I am not going to sacrifice or gamle two planes on stupid Romania battle. Thos slovakia units should have ben in Romania, but I failed to choose the right armor even though I saw this and wanted to avoid this exact scenario. Ughhh
Zhukov44 (Axis) vs. Whackamatt (Allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour and 6 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Egypt
2 destroyers and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to Korea
2 fighters moved from Hawaiian Islands to Korea
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Morocco from Italians, taking Manchuria from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Manchuria to KoreaPlace Units - Americans
2 armour and 1 fighter placed in Korea
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3,6,4
Chinese collect 3 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter, 2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
3 armour moved from Belgian Congo to Egypt
4 fighters moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
4 infantry and 1 mech_infantry moved from Burma to Shan State
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 4 infantry
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
Casualties for British: 4 infantry
Battle in Iraq
British attack with 1 armour, 4 fighters and 1 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Kenya to Egypt
3 fighters moved from Iraq to Persia
1 fighter moved from Iraq to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,5,4,4,2,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 tactical_bomber moved from Southern Italy to Morocco
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 bomber moved from Alexandria to Kenya
1 artillery and 2 infantry moved from Italian Somaliland to Kenya
3 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Bryansk
1 armour and 3 mech_infantrys moved from Northern Italy to RomaniaCombat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Italians attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 infantry and 3 mech_infantrys in Bessarabia, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 3 mech_infantrys in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 3 mech_infantrys in Bessarabia, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
Italians roll dice for 3 mech_infantrys in Bessarabia, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits
1 mech_infantry owned by the Italians lost in Bessarabia
2 mech_infantrys owned by the Italians retreated to Romania
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Kenya
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Kenya, round 1 : 1/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Kenya, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
retreated to Kenya
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Morocco, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Morocco, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Morocco to Algeria
1 bomber moved from Kenya to Alexandria
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 1 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour
Algeria : 1 flag, 1 tactical_bomber
Tunisia : 1 flag
Romania : 1 armour and 5 mech_infantrys
Northern Italy : 3 aaGuns, 1 factory_major, 8 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 43 / 55
Russians : 36 / 48
Japanese : 54 / 71
Americans : 55 / 77
Chinese : 6 / 5
British : 32 / 32
UK_Pacific : 7 / 8
Italians : 17 / 27
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.467
Median : 3.000
Variance : 2.614
Standard Deviation : 1.617
Total rolls : 45British Combat
2 was rolled 3 times
3 was rolled 2 times
Average roll : 2.400
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.871
Median : 4.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 31Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to Queensland
4 fighters moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns, 1 artillery and 5 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 artillery and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 bombers moved from Western Germany to Russia
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 battleship moved from 112 Sea Zone to 91 Sea Zone -
Moscow bombing raid. 6 bombers attacking, you have 2 fighters. Intercept?
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no intercept.
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Sorry doesn’t seem to have posted. Here’s the file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Purchase Units - Russians
Russians repair 20 damage on 20 factory_majors; Remaining resources: 28 PUs;
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 armour, 1 artillery and 6 infantry moved from Norway to FinlandNon Combat Move - Russians
Place Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Jehol to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 bomber moved from Kwangsi to Manchuria
3 tactical_bombers moved from Anhwe to Manchuria
2 battleships and 2 cruisers moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from Anhwe to Manchuria
2 fighters and 1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 mech_infantrys moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
3 artilleries moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 1 : 1/7 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 1 fighter in Burma, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 4 infantry; Americans defend with 1 artillery and 3 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 1 : 0/4 hits
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers in Manchuria, round 1 : 7/14 hits
Chinese roll dice for 1 artillery and 7 infantry in Manchuria, round 1 : 3/8 hits
3 infantry owned by the Japanese , 4 infantry owned by the Chinese and 3 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 7/11 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 4 infantry
Casualties for Chinese: 4 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Shensi
Japanese attack with 5 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 5 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Shensi, round 1 : 8/14 hits
Chinese roll dice for 5 infantry in Shensi, round 1 : 2/5 hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 5 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 aaGun and 3 infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from Shensi to Yunnan
1 bomber moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Kweichow
3 fighters and 3 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 bomber and 1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Shensi to Shantung
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan StatePlace Units - Japanese
1 artillery, 2 fighters and 7 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 bomber and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Jehol : 1 artillery and 1 infantry
Manchuria : 1 artillery and 1 infantry
Shensi : 1 flag, 3 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 fighters and 4 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 4 destroyers and 4 submarines
20 Sea Zone : 2 transports
19 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 43 / 49
Russians : 36 / 48
Japanese : 61 / 66
Americans : 55 / 77
Chinese : 0 / 5
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.614
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 70Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.815
Median : 4.000
Variance : 0.377
Standard Deviation : 0.614
Total rolls : 54UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 armour moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
5 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
2 fighters moved from 26 Sea Zone to Korea
5 fighters moved from Korea to JeholCombat - Americans
Battle in Jehol
Americans attack with 5 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Manchuria
Americans attack with 2 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
4 fighters moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaPlace Units - Americans
5 submarines placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
2 armour and 1 tactical_bomber placed in KoreaTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2,1,5,2,1,3,5,6,1,5
Chinese collect 0 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Union of South Africa to Egypt
3 fighters moved from Persia to India
1 infantry moved from India to BurmaCombat - British
Non Combat Move - British
Place Units - British
2 armour and 1 tactical_bomber placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Alexandria to Western Ukraine
1 armour moved from Bryansk to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 bomber moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Morocco to Tunisia
1 tactical_bomber moved from Algeria to Southern Italy
3 fighters moved from Alexandria to Southern Italy
3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
1 armour and 5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Romania : 1 fighter and 2 mech_infantrys
Tobruk : 3 artilleries, 5 infantry and 1 mech_infantry
Northern Italy : 3 aaGuns, 1 armour, 1 factory_major, 8 infantry and 5 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Bryansk : 1 flag, 1 bomber
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour and 2 mech_infantrys
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 mech_infantrys
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 43 / 49
Russians : 32 / 48
Japanese : 58 / 66
Americans : 55 / 76
Chinese : 3 / 2
British : 33 / 33
UK_Pacific : 6 / 8
Italians : 20 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 9 mech_infantrys moved from Belarus to Russia
13 armour, 11 artilleries, 6 bombers, 2 fighters, 34 infantry, 12 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 18 armour, 11 artilleries, 10 bombers, 2 fighters, 34 infantry, 21 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 4 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 3/12 hits
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 18 armour, 11 artilleries, 9 bombers, 1 fighter, 34 infantry, 21 mech_infantrys and 2 tactical_bombers in Russia, round 1 : 33/96 hits
Russians roll dice for 4 aaGuns, 3 armour, 2 artilleries, 4 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 20/70 hits
29 infantry owned by the Russians , 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 18 armour, 11 artilleries, 9 bombers, 1 fighter, 14 infantry, 21 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 27/76 hits
Russians roll dice for 3 armour, 2 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 12/41 hits
27 infantry owned by the Russians and 12 infantry owned by the Germans lost in Russia
Germans roll dice for 18 armour, 11 artilleries, 9 bombers, 1 fighter, 2 infantry, 21 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 27/64 hits
Russians roll dice for 3 armour, 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 9/14 hits
2 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 2 infantry owned by the Germans , 2 mech_infantrys owned by the Russians , 2 artilleries owned by the Russians , 4 fighters owned by the Russians and 7 artilleries owned by the Germans lost in Russia
Germans captures 48PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 4 artilleries, 9 bombers, 1 fighter, 21 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 116
Casualties for Germans: 7 artilleries, 1 bomber, 1 fighter, 34 infantry and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 3 armour, 2 artilleries, 4 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
6 bombers moved from Russia to Eastern Poland
3 bombers moved from Russia to Bryansk
6 bombers moved from Eastern Poland to Germany
1 tactical_bomber moved from Russia to Bryansk
2 aaGuns moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 93 Sea Zone
4 infantry placed in Germany
2 infantry placed in France
2 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 94 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Germany : 3 aaGuns, 6 bombers, 1 factory_major and 5 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 3 bombers, 1 fighter and 2 tactical_bombers
Russia : 1 flag, 1 airfield, 18 armour, 4 artilleries, 1 factory_minor and 21 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 46 / 104
Russians : 29 / 0
Japanese : 54 / 66
Americans : 55 / 76
Chinese : 3 / 2
British : 33 / 33
UK_Pacific : 6 / 8
Italians : 20 / 31
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 53 times
2 was rolled 65 times
3 was rolled 58 times
4 was rolled 76 times
5 was rolled 65 times
6 was rolled 56 times
Average roll : 3.544
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 373Germans Combat
1 was rolled 37 times
2 was rolled 42 times
3 was rolled 37 times
4 was rolled 38 times
5 was rolled 44 times
6 was rolled 38 times
Average roll : 3.525
Median : 4.000
Variance : 0.187
Standard Deviation : 0.433
Total rolls : 236Russians Combat
1 was rolled 16 times
2 was rolled 23 times
3 was rolled 21 times
4 was rolled 38 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.577
Median : 4.000
Variance : 2.287
Standard Deviation : 1.512
Total rolls : 137 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 armour moved from Finland to Novgorod
Russians take Novgorod from Germans
1 artillery and 6 infantry moved from Finland to Karelia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tambov to Volgograd
2 infantry moved from Korea to ManchuriaCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians