@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Zhukov44 (Axis) vs. Whackamatt (Allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
6 armour, 2 artilleries and 4 mech_infantrys moved from France to Southern France
1 submarine moved from 111 Sea Zone to 109 Sea ZoneCombat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Americans defend with 1 fighter
Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 1 : 7/11 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 1 : 0/8 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Americans , 1 cruiser owned by the British , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 9/11 hits
British roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 2 : 1/2 hits
1 transport owned by the British , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 fighter
Battle in Southern France
Germans attack with 6 armour, 2 artilleries and 4 mech_infantrys
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in Southern France, round 1 : 6/12 hits
French roll dice for 2 artilleries and 2 infantry in Southern France, round 1 : 1/4 hits
2 infantry owned by the French , 2 artilleries owned by the French and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 6 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery
Casualties for French: 2 artilleries and 2 infantryNon Combat Move - Germans
1 aaGun moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
6 artilleries and 4 infantry moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
2 artilleries and 9 infantry moved from Yugoslavia to Romania
2 bombers moved from 92 Sea Zone to Southern Italy
4 tactical_bombers moved from 92 Sea Zone to Algeria
4 fighters moved from 92 Sea Zone to Algeria
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Algeria : 4 fighters and 4 tactical_bombers
Southern France : 1 flag, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Romania : 2 artilleries and 14 infantry
Poland : 3 aaGuns, 3 armour, 9 artilleries and 20 infantry
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Southern Italy : 2 bombers
113 Sea Zone : 1 battleship and 1 cruiser
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 38
Japanese : 39 / 40
Americans : 50 / 70
Chinese : 10 / 16
British : 29 / 36
UK_Pacific : 14 / 16
Italians : 15 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.551
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49Germans Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.143
Median : 3.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35French Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.900
Median : 5.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
5 infantry moved from Bessarabia to Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Ukraine
4 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Baltic States
2 aaGuns and 5 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 bomber moved from Kwangsi to 41 Sea Zone
2 battleships and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 43 Sea Zone to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries and 4 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Battle in Guam
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 : 5/11 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Malaya from UK_Pacific, taking Guam from Americans, taking Yunnan from Chinese with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 6/7 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Siam
1 fighter moved from Yunnan to Siam
1 bomber moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 aaGun and 4 infantry
Siam : 2 bombers, 2 fighters and 3 tactical_bombers
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries and 5 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
36 Sea Zone : 2 transports
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 39
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 6 / 16
British : 29 / 36
UK_Pacific : 10 / 16
Italians : 15 / 14
ANZAC : 10 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.600
Median : 4.000
Variance : 0.206
Standard Deviation : 0.454
Total rolls : 35Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.520
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Normandy BordeauxCombat - Americans
-
Kamikaze and scramble orders for SZ6?
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No scramble. Spend all 6 Kamikazee rolls. 4 kamikazee rolls for the aircraft carrier. 1 for each cruiser.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Normandy BordeauxCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 4,2,6,2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in KoreaNon Combat Move - Americans
1 fighter could not land in 6 Sea Zone and was removed
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
3 infantry moved from India to Burma
1 cruiser and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 93 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers and 2 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarineNon Combat Move - British
2 fighters moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Shan State to IndiaPlace Units - British
2 armour and 1 fighter placed in Union of South Africa
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 26 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,4,6,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to 81 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Greece to RomaniaCombat - Italians
Battle in Alexandria
Italians attack with 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 1 : 3/9 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 1 : 2/3 hits
French roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Kenya
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 3 artilleries, 5 infantry and 1 mech_infantry
Kenya : 1 flag, 1 artillery, 1 bomber and 3 infantry
Morocco : 1 flag, 1 armour and 1 artillery
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 infantry
Romania : 1 armour
Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
Greece : 1 flag
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 39
Japanese : 45 / 51
Americans : 53 / 74
Chinese : 8 / 15
British : 29 / 28
UK_Pacific : 11 / 10
Italians : 17 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 artilleries and 20 infantry moved from Poland to Baltic States
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 14 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Baltic States
3 armour moved from Poland to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Southern Italy to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Algeria to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone -
Scramble 91?
-
Yes, 1 French and 2 US
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 artilleries and 20 infantry moved from Poland to Baltic States
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 14 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Baltic States
3 armour moved from Poland to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Southern Italy to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Algeria to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 9 artilleries, 20 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 9 artilleries, 20 infantry and 1 mech_infantry in Baltic States, round 1 : 11/31 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 9 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 1 cruiser, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 : 4/8 hits
Americans roll dice for 3 fighters in 91 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 1 : 1/1 hits
2 fighters owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter and 1 submarine
Casualties for French: 1 fighter
Casualties for Americans: 1 cruiser, 2 fighters and 1 transportNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
3 infantry moved from Finland to Norway
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Alexandria
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to Northern Italy
6 armour and 4 mech_infantrys moved from Southern France to Yugoslavia
3 aaGuns moved from Poland to GermanyPlace Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
4 armour and 5 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 1.
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 2 bombers
EDIT: Adding units owned by Germans to Holland Belgium: 2 bombers
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery and 2 bombers
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Adding units owned by Germans to Morocco: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Morocco : 2 bombers, 2 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Poland : 5 mech_infantrys
Germany : 3 aaGuns, 5 armour, 1 factory_major and 5 mech_infantrys
Norway : 3 infantry
Northern Italy : 1 artillery
Baltic States : 1 flag, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry
Eastern Poland : 6 armour, 2 artilleries, 14 infantry and 5 mech_infantrys
112 Sea Zone : 1 battleship and 1 cruiser
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 6 armour and 4 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 39
Japanese : 45 / 51
Americans : 53 / 74
Chinese : 8 / 15
British : 29 / 28
UK_Pacific : 11 / 10
Italians : 17 / 29
ANZAC : 10 / 18
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.580
Median : 4.000
Variance : 0.449
Standard Deviation : 0.670
Total rolls : 50Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.500
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 40Russians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 9 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery and 8 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Novgorod to Finland
3 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Amur to Korea
15 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 transport
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns and 13 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
3 infantry moved from Bryansk to Belarus
2 aaGuns moved from Amur to KoreaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
3 artilleries and 4 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from Siam to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 2 tactical_bombers moved from Siam to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 : 6/12 hits
Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 6 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans and 1 cruiser owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 4/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Battle in Kweichow
Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Kweichow, round 1 : 2/12 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 3 artilleries, 7 infantry and 1 mech_infantry in Kweichow, round 2 : 1/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch, taking Kweichow from Chinese with 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Shan State to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Shantung
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kiangsu to Shantung
2 bombers moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 fighter and 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 3 fighters, 4 infantry and 3 tactical_bombers
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
20 Sea Zone : 3 transports
6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 54
Japanese : 54 / 60
Americans : 53 / 74
Chinese : 7 / 15
British : 29 / 28
UK_Pacific : 6 / 10
Italians : 17 / 29
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.451
Median : 3.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 71Japanese Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.400
Median : 3.000
Variance : 0.463
Standard Deviation : 0.680
Total rolls : 55ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 103 Sea ZoneNon Combat Move - Americans
1 bomber could not land in 103 Sea Zone and was removed
2 fighters moved from Eastern United States to Gibraltar
2 destroyers and 1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Korea
2 fighters moved from Queensland to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,6,1,4,2,4,5,6,5
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs