Tcnance (Axis) vs. Whackamatt (Allies +6)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Volgograd
                2 tactical_bombers moved from Bryansk to Caucasus
                1 armour moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                6 armour, 2 artilleries and 11 infantry moved from Bryansk to Tambov
                1 artillery moved from Yugoslavia to Bulgaria
                6 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Romania to Bulgaria

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Volgograd
                2 tactical_bombers moved from Bryansk to Caucasus
                1 armour moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                6 armour, 2 artilleries and 11 infantry moved from Bryansk to Tambov
                1 artillery moved from Yugoslavia to Bulgaria
                6 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Romania to Bulgaria

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Volgograd, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Tambov
                    Germans attack with 6 armour, 2 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 2 artilleries and 11 infantry in Tambov, round 1 :  7/19 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 6 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  1/5 hits
                        Russians roll dice for 3 infantry in Vologda, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Vologda, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bulgaria
                    Germans attack with 1 artillery and 7 infantry
                    British defend with 1 armour, 2 artilleries and 2 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Bulgaria, round 1 :  2/8 hits
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria, round 1 :  2/5 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 artillery and 5 infantry in Bulgaria, round 2 :  1/6 hits
                        British roll dice for 1 armour and 2 artilleries in Bulgaria, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Bulgaria
                        Germans roll dice for 1 artillery and 4 infantry in Bulgaria, round 3 :  0/5 hits
                        British roll dice for 1 armour and 1 artillery in Bulgaria, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 4 infantry in Bulgaria, round 4 :  0/5 hits
                        British roll dice for 1 armour and 1 artillery in Bulgaria, round 4 :  1/2 hits
                        1 infantry owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 artillery and 3 infantry in Bulgaria, round 5 :  2/4 hits
                        British roll dice for 1 armour and 1 artillery in Bulgaria, round 5 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 armour, 2 artilleries and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 2 tactical_bombers
                    British defend with 1 armour
                        Germans roll dice for 1 armour and 2 tactical_bombers in Caucasus, round 1 :  2/3 hits
                        Russians roll dice for 1 armour in Caucasus, round 1 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Baltic States to Belarus
                2 armour moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Tambov
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Romania
                5 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Slovakia Hungary
                4 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                3 armour moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 bomber moved from Vologda to Ukraine
                1 tactical_bomber moved from Vologda to Belarus
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Yugoslavia to Romania
                2 tactical_bombers moved from Caucasus to Ukraine

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Normandy Bordeaux
                5 armour, 1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 armour and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 aaGun and 2 infantry
        Poland : 1 infantry
        Germany : 1 aaGun, 5 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Belarus : 1 flag, 2 infantry and 1 tactical_bomber
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 3 armour, 5 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 infantry
        Tambov : 1 flag, 1 aaGun, 6 armour, 2 artilleries and 11 infantry
        Ukraine : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 2 tactical_bombers
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag, 1 artillery and 3 infantry
        Yugoslavia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 56
        Russians : 11 / 12
        Japanese : 35 / 42
        Americans : 59 / 79
        Chinese : 14 / 17
        British : 47 / 54
        UK_Pacific : 18 / 19
        Italians : 11 / 8
        ANZAC : 18 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 24 times
                3 was rolled 28 times
                4 was rolled 8 times
                5 was rolled 17 times
                6 was rolled 21 times
            Average roll : 3.589
            Median : 3.000
            Variance : 3.123
            Standard Deviation : 1.767
            Total rolls : 107

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Germans Combat
                1 was rolled 6 times
                2 was rolled 14 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.687
            Median : 3.000
            Variance : 1.015
            Standard Deviation : 1.008
            Total rolls : 67

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                1 armour moved from Samara to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kwangtung to Kiangsi
                4 tactical_bombers moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi
                2 bombers moved from Kwangtung to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kwangtung to Kiangsi
                4 tactical_bombers moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi
                2 bombers moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Kiangsi, round 1 :  5/9 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Manchuria to Jehol
                3 tactical_bombers moved from Kiangsi to Kiangsu
                2 bombers moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                3 armour placed in Kwangtung
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,3,3,1,3,4,3,4,5,2
                Japanese collect 29 PUs (6 lost to blockades); end with 29 PUs total

    Territory Summary for Japanese :

    Kiangsu : 4 infantry and 3 tactical_bombers
        Kiangsi : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Jehol : 2 infantry
        Kwangtung : 1 flag, 1 aaGun, 3 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        19 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 52 / 56
        Russians : 13 / 13
        Japanese : 35 / 29
        Americans : 59 / 79
        Chinese : 13 / 17
        British : 47 / 54
        UK_Pacific : 18 / 19
        Italians : 11 / 8
        ANZAC : 18 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.955
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 6 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Spain to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 carrier and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
                1 bomber moved from Gibraltar to Venezuela
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                2 armour moved from French Indo China to Kwangsi
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 battleships, 2 carriers, 1 cruiser and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 transports moved from 99 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 mech_infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                2 armour moved from Kwangsi to Kiangsi
                1 armour moved from Kwangsi to Kiangsi

    Combat - Americans

  • '20 '18 '17 '15

    kamikaze and scramble orders for sz6?

  • 2007 AAR League

    none

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 6 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Spain to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 carrier and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
                1 bomber moved from Gibraltar to Venezuela
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                2 armour moved from French Indo China to Kwangsi
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 battleships, 2 carriers, 1 cruiser and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 transports moved from 99 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 mech_infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                2 armour moved from Kwangsi to Kiangsi
                1 armour moved from Kwangsi to Kiangsi

    Combat - Americans
                Battle in Rostov
                    Americans attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Korea from Japanese, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Venezuela
                    Americans attack with 2 artilleries, 1 bomber and 2 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 2 transports
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Kiangsi
                    Americans attack with 3 armour
                    Japanese defend with 1 infantry
                    Americans win, taking Kiangsi from Japanese with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Philippines
                    Americans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Portugal
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Portugal to Spain
                2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Southern France to Spain
                1 bomber moved from Venezuela to Brazil
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Central United States to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Rostov to Russia
                1 carrier moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Americans
                3 armour placed in French Indo China
                1 factory_minor placed in Spain
                2 artilleries and 2 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                3 armour and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Hopei to Anhwe
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 1 armour, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 armour, 2 infantry and 1 tactical_bomber moved from Greece to Bulgaria
                1 armour and 1 infantry moved from Greece to Albania
                1 fighter moved from Persia to Russia
                1 tactical_bomber moved from Kazakhstan to Russia
                1 armour moved from Sikang to Volgograd
                1 infantry moved from Kansu to Novosibirsk
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                8 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 armour and 1 artillery moved from Sweden to Finland
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from Persia to Northwest Persia
                1 armour moved from Eastern Persia to Kazakhstan
                3 armour moved from India to Eastern Persia
                4 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 armour moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Kiangsu
                1 mech_infantry moved from Anhwe to Kiangsu
                1 fighter moved from Okinawa to Kiangsu
                2 destroyers moved from 91 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Bulgaria
                    British attack with 2 armour, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    British win, taking Bulgaria from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 1 armour and 2 infantry
                Battle in Albania
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Albania from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Ukraine
                    British attack with 9 fighters and 2 tactical_bombers
                    Germans defend with 1 bomber, 1 factory_minor, 3 infantry and 2 tactical_bombers
                    British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 bomber, 3 infantry and 2 tactical_bombers
                    Casualties for British: 2 fighters
                Battle in Kiangsu
                    British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry and 3 tactical_bombers
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 4 infantry and 3 tactical_bombers
                    Casualties for British: 1 armour, 3 fighters and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangsi
                3 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from Bulgaria to Greece
                7 fighters and 2 tactical_bombers moved from Ukraine to Russia
                1 aaGun moved from Burma to India

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in Persia
                2 transports placed in 109 Sea Zone
                3 infantry placed in Norway
                1 armour and 1 infantry placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 49 PUs; end with 49 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 armour

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour
                    Italians win, taking Albania from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 15 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 cruiser moved from 34 Sea Zone to 35 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Romania to Bulgaria
                1 armour moved from Slovakia Hungary to Bulgaria
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                2 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                2 infantry moved from Tambov to Rostov
                2 infantry moved from Tambov to Volgograd
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Volgograd
                1 tactical_bomber moved from Belarus to Vologda

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Romania to Bulgaria
                1 armour moved from Slovakia Hungary to Bulgaria
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                2 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                2 infantry moved from Tambov to Rostov
                2 infantry moved from Tambov to Volgograd
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Volgograd
                1 tactical_bomber moved from Belarus to Vologda

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 infantry and 1 mech_infantry
                    British defend with 1 armour; Russians defend with 1 factory_minor
                        Germans roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 1 :  0/3 hits
                        Russians roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Vologda, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Vologda, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bulgaria
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 armour and 2 infantry in Bulgaria, round 1 :  2/3 hits
                        British roll dice for 1 armour in Bulgaria, round 1 :  0/1 hits
                        1 armour owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Rostov
                    Germans attack with 1 armour and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Rostov, round 2 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                3 infantry moved from Novgorod to Archangel
                4 infantry moved from Baltic States to Novgorod
                3 armour moved from Baltic States to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                2 infantry moved from Bessarabia to Ukraine
                5 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Bryansk
                6 armour moved from Tambov to Bryansk
                1 artillery moved from Tambov to Samara
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                5 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Germany to Romania
                4 armour moved from Germany to Baltic States
                1 infantry moved from Germany to Poland
                1 tactical_bomber moved from Vologda to Bryansk

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 armour placed in France
                1 infantry placed in France
                Germans undo move 1.
                1 armour and 4 infantry placed in Western Germany
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 infantry placed in Western Germany
                Germans undo move 6.
                Germans undo move 5.
                1 armour, 2 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                1 armour and 5 infantry placed in Western Germany
                1 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 5 infantry
        Romania : 1 armour and 5 infantry
        Poland : 1 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 4 armour, 1 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 aaGun, 10 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Rostov : 1 flag, 1 armour and 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 aaGun and 1 infantry
        Tambov : 1 flag, 1 aaGun
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 artillery and 6 infantry
        Bulgaria : 1 flag, 1 armour and 2 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 57
        Russians : 11 / 13
        Japanese : 27 / 29
        Americans : 66 / 95
        Chinese : 16 / 21
        British : 47 / 54
        UK_Pacific : 18 / 19
        Italians : 11 / 12
        ANZAC : 18 / 43
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.641
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 39

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.111
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Germans Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.050
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.111
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese

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