@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Oooops
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by Americans from 27 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Poland to Western Ukraine
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
3 armour moved from France to Southern France
1 infantry moved from Greater Southern Germany to Yugoslavia
8 infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
Germans take Gibraltar from Americans
1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from France to Western Germany
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from 114 Sea Zone to Poland
5 mech_infantrys moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
3 armour placed in France
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour moved from Belarus to Ukraine
1 fighter moved from Greece to Ukraine
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
6 artilleries and 18 infantry moved from Belarus to Novgorod
2 infantry moved from Samara to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 artillery and 3 infantry moved from Greece to Albania
Combat - Russians
Battle in Albania
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tsinghai
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour and 1 factory_minor
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 7 artilleries and 19 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Russians win, taking Novgorod from Germans with 1 armour, 7 artilleries and 11 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 12 infantry
Casualties for Russians: 8 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
1 fighter moved from Ukraine to Russia
10 infantry moved from Russia to Bryansk
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Vologda to Novosibirsk
Place Units - Russians
3 infantry placed in Volgograd
1 artillery placed in Greece
2 submarines placed in 97 Sea Zone
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6,1,1,2,6,2,2,4
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 8 tactical_bombers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Turkmenistan to Tsinghai
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Jehol to Chahar
6 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Amur to Buryatia
18 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 18 infantry, 2 tactical_bombers and 9 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to Midway
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
retreated to Tsinghai
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 infantry moved from 80 Sea Zone to Eastern Persia
18 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
Place Units - Japanese
8 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone
OK I am attacking your fleet at Midway. I assumed you would scramble 2 fighters.
My subs scored 2 hits so put those on your battleships.
My other ships and fighters scored 7 hits, so where would you like to take those casualties?
typo. you scrambled 3 fighters.
damage carriers? this is a big battle so I will ask for OOL at each roll just so I don;t screw it up
well i am up, so you could just save and post and let me select. might be easier that way.
OK
I came up big with 18 hits
ok 1 sub hit so I put that on your carrier, now you have 10 hits.
same again.
sigh.
you can roll my fighter and BB
fight is done. your fighter and bb got some parting shots in. NCM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in United Kingdom
Americans attack with 1 armour, 6 artilleries, 4 fighters and 15 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
Americans win, taking United Kingdom from Germans with 1 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 15 infantry
Casualties for Americans: 2 artilleries and 15 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Japanese defend with 2 battleships, 8 carriers, 4 destroyers, 18 fighters, 1 tactical_bomber and 11 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 7 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 5 carriers, 1 destroyer, 9 fighters, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is -202
Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers and 9 fighters
Casualties for Americans: 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
1 tactical_bomber owned by the Japanese and 6 fighters owned by the Japanese forced to land in Midway
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Portugal to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from United Kingdom to 109 Sea Zone
4 armour and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 64 Sea Zone
1 artillery moved from Eastern United States to Central United States
3 infantry moved from Alaska to British Columbia
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - British
Non Combat Move - British
4 armour moved from Syria to Greece
10 infantry moved from Iraq to Persia
8 artilleries and 8 infantry moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Syria to Persia
1 tactical_bomber moved from Portugal to 109 Sea Zone
3 fighters moved from Portugal to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,6,4,3,3,6,1,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Great Britain is Free! :-P