@gamerman01 Haha, yeah, I see the logic. Ok, so UK got a hit. By the Rules, I think that if my bomber gets a hit, you have to take the hit on the sub, but otherwise, you can take on the BB. That seem right to you? (if not, let me know what you want me to do here).
13L Whackamatt (axis) variance (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 7 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 16 Sea Zone
3 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 armour, 7 artilleries, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 infantry and 8 transports moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Hawaiian Islands to Eastern United States
4 carriers and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
4 fighters moved from Hawaiian Islands to 89 Sea Zone
4 fighters moved from 26 Sea Zone to 89 Sea ZonePlace Units - Americans
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Persia to Turkey
4 armour, 4 artilleries and 3 mech_infantrys moved from Iraq to Turkey
3 fighters moved from Bryansk to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone -
scramble z99?
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scramble :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Persia to Turkey
4 armour, 4 artilleries and 3 mech_infantrys moved from Iraq to Turkey
3 fighters moved from Bryansk to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea ZoneCombat - British
Italians scrambles 1 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 3 destroyers, 1 tactical_bomber and 4 transports
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 4 fighters
Casualties for Italians: 1 battleship, 3 destroyers, 1 tactical_bomber and 4 transports
Battle in Northwest Persia
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
British attack with 4 armour, 4 artilleries and 9 mech_infantrys
Italians defend with 5 artilleries and 4 mech_infantrys
British win, taking Turkey from Italians with 4 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 4 mech_infantrys
Casualties for Italians: 5 artilleries and 4 mech_infantrysNon Combat Move - British
7 infantry moved from Egypt to Trans-Jordan
1 aaGun, 4 artilleries and 23 infantry moved from Eastern Persia to Persia
2 transports moved from 70 Sea Zone to 71 Sea Zone
3 fighters moved from Union of South Africa to Saudi Arabia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from South West Africa to Union of South Africa
1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Saudi Arabia
6 armour moved from Persia to Syria
1 infantry moved from Afghanistan to West IndiaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun and 5 infantry
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Spain to Northern Italy
3 artilleries moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Greece to Bulgaria
1 aaGun moved from Greece to Albania
1 aaGun moved from Greece to BulgariaPlace Units - Italians
3 fighters placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from Iraq to Saudi ArabiaPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in Saudi ArabiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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OK let her rip!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from Spain to 105 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
3 armour moved from Spain to 105 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
7 armour and 2 mech_infantrys moved from Belarus to Romania
5 armour moved from Greece to Romania
3 artilleries and 3 infantry moved from Belarus to Archangel
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
3 armour, 3 infantry and 3 transports moved from 105 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 4 artilleries, 1 bomber, 4 fighters, 9 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Germans: 4 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
Battle in Scotland
Battle in Archangel
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Scotland from British, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 aaGuns, 5 artilleries and 37 infantry moved from Belarus to Eastern PolandPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Spain
3 armour placed in Novgorod
1 armour placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Caucasus to Greece
1 armour moved from Caucasus to Greece
59 infantry moved from Bryansk to Belarus
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Greece
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 aaGun and 1 airfield
Russians win, taking Greece from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
3 aaGuns moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
5 artilleries and 5 infantry moved from Russia to Vologda
5 artilleries and 5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 aaGun moved from Buryatia to SakhaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from Caroline Islands to 18 Sea Zone
6 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships moved from 39 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from Caroline Islands to 18 Sea Zone
6 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships moved from 39 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
9 fighters and 6 tactical_bombers moved from 19 Sea Zone to Manchuria
6 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
3 fighters placed in Manchuria
1 aaGun and 8 infantry placed in Japan
2 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,4,5,2,5,2,1,1,6,6,6,6,5,5,4,2,5,2,5,4,1,5,5,1,3,3,2,5,1,6,1
Japanese collect 58 PUs (11 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 6 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
5 fighters moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 18 Sea Zone
4 fighters moved from 6 Sea Zone to 18 Sea Zone
1 armour, 8 artilleries, 9 infantry and 9 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour, 8 artilleries and 9 infantry moved from 25 Sea Zone to Midway
3 bombers moved from Eastern United States to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 carriers, 1 destroyer and 8 fighters moved from 89 Sea Zone to 91 Sea Zone
8 fighters moved from 91 Sea Zone to Spain
4 mech_infantrys moved from Western United States to Central United StatesCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 battleship, 1 destroyer and 5 transports
Units damaged: 1 battleship owned by the Germans
Americans win with 2 bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 battleship, 1 destroyer and 5 transports
Casualties for Americans: 1 bomber
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 8 fighters and 4 infantry
Germans defend with 3 aaGuns, 1 factory_minor, 3 infantry and 5 mech_infantrys; Italians defend with 1 artillery and 3 infantry
5 fighters owned by the Americans retreated
Germans win with 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Germans: 3 aaGuns and 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 3 artilleries, 3 fighters and 4 infantry
Battle in 18 Sea Zone
Americans attack with 2 destroyers and 4 fighters
Japanese defend with 1 cruiser and 1 submarine
Americans win with 2 destroyers and 4 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in Midway
Battle in 19 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Midway from Japanese with 5 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
5 fighters moved from 19 Sea Zone to 25 Sea Zone
4 fighters moved from 18 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 fighters moved from Spain to 91 Sea Zone
2 bombers moved from 110 Sea Zone to EirePlace Units - Americans
2 armour and 6 infantry placed in Eastern United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
lost the 90% chance battle for Spain.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
1 mech_infantry moved from Turkey to Bulgaria
1 mech_infantry moved from Turkey to AlbaniaCombat - British
Battle in Albania
British attack with 1 mech_infantry
Italians defend with 1 aaGun
British win, taking Albania from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bulgaria
British attack with 1 mech_infantry
Italians defend with 2 aaGuns
British win, taking Bulgaria from Italians with 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGunsNon Combat Move - British
6 armour moved from Syria to Greece
4 armour, 4 artilleries and 3 mech_infantrys moved from Turkey to Greece
1 armour and 2 mech_infantrys moved from Northwest Persia to Greece
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-JordanTurn Complete - British
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So for the record I got BADLY diced in Spain.
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I am very VERY tempted to get mad a just quit…… but no. Let’s finish this debacle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians win, taking Albania from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Bulgaria
Italians attack with 2 artilleries and 1 fighter
British defend with 1 mech_infantry
Italians win, taking Bulgaria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 fighter moved from Albania to Southern Italy
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
1 airfield, 1 fighter and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs