13L Whackamatt (axis) variance (allies +7)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 6 infantry and 6 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 6 Sea Zone to 18 Sea Zone
                4 fighters moved from 6 Sea Zone to 18 Sea Zone
                1 armour, 8 artilleries, 9 infantry and 9 transports moved from 6 Sea Zone to 25 Sea Zone
                1 armour, 8 artilleries and 9 infantry moved from 25 Sea Zone to Midway
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                4 carriers, 1 destroyer and 8 fighters moved from 89 Sea Zone to 91 Sea Zone
                8 fighters moved from 91 Sea Zone to Spain
                4 mech_infantrys moved from Western United States to Central United States

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers
                    Germans defend with 1 battleship, 1 destroyer and 5 transports
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 2 bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 1 battleship, 1 destroyer and 5 transports
                    Casualties for Americans: 1 bomber
                Battle in Spain
                    Americans attack with 1 armour, 3 artilleries, 8 fighters and 4 infantry
                    Germans defend with 3 aaGuns, 1 factory_minor, 3 infantry and 5 mech_infantrys; Italians defend with 1 artillery and 3 infantry
                    5 fighters owned by the Americans retreated
                    Germans win with 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is -30
                    Casualties for Germans: 3 aaGuns and 2 infantry
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 armour, 3 artilleries, 3 fighters and 4 infantry
                Battle in 18 Sea Zone
                    Americans attack with 2 destroyers and 4 fighters
                    Japanese defend with 1 cruiser and 1 submarine
                    Americans win with 2 destroyers and 4 fighters remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 cruiser and 1 submarine
                Battle in Midway
                Battle in 19 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking Midway from Japanese with 5 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                5 fighters moved from 19 Sea Zone to 25 Sea Zone
                4 fighters moved from 18 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 5 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                5 fighters moved from Spain to 91 Sea Zone
                2 bombers moved from 110 Sea Zone to Eire

    Place Units - Americans
                2 armour and 6 infantry placed in Eastern United States
                6 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

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    lost the 90% chance battle for Spain.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - British
                1 mech_infantry moved from Turkey to Bulgaria
                1 mech_infantry moved from Turkey to Albania

    Combat - British
                Battle in Albania
                    British attack with 1 mech_infantry
                    Italians defend with 1 aaGun
                    British win, taking Albania from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Bulgaria
                    British attack with 1 mech_infantry
                    Italians defend with 2 aaGuns
                    British win, taking Bulgaria from Italians with 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 aaGuns

    Non Combat Move - British
                6 armour moved from Syria to Greece
                4 armour, 4 artilleries and 3 mech_infantrys moved from Turkey to Greece
                1 armour and 2 mech_infantrys moved from Northwest Persia to Greece
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan

    Turn Complete - British

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    So for the record I got BADLY diced in Spain.

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    I am very VERY tempted to get mad a just quit…… but no.  Let’s finish this debacle.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Albania
                1 fighter moved from Southern Italy to Albania
                1 fighter moved from Southern Italy to Bulgaria
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 armour, 1 artillery and 2 fighters
                    British defend with 1 mech_infantry
                    Italians win, taking Albania from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Bulgaria
                    Italians attack with 2 artilleries and 1 fighter
                    British defend with 1 mech_infantry
                    Italians win, taking Bulgaria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Northern Italy
                1 fighter moved from Albania to Southern Italy
                1 fighter moved from Albania to Southern Italy

    Place Units - Italians
                1 airfield, 1 fighter and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 3 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 10 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour and 2 mech_infantrys moved from Romania to Belarus
                5 artilleries and 40 infantry moved from Eastern Poland to Belarus
                3 armour moved from Novgorod to Belarus
                3 artilleries and 1 infantry moved from Archangel to Belarus
                1 armour moved from United Kingdom to Eire
                1 artillery and 1 infantry moved from Scotland to Eire
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy

    Combat - Germans
                Battle in Belarus
                    Germans attack with 15 armour, 8 artilleries, 41 infantry and 2 mech_infantrys
                    Russians defend with 3 aaGuns and 60 infantry
                    Germans win, taking Belarus from Russians with 13 armour remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 8 artilleries, 41 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 aaGuns and 60 infantry
                Battle in Eire
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 2 bombers
                    Germans win, taking Eire from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Eastern Poland to Romania
                1 aaGun moved from Eastern Poland to Belarus
                1 infantry and 5 mech_infantrys moved from Spain to Normandy Bordeaux
                2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                4 transports moved from 109 Sea Zone to 113 Sea Zone
                1 transport moved from 119 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 armour placed in France
                3 tactical_bombers placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 5 infantry placed in Germany
                1 destroyer placed in 104 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 bomber and 5 mech_infantrys
                EDIT: Adding units owned by Germans to France: 1 bomber and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Greece to Albania
                2 fighters and 1 tactical_bomber moved from Vologda to Belarus
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Albania
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                    1 armour owned by the Russians retreated to Greece
                    Italians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 3 armour, 5 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 13 armour
                    2 armour owned by the Russians retreated to Bryansk
                    Germans win with 3 armour remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 aaGun and 10 armour
                    Casualties for Russians: 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                8 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Rostov
                5 artilleries and 4 infantry moved from Vologda to Smolensk
                1 aaGun moved from Sakha to Buryatia

    Place Units - Russians
                3 submarines placed in 100 Sea Zone
                1 infantry placed in Russia
                1 factory_minor placed in Greece

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 destroyers moved from 36 Sea Zone to 18 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 18 Sea Zone
                2 bombers moved from Japan to 18 Sea Zone
                4 fighters moved from Japan to 19 Sea Zone
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Manchuria to Amur
                5 fighters and 5 tactical_bombers moved from Manchuria to Buryatia
                2 fighters and 1 tactical_bomber moved from Manchuria to Siberia
                2 fighters moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                2 fighters moved from Manchuria to Siberia
                5 armour moved from India to Yunnan
                1 artillery and 18 infantry moved from India to West India
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Sikang
                1 artillery moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in 18 Sea Zone
                    Japanese attack with 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 destroyers
                    Japanese win with 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Buryatia
                    Japanese attack with 5 fighters and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 4 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 4 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West India
                    Japanese attack with 1 artillery and 18 infantry
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Amur to Japan
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
                2 bombers moved from 18 Sea Zone to Japan
                4 fighters moved from 19 Sea Zone to Japan
                4 fighters and 1 tactical_bomber moved from Siberia to Manchuria
                3 fighters and 3 tactical_bombers moved from Buryatia to Buyant-Uhaa
                1 carrier, 2 cruisers and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                6 infantry moved from 39 Sea Zone to India

    Place Units - Japanese
                3 armour placed in Manchuria
                1 destroyer placed in 6 Sea Zone
                1 destroyer and 1 fighter placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                3 infantry placed in India
                3 infantry placed in Japan
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,6,2,3
                Japanese collect 64 PUs (8 lost to blockades); end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 mech_infantrys moved from Central United States to 101 Sea Zone
                2 armour, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain
                1 fighter moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier and 2 fighters moved from 25 Sea Zone to 31 Sea Zone
                1 carrier and 2 fighters moved from 25 Sea Zone to 32 Sea Zone
                1 carrier and 2 fighters moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                3 submarines moved from 6 Sea Zone to 18 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Johnston Island
                    Americans attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                Battle in Marshall Islands
                Battle in Wake Island
                Battle in 18 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 2 destroyers
                    Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 submarine remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in Spain
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 artillery
                    Americans win, taking Spain from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Portugal

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                3 fighters moved from Spain to 91 Sea Zone
                1 armour moved from Midway to 25 Sea Zone
                5 artilleries and 5 infantry moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry and 6 transports moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 26 Sea Zone to Western United States
                3 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 armour, 4 artilleries and 5 infantry placed in Eastern United States
                3 fighters placed in Western United States
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
                Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '17 '16 '15 '14 '12

    Didn’t even notice there was a jap on johnston island until the dice started rolling  :roll:

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - British
                2 mech_infantrys moved from Egypt to Syria
                1 armour and 1 mech_infantry moved from Greece to Albania
                1 armour and 1 mech_infantry moved from Greece to Bulgaria
                1 bomber moved from Egypt to Albania
                3 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
                9 infantry moved from Trans-Jordan to Saudi Arabia

    Combat - British
                Battle in Bulgaria
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Albania
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Albania from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Albania to Greece
                3 aaGuns, 4 artilleries and 23 infantry moved from Persia to Iraq

    Turn Complete - British

  • '17 '16 '15 '14 '12

    more bad dice……

  • '17 '16 '15 '14 '12

    ncms edited.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Albania
                1 mech_infantry moved from Northern Italy to Albania
                2 fighters moved from Southern Italy to Albania
                2 fighters moved from Northern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 4 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                    Italians win with 4 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Albania to Southern Italy
                2 fighters moved from Albania to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in Saudi Arabia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - French

    Airborne Attack Move - French

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