Tcnance (Axis) vs. Whackamatt (Allies +6)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern France
                1 artillery placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 9 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 15 / 16
        Japanese : 40 / 43
        Americans : 61 / 87
        Chinese : 7 / 10
        British : 42 / 49
        UK_Pacific : 18 / 18
        Italians : 11 / 11
        ANZAC : 18 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Siam to French Indo China
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Hainan

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Bessarabia to Rostov
                1 armour moved from Bryansk to Volgograd
                3 tactical_bombers moved from Belarus to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Bessarabia to Rostov
                1 armour moved from Bryansk to Volgograd
                3 tactical_bombers moved from Belarus to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Airborne Attack Move - Germans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Bessarabia to Rostov
                1 armour moved from Bryansk to Volgograd
                3 tactical_bombers moved from Belarus to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Airborne Attack Move - Germans

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 armour
                    British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 4 armour in Volgograd, round 1 :  3/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 :  0/2 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 1 fighter and 6 infantry
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Normandy Bordeaux, round 1 :  3/8 hits
                        Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 :  2/7 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 :  3/6 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 4 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 1 :  0/5 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 2 :  3/5 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 3 transports
                        3 transports owned by the British lost in 125 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 3 transports

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Southern Italy
                5 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Smolensk
                2 artilleries moved from Bryansk to Smolensk
                2 aaGuns moved from Bryansk to Smolensk
                3 armour moved from Ukraine to Smolensk
                3 tactical_bombers moved from Rostov to Smolensk
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Belarus
                3 armour moved from Eastern Poland to Smolensk
                1 infantry moved from Albania to Bulgaria
                1 artillery moved from Albania to Yugoslavia
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Yugoslavia
                3 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                2 armour and 1 infantry placed in Novgorod
                2 armour and 8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,6,2,6,2,2,4,3,5
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Romania : 3 infantry
        Poland : 2 infantry
        Germany : 1 aaGun, 2 armour, 1 factory_major and 8 infantry
        Albania : 1 infantry
        Northern Italy : 2 infantry
        Southern Italy : 1 bomber and 1 infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 armour and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 4 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag, 2 aaGuns, 7 armour, 2 artilleries, 11 infantry and 3 tactical_bombers
        Bulgaria : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 57 / 65
        Russians : 9 / 16
        Japanese : 40 / 43
        Americans : 59 / 87
        Chinese : 7 / 10
        British : 42 / 49
        UK_Pacific : 18 / 18
        Italians : 11 / 11
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 18 times
            Average roll : 3.877
            Median : 4.000
            Variance : 0.847
            Standard Deviation : 0.920
            Total rolls : 73

    Null / Other
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Germans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.771
            Median : 4.000
            Variance : 1.029
            Standard Deviation : 1.015
            Total rolls : 35

    Russians Combat
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Russia

    Non Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 10 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                5 submarines moved from 20 Sea Zone to 36 Sea Zone
                3 destroyers moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                4 tactical_bombers moved from Kwangtung to 36 Sea Zone
                2 bombers moved from Kwangtung to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                5 submarines moved from 20 Sea Zone to 36 Sea Zone
                3 destroyers moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                4 tactical_bombers moved from Kwangtung to 36 Sea Zone
                2 bombers moved from Kwangtung to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Airborne Attack Move - Japanese

  • 2007 AAR League

    scramble to sz36?

  • '20 '18 '17 '15

    nope.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                5 submarines moved from 20 Sea Zone to 36 Sea Zone
                3 destroyers moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                4 tactical_bombers moved from Kwangtung to 36 Sea Zone
                2 bombers moved from Kwangtung to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Airborne Attack Move - Japanese

    Combat - Japanese
                Battle in Philippines
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 3 destroyers, 2 fighters, 6 submarines and 4 tactical_bombers
                    ANZAC defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Americans defend with 2 transports
                        Japanese roll dice for 6 submarines in 36 Sea Zone, round 1 :  1/6 hits
                    Units damaged: 1 battleship owned by the ANZAC
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 3 destroyers, 2 fighters and 4 tactical_bombers in 36 Sea Zone, round 1 :  7/12 hits
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports in 36 Sea Zone, round 1 :  4/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 carrier owned by the ANZAC , 2 destroyers owned by the ANZAC , 3 submarines owned by the Japanese , 2 fighters owned by the ANZAC and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                        Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 :  2/3 hits
                        1 transport owned by the Americans and 1 battleship owned by the ANZAC lost in 36 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 3 destroyers, 2 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 :  8/12 hits
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking Philippines from Americans, taking 36 Sea Zone from Neutral with 1 battleship, 2 bombers, 3 destroyers, 2 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 81
                    Casualties for Japanese: 3 submarines
                    Casualties for ANZAC: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 2 transports
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                4 tactical_bombers moved from 36 Sea Zone to Kwangtung
                2 bombers moved from 36 Sea Zone to Kwangtung
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Korea : 2 infantry
        Kiangsu : 2 infantry
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 tactical_bombers
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
        35 Sea Zone : 1 transport
        22 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 3 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 57 / 65
        Russians : 9 / 10
        Japanese : 42 / 43
        Americans : 57 / 87
        Chinese : 7 / 10
        British : 42 / 49
        UK_Pacific : 18 / 18
        Italians : 11 / 11
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.244
            Median : 3.000
            Variance : 0.525
            Standard Deviation : 0.725
            Total rolls : 41

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.324
            Median : 3.000
            Variance : 0.242
            Standard Deviation : 0.492
            Total rolls : 34

    ANZAC Combat
                1 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 fighters moved from 101 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 105 Sea Zone to 91 Sea Zone
                4 fighters moved from Greece to Rostov
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 fighters moved from 101 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 105 Sea Zone to 91 Sea Zone
                4 fighters moved from Greece to Rostov
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
                    Casualties for Americans: 1 cruiser, 4 destroyers and 2 fighters
                Battle in Rostov
                    Americans attack with 4 fighters
                    Germans defend with 1 armour and 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                2 fighters could not land in 110 Sea Zone and were removed
                2 fighters moved from Rostov to Russia
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China

    Place Units - Americans
                1 battleship placed in 36 Sea Zone
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kwangsi
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kwangsi: 1 fighter
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 2 artilleries and 3 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry and 1 tactical_bomber moved from Greece to Albania
                2 mech_infantrys moved from Caucasus to Volgograd
                4 fighters and 2 tactical_bombers moved from Russia to Volgograd
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Hunan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                1 fighter moved from French Indo China to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                2 armour and 1 mech_infantry moved from India to Yunnan
                1 fighter and 2 mech_infantrys moved from Russia to Vologda
                3 fighters moved from Persia to Russia
                2 destroyers moved from 105 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Albania
                    British attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    British win, taking Albania from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Vologda
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Vologda from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 19 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Volgograd
                    British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 4 armour and 1 factory_minor
                    British win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 4 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Volgograd to Russia
                2 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from Albania to Greece
                1 fighter moved from 19 Sea Zone to Okinawa
                1 fighter moved from Vologda to Russia

    Place Units - British
                1 factory_minor placed in Norway
                3 artilleries placed in Greece
                3 infantry placed in Egypt
                1 armour and 1 fighter placed in Persia

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 armour and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour and 1 tactical_bomber

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 12 / 10
        Japanese : 39 / 43
        Americans : 57 / 77
        Chinese : 10 / 13
        British : 45 / 50
        UK_Pacific : 18 / 19
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from French Indo China to Kwangsi
                2 fighters moved from French Indo China to Kwangsi
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 battleship and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to Java

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                2 infantry moved from Smolensk to Vologda
                1 tactical_bomber moved from Smolensk to Vologda
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 bomber moved from Southern Italy to Volgograd
                3 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania

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