TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
4 mech_infantrys moved from Central United States to 101 Sea Zone
2 armour, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 2 fighters moved from 25 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 32 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
3 submarines moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Johnston Island
Americans attack with 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Battle in Wake Island
Battle in 18 Sea Zone
Americans attack with 3 submarines
Japanese defend with 2 destroyers
Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 submarine remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 2 submarines
Battle in Spain
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor; Italians defend with 1 artillery
Americans win, taking Spain from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Portugal
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 armour moved from Midway to 25 Sea Zone
5 artilleries and 5 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour, 5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry and 6 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Western United States
3 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs