L13 g40 tcnance(axis) vs EggMan(allies) +3

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                20 infantry moved from Romania to Eastern Poland
                5 artilleries moved from Romania to Eastern Poland
                6 armour moved from Germany to Slovakia Hungary
                6 armour moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                7 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Poland
                1 fighter moved from Western Germany to Poland
                1 tactical_bomber moved from Southern Italy to Poland
                1 bomber moved from Holland Belgium to Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry in Eastern Poland, round 1 :  14/33 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 1 :  2/11 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Poland to Slovakia Hungary
                2 bombers moved from Poland to Slovakia Hungary
                1 tactical_bomber moved from Poland to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                4 infantry moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                3 armour moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Greece to Bulgaria
                3 armour moved from Greece to Bulgaria
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
                3 infantry moved from Finland to Norway

    Place Units - Germans
                5 armour and 5 infantry placed in Germany
                2 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 2 bombers, 1 fighter and 1 tactical_bomber
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Poland : 1 aaGun and 7 infantry
        Germany : 1 aaGun, 5 armour, 1 artillery, 1 factory_major and 9 infantry
        Norway : 4 infantry
        Southern Italy : 1 tactical_bomber
        Eastern Poland : 1 flag, 1 aaGun, 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag, 3 armour and 3 infantry
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 36 / 47
        Japanese : 33 / 42
        Americans : 52 / 82
        Chinese : 7 / 13
        British : 30 / 31
        UK_Pacific : 21 / 18
        Italians : 17 / 23
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.478
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 46

    Germans Combat
                1 was rolled 13 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.364
            Median : 4.000
            Variance : 1.674
            Standard Deviation : 1.294
            Total rolls : 44

    Russians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries and 7 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 infantry moved from Ukraine to Western Ukraine
                9 infantry moved from Bryansk to Western Ukraine
                4 artilleries and 6 infantry moved from Russia to Bryansk
                1 submarine moved from 111 Sea Zone to 105 Sea Zone

    Combat - Russians
                Battle in Finland
                    Russians attack with 4 artilleries and 7 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries and 7 infantry in Finland, round 1 :  2/11 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 33 / 42
        Americans : 52 / 82
        Chinese : 7 / 13
        British : 30 / 31
        UK_Pacific : 21 / 18
        Italians : 17 / 23
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 tactical_bombers moved from Shantung to Shensi
                2 infantry moved from Kweichow to Shensi
                3 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Shensi
                2 bombers moved from Kwangtung to 43 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 tactical_bombers moved from Shantung to Shensi
                2 infantry moved from Kweichow to Shensi
                3 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Shensi
                2 bombers moved from Kwangtung to 43 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 transport
                        Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 cruiser and 2 transports in 43 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the ANZAC , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Shensi, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Shensi to Hopei
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 artillery moved from Kweichow to Anhwe
                1 armour moved from Hunan to Kwangtung
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Anhwe to Kiangsi
                1 aaGun moved from Anhwe to Kiangsi
                2 bombers moved from 43 Sea Zone to Kwangtung
                1 infantry moved from Korea to Manchuria
                2 fighters moved from Shantung to Japan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Shantung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour and 2 infantry placed in Kwangtung
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 infantry
        Korea : 3 infantry and 1 mech_infantry
        Kiangsi : 1 aaGun and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Manchuria : 2 fighters and 10 infantry
        Shensi : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 2 tactical_bombers
        Szechwan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery
        Kwangtung : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 36 / 36
        Americans : 52 / 82
        Chinese : 4 / 13
        British : 30 / 31
        UK_Pacific : 21 / 18
        Italians : 17 / 23
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 7 destroyers and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 7 destroyers, 2 fighters and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                6 destroyers and 4 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 36 / 36
        Americans : 52 / 79
        Chinese : 4 / 13
        British : 30 / 31
        UK_Pacific : 21 / 18
        Italians : 17 / 23
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                9 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 1 :  3/10 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 1 :  1/4 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 :  3/9 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 35 / 36
        Americans : 52 / 79
        Chinese : 5 / 12
        British : 30 / 31
        UK_Pacific : 21 / 18
        Italians : 17 / 23
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.947
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

  • 2007 AAR League

    this one is getting ugly

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 airfield and 1 carrier; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 tactical_bomber moved from Egypt to Ethiopia
                1 bomber moved from Egypt to Ethiopia
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                        British roll dice for 1 artillery in Belgian Congo, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Belgian Congo
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Hunan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Hunan, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 cruiser in Kenya, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Kenya, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Ethiopia
                    British attack with 1 bomber and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 tactical_bomber in Ethiopia, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Siam to French Indo China
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Ethiopia to Egypt
                1 tactical_bomber moved from Ethiopia to 81 Sea Zone
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 carrier placed in 81 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,5,6,4,3,5,1
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 33 / 36
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 31 / 27
        UK_Pacific : 21 / 21
        Italians : 16 / 23
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.672
            Standard Deviation : 0.820
            Total rolls : 59

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.444
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.600
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.947
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

  • 2007 AAR League

    scramble to sz92?

  • '12

    Nope, no scrambles.  Morocco is all yours.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 cruiser in Morocco, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 1 :  2/6 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 armour moved from Algeria to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Romania to Eastern Poland
                2 infantry moved from Northern Italy to Greater Southern Germany
                1 armour moved from Southern France to Greater Southern Germany
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 infantry
        Greater Southern Germany : 1 armour and 2 infantry
        Romania : 1 infantry
        Tobruk : 1 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
        Libya : 1 armour, 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Eastern Poland : 1 infantry
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 33 / 36
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 30 / 27
        UK_Pacific : 21 / 21
        Italians : 18 / 24
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Philippines to Queensland
                1 fighter moved from Philippines to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 33 / 36
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 30 / 27
        UK_Pacific : 21 / 21
        Italians : 18 / 24
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
                1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Queensland
                1 fighter moved from Philippines to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 33 / 36
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 30 / 27
        UK_Pacific : 21 / 21
        Italians : 18 / 24
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 38 / 41
        Japanese : 33 / 36
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 31 / 27
        UK_Pacific : 21 / 21
        Italians : 17 / 24
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                20 infantry moved from Eastern Poland to Belarus
                5 artilleries moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Eastern Poland to Poland
                6 infantry moved from Poland to Slovakia Hungary

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 artilleries, 20 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries, 20 infantry and 1 mech_infantry in Belarus, round 1 :  5/26 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 5 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 armour moved from Germany to Poland
                4 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Slovakia Hungary to Southern Italy
                1 fighter moved from Slovakia Hungary to Southern Italy
                2 bombers moved from Slovakia Hungary to Southern Italy
                1 artillery moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 artillery moved from France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                2 armour moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Poland
                1 infantry moved from Normandy Bordeaux to France
                2 tactical_bombers moved from 109 Sea Zone to France
                2 tactical_bombers moved from France to Northern Italy
                1 aaGun moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Poland
                2 armour moved from Eastern Poland to Belarus
                5 infantry moved from Germany to Poland
                3 infantry moved from Bulgaria to Romania
                2 armour moved from Bulgaria to Romania
                1 armour moved from Bulgaria to Northern Italy
                1 cruiser moved from 109 Sea Zone to 104 Sea Zone
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Germans
                2 armour, 1 artillery and 4 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Slovakia Hungary : 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Romania : 2 armour and 3 infantry
        Poland : 1 aaGun, 8 armour and 5 infantry
        Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory_major and 4 infantry
        Norway : 4 infantry
        Northern Italy : 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers
        Southern Italy : 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers
        Belarus : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 20 infantry and 1 mech_infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        112 Sea Zone : 1 battleship
        104 Sea Zone : 1 cruiser
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Yugoslavia : 1 flag
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 36 / 41
        Japanese : 33 / 36
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 31 / 27
        UK_Pacific : 21 / 21
        Italians : 17 / 24
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.406
            Median : 3.000
            Variance : 1.419
            Standard Deviation : 1.191
            Total rolls : 32

    Null / Other
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 26

    Russians Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                4 artilleries and 6 infantry moved from Finland to Norway
                1 submarine moved from 105 Sea Zone to 104 Sea Zone

    Combat - Russians
                Battle in 104 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Russians lost in 104 Sea Zone
                    Germans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Norway
                    Russians attack with 4 artilleries and 6 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 4 artilleries and 6 infantry in Norway, round 1 :  2/10 hits
                        Germans roll dice for 4 infantry in Norway, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                        Russians roll dice for 4 artilleries and 3 infantry in Norway, round 2 :  1/7 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 4 artilleries and 3 infantry in Norway, round 3 :  2/7 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 3 artilleries, 20 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                2 fighters moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                4 artilleries and 6 infantry moved from Russia to Vologda

    Place Units - Russians
                2 artilleries, 1 bomber and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 40 / 46
        Japanese : 33 / 36
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 31 / 27
        UK_Pacific : 21 / 21
        Italians : 17 / 24
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.851
            Median : 4.000
            Variance : 0.761
            Standard Deviation : 0.872
            Total rolls : 47

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.882
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kiangsi to Hunan
                2 tactical_bombers moved from Hopei to Hunan
                1 armour moved from Kwangtung to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Hunan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kiangsi to Hunan
                2 tactical_bombers moved from Hopei to Hunan
                1 armour moved from Kwangtung to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Hunan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Siberia
                Battle in Kwangsi
                    Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kwangsi, round 1 :  3/6 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Siberia from Russians, taking Kwangsi from Chinese with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 fighter moved from Hunan to Kiangsi
                2 tactical_bombers moved from Hunan to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 armour moved from Kwangtung to Anhwe
                2 infantry moved from Kwangtung to Kiangsi
                2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Kwangtung
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 mech_infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 battleship moved from 6 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Kwangtung
                1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 infantry
        Korea : 1 infantry
        Kiangsi : 1 aaGun, 1 fighter, 2 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Manchuria : 1 fighter, 12 infantry and 1 mech_infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 armour and 1 artillery
        Kwangtung : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
        Siberia : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        31 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        5 Sea Zone : 1 battleship and 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 39 / 46
        Japanese : 43 / 44
        Americans : 52 / 79
        Chinese : 2 / 12
        British : 31 / 27
        UK_Pacific : 21 / 21
        Italians : 17 / 24
        ANZAC : 10 / 29
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Chinese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

Suggested Topics

  • 6
  • 17
  • 121
  • 69
  • 37
  • 80
  • 169
  • 208
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.9k

Users

40.6k

Topics

1.8m

Posts