@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
Dice server seems to be down so I will just roll z30 by hand
aRolls: 1@3, 10@3; Total Hits: 61@3,: (6)10@3: (6, 5, 2, 5, 1, 1, 2, 2, 4, 2)
dRolls: 1@2; Total Hits: 01@2: (5)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Americans
Americans buy 1 harbour, 2 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
8 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 battleship, 6 carriers and 1 cruiser moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Eastern United States to 27 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Argentina to 27 Sea Zone
1 destroyer moved from 85 Sea Zone to 64 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 11 infantry moved from 64 Sea Zone to Central America
1 armour and 5 artilleries moved from Spain to 91 Sea Zone
1 armour, 5 artilleries, 4 carriers and 7 transports moved from 91 Sea Zone to 64 Sea Zone
1 armour and 5 artilleries moved from 64 Sea Zone to Central America
4 fighters moved from Spain to 64 Sea Zone
6 transports moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
2 infantry placed in Spain
1 harbour placed in Central America
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
Non Combat Move - British
3 artilleries moved from Union of South Africa to Rhodesia
4 infantry moved from Union of South Africa to Rhodesia
4 artilleries moved from Turkey to Northwest Persia
6 infantry moved from Saudi Arabia to Iraq
4 infantry moved from Persia to Iraq
8 infantry moved from Persia to Northwest Persia
1 fighter moved from Greece to Spain
2 fighters and 1 tactical_bomber moved from Persia to Greece
Turn Complete - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,2,6,4,6
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 infantry moved from Saudi Arabia to Trans-Jordan
7 infantry moved from Persia to Iraq
Place Units - ANZAC
1 armour and 1 mech_infantry placed in Saudi Arabia
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Bulgaria to Albania
1 fighter moved from Southern Italy to Albania
1 tactical_bomber moved from Southern Italy to Albania
1 armour moved from Eastern Poland to Bulgaria
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 bomber moved from France to Belarus
1 submarine moved from 112 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
9 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to France
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Albania from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Poland
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
Place Units - Germans
3 armour placed in France
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
1 destroyer and 2 transports placed in 112 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Tambov to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Timguska
1 fighter and 1 tactical_bomber moved from Russia to Timguska
1 fighter moved from Russia to Western Ukraine
2 armour moved from Tambov to Belarus
1 artillery and 2 infantry moved from Smolensk to Archangel
5 artilleries and 18 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Greece to Albania
Combat - Russians
Battle in Timguska
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Albania from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 6 artilleries and 18 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 2 armour, 6 artilleries and 18 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 artillery and 2 infantry moved from Samara to Novosibirsk
1 artillery moved from Smolensk to Vologda
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Greece
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
2 ncms: fighter lands in greece instead of moscow; 2 subs to z92
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 harbour, 4 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from 72 Sea Zone to Saudi Arabia
2 carriers, 2 cruisers and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
2 tactical_bombers moved from Afghanistan to Saudi Arabia
3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kazakhstan
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Central Mongolia to Shensi
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
2 fighters moved from 25 Sea Zone to 30 Sea Zone
7 fighters moved from 25 Sea Zone to 31 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 infantry moved from India to West India
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in Saudi Arabia
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor and 1 mech_infantry; French defend with 1 infantry; British defend with 2 aaGuns
Japanese win, taking Saudi Arabia from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for British: 2 aaGuns
Battle in Kazakhstan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in 31 Sea Zone
Japanese attack with 7 fighters
ANZAC defend with 1 destroyer
Japanese win with 7 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 cruiser
Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Tsinghai
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
2 fighters and 2 tactical_bombers moved from Saudi Arabia to 80 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
7 transports moved from 25 Sea Zone to 6 Sea Zone
7 fighters moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 30 Sea Zone to 25 Sea Zone
2 bombers moved from 30 Sea Zone to Caroline Islands
3 fighters moved from Caroline Islands to 25 Sea Zone
3 fighters moved from Japan to Midway
2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 2 transports placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 harbour placed in Midway
2 infantry placed in India
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 12 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 9 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 82 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
USA
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Portugal: 1 aaGun, 1 armour, 6 artilleries and 16 infantry
EDIT: Removing units owned by Americans from Spain: 1 aaGun, 1 armour, 6 artilleries and 16 infantry
EDIT: Adding units owned by Americans to Central United States: 2 armour and 6 infantry
EDIT: Removing units owned by Americans from Spain: 1 armour
EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 6 infantry
EDIT: Turning off Edit Mode
Non Combat Move - British
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to Portugal
1 fighter moved from Spain to Portugal
Turn Complete - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Spain
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from United Kingdom to Spain
Combat - Italians
Battle in Albania
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Albania from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Spain
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 factory_minor
Italians win, taking Spain from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 fighter moved from Spain to Northern Italy
1 fighter moved from Albania to Southern Italy
2 fighters moved from United Kingdom to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Win or lose, still the most fun I’ve had playing A&A in a long time. Thanks.
Yeah this is a good one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
5 armour and 4 mech_infantrys moved from Iraq to Saudi Arabia
Combat - ANZAC
Battle in Saudi Arabia
ANZAC attack with 5 armour, 2 infantry and 4 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
ANZAC win, taking Saudi Arabia from Japanese with 5 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 mech_infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Saudi Arabia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,3,3,4,5,4,2,5
ANZAC collect 10 PUs (2 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Oooops
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by Americans from 27 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Poland to Western Ukraine
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
3 armour moved from France to Southern France
1 infantry moved from Greater Southern Germany to Yugoslavia
8 infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
Germans take Gibraltar from Americans
1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from France to Western Germany
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from 114 Sea Zone to Poland
5 mech_infantrys moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
3 armour placed in France
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs