@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Tcnance (Axis) vs. Whackamatt (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
2 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Vologda
4 infantry moved from Russia to Bryansk
4 infantry moved from Smolensk to Bryansk
1 armour moved from Smolensk to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 5 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to KwangsiAirborne Attack Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to KwangsiAirborne Attack Move - Japanese
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers in Kwangsi, round 1 : 5/11 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour in Novosibirsk, round 1 : 2/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Hunan to Shensi
1 aaGun moved from Hunan to Kwangsi
4 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
3 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
5 submarines moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3,1,5,5,2,5,1,4,3,1,4,4,4,4,6,3,4,1,4,5
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 aaGun, 1 artillery and 6 infantry
Korea : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour, 6 infantry and 4 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 12 submarines, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 7 submarines and 3 transports
Urals : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 51 / 65
Russians : 16 / 19
Japanese : 50 / 49
Americans : 57 / 87
Chinese : 1 / 2
British : 39 / 48
UK_Pacific : 18 / 18
Italians : 11 / 13
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.108
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 37Null / Other
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.318
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Okinawa
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
1 carrier and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 carriers and 3 destroyers moved from 32 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
2 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Greece
1 bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to GibraltarCombat - Americans
Strategic bombing raid in Novgorod
1 bomber killed by AA guns
Bombing raid in Novgorod causes 0 damage total.
Battle in Caroline Islands
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Iwo Jima
Battle in Kwangsi
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 6 infantry
Americans win, taking Iwo Jima from Japanese, taking Kwangsi from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun, 1 artillery and 6 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Battle in OkinawaNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
6 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Albania
1 mech_infantry moved from Greece to Bulgaria
1 armour moved from Greece to Bulgaria
1 armour moved from Greece to Albania
3 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Tunisia to Tobruk
1 tactical_bomber moved from Persia to Greece
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Turkmenistan
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Szechwan
3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
3 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
1 armour moved from India to Yunnan
2 infantry moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 3 transports moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in Novosibirsk
British attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in Bulgaria
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Albania
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Albania from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Szechwan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
5 fighters and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - British
1 factory_minor placed in Greece
1 armour, 1 artillery and 1 infantry placed in Egypt
2 mech_infantrys and 1 tactical_bomber placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 38 PUs (3 lost to blockades); end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 artillery, 1 factory_major and 8 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 50 / 65
Russians : 16 / 19
Japanese : 44 / 49
Americans : 59 / 84
Chinese : 5 / 4
British : 41 / 47
UK_Pacific : 18 / 20
Italians : 10 / 10
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to KiangsuCombat - ANZAC
Battle in KiangsuNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 bomber moved from Western Germany to Albania
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
6 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 bomber moved from Western Germany to Albania
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
6 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries and 7 infantry
Russians defend with 1 armour, 5 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Bryansk, round 1 : 3/14 hits
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Bryansk, round 1 : 1/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 2 artilleries and 6 infantry in Bryansk, round 2 : 6/13 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 0/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 5 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Smolensk, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Albania, round 1 : 1/6 hits
British roll dice for 1 armour and 1 artillery in Albania, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Albania
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Albania, round 2 : 1/5 hits
British roll dice for 1 armour in Albania, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Albania
Germans win, taking Albania from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Bulgaria
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Bulgaria, round 1 : 2/5 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Bulgaria
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits
British roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Slovakia Hungary to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Albania to Western Germany
6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Northern Italy
1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Greater Southern Germany to Yugoslavia
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 tactical_bombers moved from Smolensk to Belarus
3 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to YugoslaviaPlace Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in France
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Slovakia Hungary : 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 1 artillery and 1 infantry
Germany : 1 aaGun, 1 factory_major and 4 infantry
Norway : 2 infantry
Albania : 1 artillery and 2 infantry
Northern Italy : 1 infantry
Southern Italy : 3 infantry
Belarus : 1 flag, 2 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 5 armour, 2 artilleries and 6 infantry
Rostov : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 6 infantry
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag, 1 armour
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 transport
Bulgaria : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 56 / 64
Russians : 11 / 19
Japanese : 41 / 49
Americans : 59 / 84
Chinese : 8 / 4
British : 39 / 47
UK_Pacific : 18 / 20
Italians : 11 / 10
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.319
Median : 3.000
Variance : 1.411
Standard Deviation : 1.188
Total rolls : 91Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Germans Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.333
Median : 4.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 54British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Kazakhstan to Rostov
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total -
You may notice two dice rolls for the single battle. It didn’t post the first time, so i had to recreate it, prepared to edit in the first-time results. however, the battle played at the same way both times, so there was no need.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
3 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shensi to Kweichow
2 bombers moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kiangsu
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 12 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
3 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shensi to Kweichow
2 bombers moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kiangsu
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 12 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Iwo Jima
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 2 fighters in Iwo Jima, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Okinawa
Japanese attack with 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 infantry in Okinawa, round 1 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Okinawa
Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 3 infantry and 2 tactical_bombers in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 14 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 5 destroyers, 4 fighters and 1 transport
Japanese roll dice for 14 submarines in 33 Sea Zone, round 1 : 6/14 hits
Units damaged: 2 carriers owned by the Americans and 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 3 carriers, 6 destroyers, 6 fighters and 1 transport in 33 Sea Zone, round 1 : 8/15 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
5 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 11 submarines in 33 Sea Zone, round 2 : 3/11 hits
1 carrier owned by the Americans , 1 transport owned by the Americans and 1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 6 fighters in 33 Sea Zone, round 2 : 3/6 hits
4 fighters owned by the Americans , 2 carriers owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
11 submarines owned by the Japanese Submerged
Japanese roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 85
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 3 submarines
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers, 5 destroyers, 4 fighters and 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 infantry and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 tactical_bombers could not land in 33 Sea Zone and were removed
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Kweichow to Kwangtung
2 tactical_bombers moved from Kiangsu to Kwangtung
2 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
2 destroyers and 1 submarine placed in 20 Sea Zone
7 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,3,6,1,4,4,3,6,2,6,6,2,2,2,6,1,5,3,6,2,6,6,2,1
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs totalTerritory Summary for Japanese :
Kwangsi : 3 infantry
Kiangsu : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
33 Sea Zone : 1 battleship, 1 cruiser, 11 submarines and 1 transport
20 Sea Zone : 1 battleship, 3 destroyers and 5 submarines
19 Sea Zone : 1 submarine and 2 transports
17 Sea Zone : 1 destroyer, 2 infantry and 1 transport
6 Sea Zone : 1 carrier, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 54 / 64
Russians : 15 / 16
Japanese : 44 / 43
Americans : 59 / 84
Chinese : 3 / 4
British : 39 / 47
UK_Pacific : 18 / 20
Italians : 11 / 10
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 32 times
3 was rolled 22 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 33 times
Average roll : 3.526
Median : 4.000
Variance : 0.488
Standard Deviation : 0.699
Total rolls : 171Null / Other
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.615
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52Japanese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.254
Median : 3.000
Variance : 0.274
Standard Deviation : 0.524
Total rolls : 63Chinese Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.615
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Marianas
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 11 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking Marianas from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Japanese: 1 battleship, 1 cruiser, 11 submarines and 1 transport
Casualties for Americans: 2 submarines
Battle in 97 Sea Zone
Americans attack with 1 cruiser and 4 fighters
Italians defend with 1 cruiser
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 cruiser
Battle in Normandy BordeauxNon Combat Move - Americans
4 fighters moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in French Indo China
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
Americans undo move 4.
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Americans collect 60 PUs (1 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 fighters and 5 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iceland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from India to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 armour and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Persia to Russia
2 mech_infantrys moved from Persia to Caucasus
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 armour, 1 artillery, 2 infantry and 1 tactical_bomber moved from Greece to Bulgaria
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
2 destroyers moved from 109 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in Kwangsi
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 2 infantry
British win, taking Norway from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
British attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 4 infantry and 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 artillery and 2 infantry
Battle in Kweichow
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kweichow to French Indo China
2 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Bulgaria to GreecePlace Units - British
3 infantry placed in Greece
3 fighters placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Airborne Attack Move - Italians