@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
LEAGUE variance (axis) vs Whackamatt (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Queensland to Sumatra
1 transport moved from 42 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Eastern Poland to Belarus
3 artilleries and 10 infantry moved from Baltic States to Belarus
2 artilleries moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Eastern Poland to 99 Sea Zone
2 infantry moved from Norway to Finland
2 tactical_bombers moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Norway to Western GermanyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 carrier
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Finland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 artilleries and 14 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Romania
1 infantry moved from Romania to Eastern Poland
11 armour and 2 mech_infantrys moved from Germany to Eastern Poland
6 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
2 tactical_bombers moved from Finland to Baltic States
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Greece
1 fighter moved from 96 Sea Zone to Greece
1 fighter moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Greece
2 bombers moved from 98 Sea Zone to Greece
2 tactical_bombers moved from Baltic States to Eastern PolandPlace Units - Germans
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 5 PUs;Combat Move - Russians
1 armour and 2 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Karelia to Finland
2 armour and 2 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Bessarabia to RomaniaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Finland
Russians attack with 2 armour and 2 infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 aaGuns and 3 infantry moved from Archangel to Vologda
2 aaGuns and 8 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 4 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery and 1 mech_infantry moved from Suiyuyan to Kansu
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kansu
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
5 fighters and 5 tactical_bombers moved from Hunan to Kansu
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
2 artilleries and 3 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
3 infantry moved from Anhwe to Kiangsi
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Hunan to Yunnan
1 bomber moved from Hunan to Yunnan
3 fighters moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 5 fighters, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Kwangtung
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 transport
Japanese win, taking Kwangtung from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
4 infantry moved from Jehol to Manchuria
2 infantry moved from Chahar to Jehol
2 aaGuns, 1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Manchuria
2 infantry moved from Anhwe to Jehol
4 bombers moved from Japan to Chahar
1 aaGun moved from Anhwe to Chahar
5 fighters and 5 tactical_bombers moved from Kansu to Suiyuyan
2 bombers moved from Yunnan to Chahar
2 fighters and 2 tactical_bombers moved from Yunnan to Suiyuyan
2 artilleries and 2 infantry moved from Anhwe to Kweichow
2 fighters moved from Kiangsi to 20 Sea Zone
2 fighters moved from Kiangsi to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea ZonePlace Units - Japanese
4 armour, 5 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 28 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 submarines and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;Combat Move - British
2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Tanganyika Territory
3 armour moved from Union of South Africa to Tanganyika TerritoryCombat - British
Battle in Tanganyika Territory
British attack with 3 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 3 infantry
British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Yunnan to Kazakhstan
3 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 armour moved from India to Eastern Persia
5 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
3 fighters placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
UK_Pacific collect 19 PUs (3 lost to blockades); end with 20 PUs total
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greece to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Greece
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
2 transports moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Libya
1 aaGun moved from France to Northern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 infantry placed in Northern Italy
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Sumatra to 44 Sea Zone
1 fighter moved from Sumatra to 44 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 cruiser and 2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Finland
2 infantry and 1 mech_infantry moved from Norway to Finland
1 infantry moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Finland
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Greece to Western Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
1 fighter and 1 tactical_bomber moved from Greece to Bryansk
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 artilleries and 12 infantry moved from Belarus to Bryansk
16 armour and 5 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 16 armour, 5 artilleries, 1 fighter, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 6 infantry
Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 6 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Belarus
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Finland
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour and 2 infantry
Germans win, taking Finland from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 bombers moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Germany to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Finland to Baltic States
1 armour, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Finland to Norway
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Belarus
3 armour and 6 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
Leningrad holds out under siege!
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I forgot 1 NCM: fighter from Rome to West germany.
Japan will SBR Mocow with 4 bombers. Intercept with 1 fighter?
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no intercept
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I need russi’s turn first though :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 armour and 2 mech_infantrys moved from Rostov to Russia
1 infantry moved from Ukraine to Rostov
1 armour moved from Volgograd to Russia
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 3 infantry moved from Vologda to Russia
2 aaGuns moved from Amur to KoreaPlace Units - Russians
1 armour, 2 fighters and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 factory_minors, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries and 2 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 7 infantry moved from Manchuria to Korea
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 19 Sea Zone to Korea
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Chahar to Korea
7 tactical_bombers moved from Suiyuyan to Yunnan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Jehol to Anhwe
7 fighters moved from Suiyuyan to Kansu
1 armour moved from Kansu to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
4 bombers moved from Chahar to Russia
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,7,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Korea
Japanese attack with 3 armour, 1 artillery, 2 bombers, 1 fighter and 10 infantry
Russians defend with 2 aaGuns and 18 infantry
1 artillery and 1 infantry retreated to Manchuria
Russians win with 11 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 3 armour and 9 infantry
Casualties for Russians: 2 aaGuns and 7 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 armour and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun, 1 armour and 2 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
2 bombers moved from Korea to Chahar
4 bombers moved from Russia to Bryansk
7 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
1 armour, 6 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
sorry, missed 2 more NCMs: sub from z45 to z44, and 1 fighter went to z6 instead of Kansu.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Korea
1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Guam to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to Korea
1 armour, 3 artilleries and 6 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 submarines moved from 101 Sea Zone to 90 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Eastern United States to Western United StatesPlace Units - Americans
1 fighter placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs