@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Tcnance (Axis) vs. Whackamatt (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 tactical_bomber moved from 115 Sea Zone to Finland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Bryansk
1 infantry moved from Bulgaria to Romania
3 tactical_bombers moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Slovakia Hungary to Romania
4 armour moved from Poland to Romania
1 mech_infantry moved from Poland to Romania
7 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to RomaniaCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 tactical_bomber
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Finland
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 6 armour, 1 bomber, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour and 6 infantry
Germans win, taking Romania from Russians with 3 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 6 infantry
Battle in Smolensk
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 8 infantry
Russians defend with 2 aaGuns, 1 armour and 3 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns, 1 armour and 3 infantry
Battle in NorwayNon Combat Move - Germans
3 tactical_bombers moved from Romania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from 115 Sea Zone to Northern Italy
2 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Finland to Western Germany
3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States
4 infantry moved from Germany to Poland
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
3 armour placed in Novgorod
2 artilleries and 4 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,2,2
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Urals
1 fighter moved from Nenetsia to Smolensk
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Smolensk
3 infantry moved from Ukraine to Bryansk
3 armour moved from Russia to Bryansk
3 armour moved from Russia to Smolensk
1 armour moved from Russia to Nenetsia
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 3 armour, 1 fighter and 7 infantry
Germans defend with 1 artillery, 3 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 3 armour and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Ukraine
2 fighters, 4 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Sikang
1 bomber moved from Kiangsu to Szechwan
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 36 Sea Zone to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Sikang
1 bomber moved from Kiangsu to Szechwan
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 36 Sea Zone to SzechwanCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters and 2 infantry
British defend with 3 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Yunnan, round 1 : 0/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
2 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour and 2 fighters in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour and 2 fighters in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers in Szechwan, round 1 : 3/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber and 3 tactical_bombers in Szechwan, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 fighters moved from Yunnan to Hunan
1 bomber moved from Szechwan to Kweichow
3 tactical_bombers moved from Szechwan to Kweichow
1 aaGun moved from Hopei to Kweichow
1 fighter moved from Manchuria to Japan
2 carriers moved from 36 Sea Zone to 20 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Korea to Jehol
2 tactical_bombers moved from Manchuria to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to 20 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
7 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 fighter moved from Manchuria to Japan
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to Kwangtung
1 bomber moved from Sikang to Kweichow
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 armour
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 2 bombers and 3 tactical_bombers
Hunan : 1 flag, 2 fighters
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Sakha : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
20 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 7 transports
6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 3 submarines
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 24 / 27
Japanese : 49 / 49
Americans : 52 / 79
Chinese : 1 / 3
British : 32 / 31
UK_Pacific : 17 / 17
Italians : 16 / 9
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.357
Median : 3.000
Variance : 0.244
Standard Deviation : 0.494
Total rolls : 42Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.448
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Ukraine
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
British buy 3 infantry; Remaining resources: 22 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 armour moved from Tanganyika Territory to French Equatorial Africa
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
8 fighters moved from Egypt to Caucasus
3 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Malaya to Shan StateCombat - British
Battle in Yunnan
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Yunnan from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Tobruk
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in GreeceNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
3 fighters and 1 tactical_bomber moved from Yunnan to India
6 infantry moved from India to BurmaPlace Units - British
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
Did one edit: forgot to move my US fleet over one SZ.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Southern France
Italians undo move 1.
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 24 / 27
Japanese : 48 / 49
Americans : 54 / 80
Chinese : 2 / 1
British : 34 / 61
UK_Pacific : 17 / 17
Italians : 17 / 17
ANZAC : 15 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 battleship and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
hey, i got to playing the game, and realized the french are up……you need to do them to complete your turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Vologda
3 armour moved from Romania to Greece
3 tactical_bombers moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Northern Italy to Greece
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia -
i don’t think i need to give scramble orders here.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Vologda
3 armour moved from Romania to Greece
3 tactical_bombers moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Northern Italy to Greece
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Vologda
3 armour moved from Romania to Greece
3 tactical_bombers moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Northern Italy to Greece
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to BessarabiaCombat - Germans
Battle in Greece
Germans attack with 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers in Greece, round 1 : 4/8 hits
British roll dice for 2 artilleries and 3 infantry in Greece, round 1 : 0/5 hits
3 infantry owned by the British and 1 artillery owned by the British lost in Greece
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers in Greece, round 2 : 4/8 hits
British roll dice for 1 artillery in Greece, round 2 : 0/1 hits
1 artillery owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries and 3 infantry
Battle in Vologda
Germans attack with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 1 : 4/8 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 5 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Finland to Novgorod
1 infantry moved from Norway to Finland
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun moved from Belarus to Novgorod
1 armour moved from Baltic States to Belarus
4 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery moved from France to Western Germany
3 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Northern Italy
2 tactical_bombers moved from Greece to Eastern Poland
1 bomber moved from Greece to Eastern Poland
1 carrier moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
3 armour and 7 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,5,3,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 armour
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Poland : 2 artilleries and 4 infantry
Germany : 1 aaGun, 3 armour, 1 factory_major and 7 infantry
Northern Italy : 2 artilleries, 3 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 5 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 bomber, 4 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 5 armour, 1 artillery and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
106 Sea Zone : 1 flag
102 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour
90 Sea Zone : 1 submarine
115 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 23 / 27
Japanese : 46 / 49
Americans : 54 / 80
Chinese : 2 / 1
British : 32 / 61
UK_Pacific : 17 / 17
Italians : 17 / 17
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.644
Median : 4.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.613
Median : 4.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 31Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
3 armour moved from Archangel to Novgorod
1 armour moved from Nenetsia to Novgorod
4 infantry moved from Smolensk to Vologda
1 armour moved from Urals to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Ukraine to Western Ukraine
2 armour moved from Bryansk to Vologda
1 armour moved from Bryansk to Vologda
3 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Vologda
3 mech_infantrys moved from Russia to NovosibirskCombat - Russians
Battle in Novgorod
Russians attack with 4 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
retreated to Novgorod
Germans win with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 4 armour and 2 fighters
Battle in Novosibirsk
Russians attack with 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 4 armour, 4 infantry and 1 mech_infantry
Germans defend with 5 armour, 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 armour, 4 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to BryanskPlace Units - Russians
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 armour
EDIT: Adding units owned by Japanese to Buryatia: 1 armour
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Szechwan
2 bombers moved from Kweichow to Szechwan
3 tactical_bombers moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
2 fighters moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 armour moved from Kwangtung to French Indo China
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to PhilippinesAirborne Attack Move - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 armour
EDIT: Adding units owned by Japanese to Buryatia: 1 armour
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Szechwan
2 bombers moved from Kweichow to Szechwan
3 tactical_bombers moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
2 fighters moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 armour moved from Kwangtung to French Indo China
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to PhilippinesAirborne Attack Move - Japanese
Combat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 1 : 5/6 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
3 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Szechwan, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 1 : 1/3 hits
ANZAC roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kweichow to Hunan
1 armour moved from Jehol to Suiyuyan
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
3 tactical_bombers moved from Szechwan to Kwangtung
2 bombers moved from Szechwan to Kwangtung
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Philippines to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 2 fighters, 3 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 armour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 submarine and 1 transport
35 Sea Zone : 1 transport
21 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
6 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 61
Russians : 25 / 29
Japanese : 59 / 59
Americans : 52 / 80
Chinese : 0 / 1
British : 32 / 61
UK_Pacific : 13 / 17
Italians : 17 / 17
ANZAC : 15 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.483
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2