and bb got some parting shots in. NCM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in United Kingdom
Americans attack with 1 armour, 6 artilleries, 4 fighters and 15 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
Americans win, taking United Kingdom from Germans with 1 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 15 infantry
Casualties for Americans: 2 artilleries and 15 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Japanese defend with 2 battleships, 8 carriers, 4 destroyers, 18 fighters, 1 tactical_bomber and 11 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 7 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 5 carriers, 1 destroyer, 9 fighters, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is -202
Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers and 9 fighters
Casualties for Americans: 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
1 tactical_bomber owned by the Japanese and 6 fighters owned by the Japanese forced to land in MidwayNon Combat Move - Americans
1 aaGun and 1 infantry moved from Portugal to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from United Kingdom to 109 Sea Zone
4 armour and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 64 Sea Zone
1 artillery moved from Eastern United States to Central United States
3 infantry moved from Alaska to British ColumbiaPlace Units - Americans
8 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - British
Non Combat Move - British
4 armour moved from Syria to Greece
10 infantry moved from Iraq to Persia
8 artilleries and 8 infantry moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Syria to Persia
1 tactical_bomber moved from Portugal to 109 Sea Zone
3 fighters moved from Portugal to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,6,4,3,3,6,1,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total -
Great Britain is Free! :-P