@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Tcnance (Axis) vs. Whackamatt (Allies +6)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 99 Sea Zone to Greece
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Greece
2 mech_infantrys moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 99 Sea Zone to Greece
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Greece
2 mech_infantrys moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in 102 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking French West Africa from Italians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Battle in Greece
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 3 armour
Americans win, taking Borneo from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 fighters moved from Greece to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 bomber and 1 tactical_bomber moved from Greece to Ukraine
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Ukraine to RussiaPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 5.
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 carrier and 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
4 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Ethiopia
British take Ethiopia from Italians
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
6 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
8 fighters moved from Caucasus to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 8 fighters
Japanese defend with 1 infantry
British win with 7 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Yunnan
British attack with 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in GreeceNon Combat Move - British
7 fighters moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from India to Burma
1 aaGun moved from Burma to Yunnan
4 infantry moved from India to Burma
1 tactical_bomber moved from Egypt to PersiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 factory_minor placed in Persia
1 destroyer and 3 transports placed in 109 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 infantry
Northern Italy : 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 29
Japanese : 54 / 59
Americans : 53 / 75
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 17 / 17
Italians : 12 / 14
ANZAC : 15 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 36 Sea Zone
1 fighter moved from Java to Sumatra
1 fighter moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
2 fighters moved from Sumatra to 41 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 90 Sea Zone to 101 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour, 6 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Slovakia Hungary to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 90 Sea Zone to 101 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour, 6 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Slovakia Hungary to Western UkraineCombat - Germans
Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 101 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Belarus, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 3 infantry and 2 tactical_bombers in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 6 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry; Americans defend with 1 tactical_bomber
Germans roll dice for 1 armour, 6 infantry and 1 mech_infantry in Ukraine, round 1 : 2/8 hits
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 tactical_bomber in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United StatesNon Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 armour moved from Germany to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
2 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Greater Southern Germany
3 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Western Ukraine to Germany
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Northern Italy to France
1 tactical_bomber moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 1 tactical_bomber
Greater Southern Germany : 1 aaGun
Slovakia Hungary : 3 armour and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Poland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 factory_major, 4 infantry and 1 tactical_bomber
Northern Italy : 1 artillery and 7 infantry
Southern Italy : 1 fighter and 2 infantry
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 artilleries, 4 infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 1 armour and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Smolensk : 1 flag, 1 armour
113 Sea Zone : 1 carrier
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 2 artilleries and 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 18 / 29
Japanese : 50 / 59
Americans : 53 / 75
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 17 / 17
Italians : 12 / 14
ANZAC : 19 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 18 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.262
Median : 3.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 65Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Germans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.286
Median : 3.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Russia to Smolensk
2 armour moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Suiyuyan to Kansu
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Buryatia to Yenisey
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour moved from Siam to Shan State
1 bomber moved from Kwangtung to Shan State
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 aaGun and 5 infantry
AA guns fire in Yunnan : 0/3 hits
Japanese roll dice for 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/10 hits
Chinese roll dice for 1 aaGun, 2 fighters and 5 infantry in Yunnan, round 1 : 4/7 hits
1 infantry owned by the British , 4 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 fighters and 4 infantry in Yunnan, round 2 : 3/6 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 2 fighters owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 2 fighters and 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Shan State, round 1 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 bomber in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 bomber moved from Shan State to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Kwangtung to Kwangsi
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Yunnan to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
5 infantry placed in Japan
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4
Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun and 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 8 infantry and 4 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 7 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 6 submarines and 1 transport
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 52 / 61
Russians : 17 / 21
Japanese : 53 / 51
Americans : 53 / 75
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 17 / 17
Italians : 12 / 14
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.775
Median : 4.000
Variance : 0.513
Standard Deviation : 0.716
Total rolls : 40Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.150
Median : 4.500
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20British Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 43 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 36 Sea Zone
2 carriers moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in French Indo China
Battle in Marshall Islands
Battle in Philippines
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking French Indo China from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 battleship and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Tunisia
3 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry and 1 mech_infantry moved from Greece to Albania
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
3 fighters and 1 tactical_bomber moved from India to Kwangsi
2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 armour moved from Ethiopia to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 destroyer and 2 transports moved from 109 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Persia to Russia
7 fighters moved from Russia to NovosibirskCombat - British
Battle in Kwangsi
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Novosibirsk
British attack with 7 fighters
Japanese defend with 1 armour
British win with 6 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in Albania
British attack with 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
1 mech_infantry owned by the British retreated to Greece
Italians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantryNon Combat Move - British
2 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
6 fighters moved from Novosibirsk to Russia
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo ChinaPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 39 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 aaGun, 1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 aaGun, 1 armour and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 infantry
Northern Italy : 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 52 / 61
Russians : 17 / 21
Japanese : 47 / 51
Americans : 57 / 87
Chinese : 2 / 2
British : 39 / 48
UK_Pacific : 18 / 18
Italians : 11 / 13
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Yunnan to French Indo China
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 : 3/9 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 tactical_bomber moved from Bryansk to Belarus
3 armour moved from Slovakia Hungary to Belarus
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
3 infantry moved from France to Northern Italy
1 carrier moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 tactical_bomber moved from France to Northern Italy
2 armour moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour, 3 infantry and 1 mech_infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Greater Southern Germany : 1 aaGun
Slovakia Hungary : 1 armour, 1 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 2 artilleries and 2 infantry
Germany : 1 aaGun, 3 armour, 1 factory_major, 5 infantry and 1 mech_infantry
Northern Italy : 6 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 3 infantry
Belarus : 1 flag, 3 armour, 2 artilleries, 9 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 armour and 2 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 aaGun
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
112 Sea Zone : 1 carrier
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 artillery and 9 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 65
Russians : 12 / 21
Japanese : 47 / 51
Americans : 57 / 87
Chinese : 2 / 2
British : 39 / 48
UK_Pacific : 18 / 18
Italians : 11 / 13
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Null / Other
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3