@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Zhukov44 (Axis) vs. Whackamatt (Allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Purchase Units - Italians
Italians buy 1 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Eastern Poland
3 mech_infantrys moved from Northern Italy to Romania
3 fighters moved from Southern Italy to Alexandria
1 artillery and 2 infantry moved from Kenya to Italian Somaliland
1 bomber moved from Kenya to Alexandria
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Northern ItalyNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern Italy
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag, 1 armour
Romania : 1 infantry and 3 mech_infantrys
Northern Italy : 4 aaGuns, 1 armour, 1 factory_major, 6 infantry and 3 mech_infantrys
Italian Somaliland : 1 artillery and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
Eastern Poland : 1 flag, 2 armour
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 54
Japanese : 52 / 60
Americans : 55 / 73
Chinese : 8 / 14
British : 29 / 31
UK_Pacific : 7 / 8
Italians : 17 / 27
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 61 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to South Australia
1 fighter and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
9 artilleries and 21 infantry moved from Baltic States to Belarus
2 artilleries and 14 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 bombers moved from Morocco to Western Germany
2 fighters and 3 tactical_bombers moved from Morocco to Southern Italy
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 11 artilleries, 35 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 2 armour, 11 artilleries, 35 infantry and 1 mech_infantry in Belarus, round 1 : 13/49 hits
Russians roll dice for 4 infantry in Belarus, round 1 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Belarus
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 aaGuns moved from Germany to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Romania: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 43 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 6 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major and 1 harbour
Romania : 1 armour and 1 mech_infantry
Poland : 1 mech_infantry
Germany : 1 factory_major
Norway : 3 infantry
Southern Italy : 2 fighters and 3 tactical_bombers
Belarus : 1 flag, 2 armour, 11 artilleries, 34 infantry and 5 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 10 armour and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
112 Sea Zone : 1 battleship and 1 cruiser
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 34 / 54
Japanese : 52 / 60
Americans : 55 / 73
Chinese : 8 / 14
British : 29 / 31
UK_Pacific : 7 / 8
Italians : 17 / 27
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.443
Median : 3.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 61Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6Germans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.429
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
bumped just in case you forgot about this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 8 infantry moved from Finland to Norway
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
5 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Norway
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 3 infantry
Russians win, taking Norway from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
4 aaGuns, 3 armour, 2 artilleries, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
10 infantry moved from Manchuria to KoreaPlace Units - Russians
2 fighters and 1 mech_infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters and 2 tactical_bombers moved from Japan to Jehol
3 transports moved from 20 Sea Zone to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Shantung to Yunnan
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 infantry moved from Shantung to Jehol
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 bombers moved from Japan to French Indo China
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Suiyuyan to ShensiCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 7 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 1 : 3/4 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 1 : 4/11 hits
UK_Pacific roll dice for 7 infantry in Shan State, round 1 : 0/7 hits
7 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 7 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 : 13/23 hits
Chinese roll dice for 8 infantry in Yunnan, round 1 : 2/8 hits
2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 bomber, 4 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for Chinese: 8 infantry
Battle in Jehol
Japanese attack with 3 fighters, 5 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Jehol, round 1 : 3/11 hits
Chinese roll dice for 5 infantry in Jehol, round 1 : 3/5 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in ManchuriaNon Combat Move - Japanese
1 aaGun and 4 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Jehol to 19 Sea Zone
1 fighter and 3 tactical_bombers moved from Jehol to Anhwe
1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 artilleries, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 bomber, 2 fighters and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 2 infantry
Manchuria : 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries, 5 infantry and 4 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter and 3 tactical_bombers
Shan State : 1 flag, 1 armour, 1 artillery and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
35 Sea Zone : 2 carriers, 3 destroyers and 4 submarines
19 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 48
Japanese : 59 / 71
Americans : 55 / 73
Chinese : 2 / 14
British : 29 / 31
UK_Pacific : 6 / 8
Italians : 17 / 27
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 18 times
Average roll : 3.608
Median : 4.000
Variance : 0.551
Standard Deviation : 0.742
Total rolls : 79Japanese Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.421
Median : 3.000
Variance : 0.661
Standard Deviation : 0.813
Total rolls : 57UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour and 6 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Egypt
2 destroyers and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to Korea
2 fighters moved from Hawaiian Islands to Korea
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Morocco from Italians, taking Manchuria from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Manchuria to KoreaPlace Units - Americans
2 armour and 1 fighter placed in Korea
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3,6,4
Chinese collect 3 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter, 2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
3 armour moved from Belgian Congo to Egypt
4 fighters moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
4 infantry and 1 mech_infantry moved from Burma to Shan State
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 4 infantry
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
Casualties for British: 4 infantry
Battle in Iraq
British attack with 1 armour, 4 fighters and 1 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Kenya to Egypt
3 fighters moved from Iraq to Persia
1 fighter moved from Iraq to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,5,4,4,2,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 tactical_bomber moved from Southern Italy to Morocco
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 bomber moved from Alexandria to Kenya
1 artillery and 2 infantry moved from Italian Somaliland to Kenya
3 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Bryansk
1 armour and 3 mech_infantrys moved from Northern Italy to RomaniaCombat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Italians attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 infantry and 3 mech_infantrys in Bessarabia, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 3 mech_infantrys in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 3 mech_infantrys in Bessarabia, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
Italians roll dice for 3 mech_infantrys in Bessarabia, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits
1 mech_infantry owned by the Italians lost in Bessarabia
2 mech_infantrys owned by the Italians retreated to Romania
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Kenya
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Kenya, round 1 : 1/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Kenya, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
retreated to Kenya
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Morocco, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Morocco, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Morocco to Algeria
1 bomber moved from Kenya to Alexandria
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 1 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour
Algeria : 1 flag, 1 tactical_bomber
Tunisia : 1 flag
Romania : 1 armour and 5 mech_infantrys
Northern Italy : 3 aaGuns, 1 factory_major, 8 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 43 / 55
Russians : 36 / 48
Japanese : 54 / 71
Americans : 55 / 77
Chinese : 6 / 5
British : 32 / 32
UK_Pacific : 7 / 8
Italians : 17 / 27
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.467
Median : 3.000
Variance : 2.614
Standard Deviation : 1.617
Total rolls : 45British Combat
2 was rolled 3 times
3 was rolled 2 times
Average roll : 2.400
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.871
Median : 4.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 31Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to Queensland
4 fighters moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns, 1 artillery and 5 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 artillery and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 bombers moved from Western Germany to Russia
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 battleship moved from 112 Sea Zone to 91 Sea Zone -
Moscow bombing raid. 6 bombers attacking, you have 2 fighters. Intercept?
-
no intercept.
-
Sorry doesn’t seem to have posted. Here’s the file.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Purchase Units - Russians
Russians repair 20 damage on 20 factory_majors; Remaining resources: 28 PUs;
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 armour, 1 artillery and 6 infantry moved from Norway to FinlandNon Combat Move - Russians
Place Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Jehol to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 bomber moved from Kwangsi to Manchuria
3 tactical_bombers moved from Anhwe to Manchuria
2 battleships and 2 cruisers moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from Anhwe to Manchuria
2 fighters and 1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 mech_infantrys moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
3 artilleries moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 1 : 1/7 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 1 fighter in Burma, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 4 infantry; Americans defend with 1 artillery and 3 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 1 : 0/4 hits
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers in Manchuria, round 1 : 7/14 hits
Chinese roll dice for 1 artillery and 7 infantry in Manchuria, round 1 : 3/8 hits
3 infantry owned by the Japanese , 4 infantry owned by the Chinese and 3 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 7/11 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 4 infantry
Casualties for Chinese: 4 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Shensi
Japanese attack with 5 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 5 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Shensi, round 1 : 8/14 hits
Chinese roll dice for 5 infantry in Shensi, round 1 : 2/5 hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 5 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 aaGun and 3 infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from Shensi to Yunnan
1 bomber moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Kweichow
3 fighters and 3 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 bomber and 1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Shensi to Shantung
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan StatePlace Units - Japanese
1 artillery, 2 fighters and 7 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 bomber and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Jehol : 1 artillery and 1 infantry
Manchuria : 1 artillery and 1 infantry
Shensi : 1 flag, 3 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 fighters and 4 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 4 destroyers and 4 submarines
20 Sea Zone : 2 transports
19 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 43 / 49
Russians : 36 / 48
Japanese : 61 / 66
Americans : 55 / 77
Chinese : 0 / 5
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.614
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 70Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.815
Median : 4.000
Variance : 0.377
Standard Deviation : 0.614
Total rolls : 54UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 armour moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
5 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
2 fighters moved from 26 Sea Zone to Korea
5 fighters moved from Korea to JeholCombat - Americans
Battle in Jehol
Americans attack with 5 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Manchuria
Americans attack with 2 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
4 fighters moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaPlace Units - Americans
5 submarines placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
2 armour and 1 tactical_bomber placed in KoreaTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs





