@simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
USSR are so powerful in this variant.
yeah they are
By the way, Whackamatt I have to say this is turning out to be a really great game. A lot of ups and downs and I learned an important lesson about London LOL!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 16 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from France to Southern Italy
1 armour and 2 mech_infantrys moved from France to Spain
1 bomber moved from France to Portugal
1 fighter moved from Northern Italy to Spain
1 tactical_bomber moved from United Kingdom to Spain
1 armour moved from Eire to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Southern Italy to Western Germany
5 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to Portugal
1 fighter moved from Western Germany to United Kingdom
1 armour moved from France to Western Germany
1 armour and 1 mech_infantry moved from France to Northern Italy
1 infantry moved from Novgorod to Belarus
3 armour moved from Belarus to Novgorod
Combat - Germans
Battle in Spain
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Spain from Americans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Portugal
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Portugal from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Portugal to France
1 fighter moved from Spain to United Kingdom
1 tactical_bomber moved from Spain to Northern Italy
1 tactical_bomber moved from Portugal to Southern France
4 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 infantry placed in United Kingdom
3 mech_infantrys placed in France
3 infantry placed in Novgorod
1 transport placed in 113 Sea Zone
10 infantry placed in Western Germany
Germans undo move 5.
8 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Novgorod: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
3 submarines moved from 100 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Bulgaria
1 tactical_bomber moved from Rostov to Bulgaria
1 infantry moved from Smolensk to Belarus
2 fighters moved from Rostov to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Bulgaria from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
Russians attack with 3 submarines
Italians defend with 1 transport
Russians win, taking 97 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Russians
1 tactical_bomber moved from Bulgaria to Rostov
2 fighters moved from Belarus to Rostov
9 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Samara
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Samara
Place Units - Russians
2 mech_infantrys placed in Volgograd
3 infantry placed in Greece
8 infantry placed in Russia
Russians undo move 3.
Russians undo move 1.
1 infantry and 1 mech_infantry placed in Volgograd
7 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
1 mech_infantry placed in Ukraine
2 infantry placed in Ukraine
5 infantry placed in Russia
Russians undo move 5.
Russians undo move 4.
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Russians collect 32 PUs (2 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
2 armour moved from Yunnan to Shensi
1 tactical_bomber moved from Buyant-Uhaa to Shensi
3 armour moved from Yunnan to Sikang
1 mech_infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Suiyuyan to Kansu
3 fighters and 2 tactical_bombers moved from Buyant-Uhaa to Kansu
2 fighters moved from 36 Sea Zone to Guam
2 battleships, 4 carriers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 bombers, 9 fighters and 2 tactical_bombers moved from Japan to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from British
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 9 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 bombers, 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 3 armour
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 bombers, 9 fighters and 2 tactical_bombers moved from 18 Sea Zone to Guam
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 destroyers placed in 36 Sea Zone
1 carrier placed in 37 Sea Zone
2 fighters placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 26 Sea Zone to 25 Sea Zone
3 artilleries moved from Midway to 25 Sea Zone
3 artilleries and 3 transports moved from 25 Sea Zone to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 30 Sea Zone
3 artilleries and 3 infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 30 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 transports moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Gibraltar to Spain
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 armour moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 infantry moved from Gibraltar to Spain
2 destroyers moved from 30 Sea Zone to 29 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from 32 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Johnston Island
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Johnston Island from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in 104 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win, taking Normandy Bordeaux from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Spain
Americans attack with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans win, taking Spain from Germans with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 30 Sea Zone
3 aaGuns moved from Central United States to Western United States
2 fighters moved from 33 Sea Zone to 30 Sea Zone
Place Units - Americans
2 fighters and 5 infantry placed in Western United States
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
Americans undo move 2.
1 armour and 1 infantry placed in Western United States
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Removing units owned by Americans from 30 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - British
2 fighters and 1 tactical_bomber moved from Saudi Arabia to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Turkey to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
6 armour moved from Greece to Turkey
1 aaGun and 10 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
2 aaGuns moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Syria to Turkey
4 artilleries moved from Greece to Turkey
1 infantry moved from Iraq to Turkey
1 infantry moved from Saudi Arabia to Iraq
1 artillery and 1 infantry moved from Rio de Oro to 91 Sea Zone
Turn Complete - British
forgot to unload on portugal :-)
edited 2 ncms: UK fighter from egypt and bomber from greece to reinforce Spain
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Italians
Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Northern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Germans loiter and taunt with ; Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,6,1
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Saudi Arabia to Iraq
Place Units - ANZAC
1 armour and 1 mech_infantry placed in Saudi Arabia
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - French
Non Combat Move - French
2 infantry moved from Rio de Oro to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 105 Sea Zone to Spain
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
1 armour and 3 infantry moved from 104 Sea Zone to Spain
1 artillery moved from Portugal to Spain
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
1 armour and 1 mech_infantry moved from Northern Italy to Spain
1 tactical_bomber moved from Northern Italy to Spain
2 fighters and 3 tactical_bombers moved from United Kingdom to Spain
1 mech_infantry moved from France to Spain
1 bomber moved from France to Spain
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Spain
4 artilleries and 4 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
2 infantry moved from Germany to Slovakia Hungary
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Spain
Germans attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber and 1 fighter; Americans defend with 3 armour, 4 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -51
Casualties for Germans: 3 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
Casualties for British: 1 bomber
Casualties for Americans: 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys
1 bomber owned by the Germans retreated
Battle in Bulgaria
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 armour
Germans win, taking Bulgaria from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Spain to Southern France
2 infantry moved from 114 Sea Zone to Poland
Place Units - Germans
3 infantry placed in United Kingdom
3 mech_infantrys placed in France
1 artillery and 1 infantry placed in Germany
3 infantry placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Northern Italy: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Congrats. the game diced me pretty hard in Spain. It’s still yours. (What is it with Spain, anyway?)
Weird. OK so for the record we BOTH got diced in battles over Spain where we had odds >90% :-P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 mech_infantry moved from Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Rostov to Novosibirsk
scramble 97?
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 mech_infantry moved from Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Rostov to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Russians attack with 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 2 destroyers
Russians win with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 armour moved from Samara to Caucasus
1 armour moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
7 infantry moved from Russia to Smolensk
1 fighter moved from Novosibirsk to Samara
Place Units - Russians
3 infantry placed in Greece
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 6 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Central Mongolia to Shensi
2 fighters and 2 tactical_bombers moved from Suiyuyan to Sikang
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 17 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 infantry moved from India to West India
2 infantry moved from India to 39 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
2 battleships, 4 carriers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 18 Sea Zone to 33 Sea Zone
8 fighters moved from Guam to 33 Sea Zone
3 fighters moved from Guam to Caroline Islands
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from Guam to Caroline Islands
2 bombers moved from Guam to Caroline Islands
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Manchuria to Central Mongolia
2 armour moved from Manchuria to Chahar
1 artillery moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 80 Sea Zone
Japanese attack with 1 carrier, 2 cruisers and 2 fighters
British defend with 1 destroyer
Japanese win, taking 80 Sea Zone from British with 1 carrier, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 5 destroyers and 8 fighters
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 4 carriers, 5 destroyers and 8 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 33 Sea Zone
4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 79 Sea Zone to West India
Place Units - Japanese
1 carrier, 3 destroyers and 3 transports placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in French Indo China
Japanese undo move 3.
3 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs