L13 g40 tcnance(axis) vs EggMan(allies) +3

  • '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 86 Sea Zone: 1 transport
                EDIT: Changing ownership of Brazil from Neutral_Allies to ANZAC
                EDIT: Adding units owned by ANZAC to Brazil: 1 infantry
                EDIT: Adding units owned by ANZAC to Brazil: 3 infantry
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 infantry and 1 transport
                EDIT: Changing PUs for ANZAC from 31 to 33
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 infantry moved from Belgian Congo to Rhodesia
                      British take Rhodesia from Italians
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 86 Sea Zone: 1 transport
                EDIT: Changing ownership of Brazil from Neutral_Allies to ANZAC
                EDIT: Adding units owned by ANZAC to Brazil: 1 infantry
                EDIT: Adding units owned by ANZAC to Brazil: 3 infantry
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 infantry and 1 transport
                EDIT: Changing PUs for ANZAC from 31 to 33
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 infantry moved from Belgian Congo to Rhodesia
                      British take Rhodesia from Italians
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 39 / 46
        Japanese : 38 / 44
        Americans : 52 / 81
        Chinese : 7 / 11
        British : 31 / 32
        UK_Pacific : 21 / 22
        Italians : 17 / 18
        ANZAC : 12 / 33
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    I forgot to have ANZAC conquer Brazil… even I though I had looked at that move right when I opened up the file!  It’s edited in on the French turn.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                5 artilleries moved from Belarus to Novgorod
                5 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 infantry moved from Romania to Bessarabia
                2 bombers moved from Southern Italy to Bessarabia
                2 armour moved from Romania to Eastern Poland
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                8 armour and 5 infantry moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                5 artilleries moved from Belarus to Novgorod
                5 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 infantry moved from Romania to Bessarabia
                2 bombers moved from Southern Italy to Bessarabia
                2 armour moved from Romania to Eastern Poland
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                8 armour and 5 infantry moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship and 1 submarine
                    Americans defend with 3 submarines
                    1 submarine owned by the Germans Submerged
                    3 submarines owned by the Americans Submerged
                Battle in Eastern Poland
                    Germans attack with 13 armour, 1 artillery, 15 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour, 1 artillery, 15 infantry and 1 mech_infantry in Eastern Poland, round 1 :  12/30 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans winGermans win with 1 battleship remaining, taking Eastern Poland from Russians with 13 armour, 1 artillery, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 5 artilleries, 6 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 5 artilleries, 6 infantry and 1 mech_infantry in Novgorod, round 1 :  5/12 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                2 tactical_bombers moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                4 infantry moved from France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 carrier moved from 111 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour and 2 infantry placed in Germany
                3 infantry placed in France
                4 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Slovakia Hungary : 2 bombers
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Poland : 1 aaGun, 1 artillery and 4 infantry
        Germany : 1 aaGun, 3 armour, 1 factory_major and 6 infantry
        Northern Italy : 5 infantry
        Southern Italy : 3 armour, 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers
        Belarus : 1 flag, 1 aaGun, 4 armour and 13 infantry
        Baltic States : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 13 armour, 1 artillery, 15 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 3 infantry
        Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        110 Sea Zone : 1 battleship and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 46
        Japanese : 38 / 44
        Americans : 52 / 81
        Chinese : 7 / 11
        British : 31 / 32
        UK_Pacific : 21 / 22
        Italians : 17 / 18
        ANZAC : 12 / 33
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.220
            Median : 3.000
            Variance : 0.980
            Standard Deviation : 0.990
            Total rolls : 50

    Germans Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.191
            Median : 3.000
            Variance : 0.978
            Standard Deviation : 0.989
            Total rolls : 47

    Russians Combat
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries and 3 infantry moved from Norway to Finland
                1 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Siberia
                3 infantry moved from Amur to Siberia
                1 infantry moved from Vologda to Archangel
                1 bomber moved from Russia to Novgorod
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Vologda to Archangel
                4 artilleries and 4 infantry moved from Vologda to Smolensk
                2 artilleries and 6 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Combat - Russians
                Strategic bombing raid in Novgorod
                        AA guns fire in Novgorod :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Novgorod causes 0 damage total.
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 5 infantry in Siberia, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 6 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 6 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Smolensk, round 1 :  6/19 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 6 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Archangel to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 43
        Japanese : 37 / 44
        Americans : 52 / 81
        Chinese : 7 / 11
        British : 31 / 32
        UK_Pacific : 21 / 22
        Italians : 17 / 18
        ANZAC : 12 / 33
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.312
            Median : 3.000
            Variance : 1.097
            Standard Deviation : 1.047
            Total rolls : 32

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.259
            Median : 3.000
            Variance : 1.115
            Standard Deviation : 1.056
            Total rolls : 27

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Tsinghai to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangtung to Shensi
                1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kwangtung to Hunan
                2 tactical_bombers moved from Kwangtung to Hunan
                2 tactical_bombers moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Tsinghai to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangtung to Shensi
                1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kwangtung to Hunan
                2 tactical_bombers moved from Kwangtung to Hunan
                2 tactical_bombers moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 2 bombers and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Shensi, round 1 :  3/5 hits
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Hunan, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry in Kwangsi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Hunan to Kwangtung
                4 tactical_bombers moved from Hunan to Kwangtung
                2 bombers moved from Shensi to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 armour moved from Anhwe to Kwangtung
                1 aaGun moved from Kiangsi to Kwangtung
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Manchuria to Kwangtung
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kwangtung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,6,2,2,1,5,6,5,6
                Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 2 infantry
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 4 infantry
        Manchuria : 9 infantry
        Shensi : 1 flag, 2 artilleries
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag, 2 bombers and 1 mech_infantry
        Anhwe : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 4 tactical_bombers
        Timguska : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 36 / 43
        Japanese : 39 / 35
        Americans : 52 / 81
        Chinese : 6 / 11
        British : 31 / 32
        UK_Pacific : 21 / 22
        Italians : 17 / 18
        ANZAC : 12 / 33
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.795
            Median : 4.000
            Variance : 1.395
            Standard Deviation : 1.181
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.300
            Median : 5.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Japanese Combat
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • '12

    Scramble/Kamikaze/OOL for SZ6?

  • 2007 AAR League

    yes, scramble

  • '12

    @tcnance:

    yes, scramble

    I also need your Kamikaze orders (if any) and OOL.  Unless you want to wait for my first roll for the OOL.

  • 2007 AAR League

    full scramble, max kamikaze, standard ool unless i get a great dice roll in the first round

  • '12

    @tcnance:

    full scramble, max kamikaze, standard ool unless i get a great dice roll in the first round

    You have to assign every Kamikaze roll to a particular ship.  This means if you assign 2 rolls to a ship that requires one hit to sink, and the first roll hits, the second is wasted.  For this reason I need a very specific breakdown of how you want those rolls spent.

  • 2007 AAR League

    sorry, this is my first kamikaze experience, i checked the rules and it looks like to me i should assign attacks to 4 destroyers and 2 cruisers.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                5 bombers moved from Western United States to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 battleship, 2 cruisers, 8 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 6 bombers, 1 cruiser, 7 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 2 tactical_bombers and 2 transports
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 battleship, 6 bombers, 1 cruiser, 7 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  12/19 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 1 :  5/12 hits
                    Units damaged: 1 battleship owned by the Americans
                        4 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 3 fighters owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                        1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 6 bombers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  10/15 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 :  2/2 hits
                        1 transport owned by the Japanese , 2 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 6 bombers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 128
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 2 tactical_bombers and 2 transports
                    Casualties for Americans: 6 destroyers
                Battle in 112 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 carrier
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 2 destroyers, 2 fighters and 1 submarine
                    Germans defend with 1 battleship and 1 submarine
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                6 bombers moved from 6 Sea Zone to Amur
                1 submarine moved from 31 Sea Zone to 17 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Amur
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from British Columbia to Alaska
                1 mech_infantry moved from British Columbia to Alaska
                1 mech_infantry moved from British Columbia to Alaska
                1 mech_infantry moved from British Columbia to Alaska
                1 mech_infantry moved from Western United States to Alaska
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 carrier, 5 destroyers and 3 submarines moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Americans
                3 destroyers and 4 transports placed in 101 Sea Zone
                Americans undo move 1.
                3 destroyers and 4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 36 / 43
        Japanese : 39 / 35
        Americans : 52 / 78
        Chinese : 6 / 11
        British : 31 / 32
        UK_Pacific : 21 / 22
        Italians : 17 / 18
        ANZAC : 12 / 33
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 21 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.305
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.030
            Total rolls : 82

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.739
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.055
            Median : 3.000
            Variance : 1.019
            Standard Deviation : 1.009
            Total rolls : 55

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                3 infantry moved from Sikang to Shensi
                1 artillery moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 2 artilleries
                        Chinese roll dice for 2 artilleries and 3 infantry in Shensi, round 1 :  3/5 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 1 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 36 / 43
        Japanese : 35 / 35
        Americans : 52 / 78
        Chinese : 10 / 16
        British : 31 / 32
        UK_Pacific : 21 / 22
        Italians : 17 / 18
        ANZAC : 12 / 33
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 24 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.253
            Median : 3.000
            Variance : 1.223
            Standard Deviation : 1.106
            Total rolls : 95

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.880
            Standard Deviation : 0.938
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.055
            Median : 3.000
            Variance : 1.019
            Standard Deviation : 1.009
            Total rolls : 55

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 93 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Albania
                2 armour and 2 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from Union of South Africa to South West Africa
                1 artillery moved from Union of South Africa to South West Africa
                1 infantry moved from Union of South Africa to South West Africa
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                2 fighters moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi

    Combat - British
                Battle in South West Africa
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in South West Africa, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in South West Africa, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greece
                Battle in Kiangsi
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Greece from Germans, taking Kiangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Albania

    Non Combat Move - British
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Egypt to Malta
                2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
                5 mech_infantrys moved from India to Yunnan

    Place Units - British
                1 transport placed in 81 Sea Zone
                2 artilleries placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 36 / 43
        Japanese : 34 / 35
        Americans : 52 / 78
        Chinese : 11 / 16
        British : 35 / 48
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 12 / 33
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 26 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 18 times
                6 was rolled 14 times
            Average roll : 3.269
            Median : 3.000
            Variance : 1.165
            Standard Deviation : 1.079
            Total rolls : 104

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.741
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.055
            Median : 3.000
            Variance : 1.019
            Standard Deviation : 1.009
            Total rolls : 55

  • 2007 AAR League

    i want to start talking terms……can we have a seize fire agreement.

  • 2007 AAR League

    im gonna hang on a little longer

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

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