Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern France
1 artillery placed in Northern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 9 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 64
Russians : 15 / 16
Japanese : 40 / 43
Americans : 61 / 87
Chinese : 7 / 10
British : 42 / 49
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Siam to French Indo China
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Airborne Attack Move - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Airborne Attack Move - Germans
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 armour in Volgograd, round 1 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 6 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Normandy Bordeaux, round 1 : 3/8 hits
Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 1/6 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 1 : 0/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 3/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 3 transports
3 transports owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
3 armour moved from Ukraine to Smolensk
3 tactical_bombers moved from Rostov to Smolensk
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
3 armour moved from Eastern Poland to Smolensk
1 infantry moved from Albania to Bulgaria
1 artillery moved from Albania to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Yugoslavia
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Germany to Poland
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour and 1 infantry placed in Novgorod
2 armour and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,6,2,6,2,2,4,3,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 3 infantry
Poland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 factory_major and 8 infantry
Albania : 1 infantry
Northern Italy : 2 infantry
Southern Italy : 1 bomber and 1 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 4 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 2 aaGuns, 7 armour, 2 artilleries, 11 infantry and 3 tactical_bombers
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 57 / 65
Russians : 9 / 16
Japanese : 40 / 43
Americans : 59 / 87
Chinese : 7 / 10
British : 42 / 49
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3.877
Median : 4.000
Variance : 0.847
Standard Deviation : 0.920
Total rolls : 73
Null / Other
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.771
Median : 4.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35
Russians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Russia
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
5 submarines moved from 20 Sea Zone to 36 Sea Zone
3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 bombers moved from Kwangtung to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
5 submarines moved from 20 Sea Zone to 36 Sea Zone
3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 bombers moved from Kwangtung to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Airborne Attack Move - Japanese
scramble to sz36?
nope.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
5 submarines moved from 20 Sea Zone to 36 Sea Zone
3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 bombers moved from Kwangtung to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Airborne Attack Move - Japanese
Combat - Japanese
Battle in Philippines
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 destroyers, 2 fighters, 6 submarines and 4 tactical_bombers
ANZAC defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Americans defend with 2 transports
Japanese roll dice for 6 submarines in 36 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the ANZAC
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 3 destroyers, 2 fighters and 4 tactical_bombers in 36 Sea Zone, round 1 : 7/12 hits
ANZAC roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports in 36 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC , 2 destroyers owned by the ANZAC , 3 submarines owned by the Japanese , 2 fighters owned by the ANZAC and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits
1 transport owned by the Americans and 1 battleship owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 3 destroyers, 2 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 8/12 hits
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 36 Sea Zone
Japanese win, taking Philippines from Americans, taking 36 Sea Zone from Neutral with 1 battleship, 2 bombers, 3 destroyers, 2 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Japanese: 3 submarines
Casualties for ANZAC: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 2 transports
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to Kwangtung
2 bombers moved from 36 Sea Zone to Kwangtung
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Territory Summary for Japanese :
Korea : 2 infantry
Kiangsu : 2 infantry
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
35 Sea Zone : 1 transport
22 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
6 Sea Zone : 3 destroyers, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 57 / 65
Russians : 9 / 10
Japanese : 42 / 43
Americans : 57 / 87
Chinese : 7 / 10
British : 42 / 49
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.244
Median : 3.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 41
Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.324
Median : 3.000
Variance : 0.242
Standard Deviation : 0.492
Total rolls : 34
ANZAC Combat
1 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.857
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 fighters moved from 101 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 105 Sea Zone to 91 Sea Zone
4 fighters moved from Greece to Rostov
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 fighters moved from 101 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 105 Sea Zone to 91 Sea Zone
4 fighters moved from Greece to Rostov
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Germans
Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 40
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier and 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Casualties for Americans: 1 cruiser, 4 destroyers and 2 fighters
Battle in Rostov
Americans attack with 4 fighters
Germans defend with 1 armour and 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Americans
2 fighters could not land in 110 Sea Zone and were removed
2 fighters moved from Rostov to Russia
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
Place Units - Americans
1 battleship placed in 36 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangsi: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 2 artilleries and 3 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 1 tactical_bomber moved from Greece to Albania
2 mech_infantrys moved from Caucasus to Volgograd
4 fighters and 2 tactical_bombers moved from Russia to Volgograd
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 fighter moved from French Indo China to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from India to Kwangsi
2 armour and 1 mech_infantry moved from India to Yunnan
1 fighter and 2 mech_infantrys moved from Russia to Vologda
3 fighters moved from Persia to Russia
2 destroyers moved from 105 Sea Zone to 91 Sea Zone
Combat - British
Battle in Albania
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Albania from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Vologda from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 19 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Volgograd
British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour and 1 factory_minor
British win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 4 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Volgograd to Russia
2 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Albania to Greece
1 fighter moved from 19 Sea Zone to Okinawa
1 fighter moved from Vologda to Russia
Place Units - British
1 factory_minor placed in Norway
3 artilleries placed in Greece
3 infantry placed in Egypt
1 armour and 1 fighter placed in Persia
Turn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 8 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 52 / 65
Russians : 12 / 10
Japanese : 39 / 43
Americans : 57 / 77
Chinese : 10 / 13
British : 45 / 50
UK_Pacific : 18 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangsi
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Java
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
2 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Smolensk to Vologda
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 bomber moved from Southern Italy to Volgograd
3 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania