@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Global 1941 (oztea mod) - Dresden burning
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 tactical_bombers moved from Iraq to Egypt
1 armour, 1 bomber and 1 mech_infantry moved from Alexandria to Egypt
3 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 3 fighters and 1 tactical_bomber
Italians roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 1 : 6/8 hits
British roll dice for 2 armour, 1 artillery, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 8/15 hits
4 infantry owned by the British , 3 fighters owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 armour owned by the Italians , 1 bomber owned by the Italians and 2 tactical_bombers owned by the Italians lost in Egypt
British win with 2 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -54
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 artillery and 1 infantry
Malta : 1 flag, 1 airfield
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
Sicily : 1 airfield and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 81
Russians : 34 / 39
Japanese : 56 / 65
Americans : 58 / 83
Chinese : 6 / 8
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Alexandria to Egypt
4 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from Russians
1 infantry moved from Iraq to Persia
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Egypt
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from France to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Alexandria to Egypt
4 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from Russians
1 infantry moved from Iraq to Persia
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Egypt
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from France to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 : 5/7 hits
Americans roll dice for 2 destroyers and 2 transports in 109 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans , 2 transports owned by the Americans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer and 2 transports
Battle in Egypt
Germans attack with 4 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters and 1 harbour; Americans defend with 3 fighters and 1 tactical_bomber
Germans roll dice for 4 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 1 : 5/15 hits
British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Egypt, round 1 : 5/9 hits
2 armour owned by the British , 1 armour owned by the Germans , 2 fighters owned by the British , 1 tactical_bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Egypt, round 2 : 5/10 hits
British roll dice for 4 fighters in Egypt, round 2 : 4/4 hits
3 fighters owned by the Americans , 2 armour owned by the Germans , 1 fighter owned by the British and 2 fighters owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 3 armour, 2 fighters and 4 mech_infantrys
Casualties for British: 2 armour and 3 fighters
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 1 : 0/2 hits
Russians roll dice for 1 artillery in Baltic States, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 2/2 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 fighter moved from Eastern Poland to Germany
2 bombers and 3 tactical_bombers moved from Egypt to Alexandria
4 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 cruisers and 3 transports moved from 112 Sea Zone to 113 Sea Zone
5 infantry moved from France to Holland Belgium
4 artilleries moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
2 bombers and 5 infantry placed in Western Germany
1 bomber placed in France
Germans undo move 2.
5 infantry placed in Western Germany
2 bombers placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 bombers and 3 tactical_bombers
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_minor and 1 infantry
Western Germany : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Poland : 2 aaGuns, 4 armour, 8 artilleries, 21 infantry and 2 mech_infantrys
Germany : 4 artilleries, 1 factory_major, 2 fighters and 10 infantry
Norway : 1 aaGun and 3 infantry
Holland Belgium : 4 fighters, 6 infantry and 2 tactical_bombers
Karelia : 1 flag, 6 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 9 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 2 cruisers and 3 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Persia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 76
Russians : 31 / 39
Japanese : 56 / 65
Americans : 58 / 83
Chinese : 6 / 8
British : 27 / 29
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3,522
Median : 4,000
Variance : 0,197
Standard Deviation : 0,444
Total rolls : 67Germans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3,422
Median : 3,000
Variance : 0,341
Standard Deviation : 0,584
Total rolls : 45Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3,714
Median : 4,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 7British Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,615
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 13Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 1 bomber, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
3 fighters and 2 tactical_bombers moved from Tambov to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 bomber moved from Russia to UkraineCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 9 infantry
Russians win, taking Caucasus from Germans with 1 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 9 infantry
Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians
2 bombers moved from Ukraine to Russia
3 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
3 artilleries moved from Tambov to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
4 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 aaGun and 25 infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
5 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
3 mech_infantrys moved from Russia to Belarus
1 artillery and 4 infantry moved from Vologda to Archangel
2 infantry moved from Timguska to Kansu
4 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Russia to Smolensk
1 destroyer moved from 54 Sea Zone to 47 Sea ZonePlace Units - Russians
1 submarine placed in 115 Sea Zone
2 infantry placed in Novgorod
1 bomber placed in Russia
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 47 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
2 infantry moved from Yunnan to Burma
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
2 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Burma
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from Shantung to Anhwe
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from Hopei to Sikang
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Hopei to Chahar
1 infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Hopei to ChaharCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 5 submarines in 35 Sea Zone, round 1 : 2/5 hits
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 bombers and 3 infantry in Philippines, round 1 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 1 : 1/1 hits
Russians roll dice for 1 destroyer in 47 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Russians lost in 47 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shensi to Yunnan
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Chahar to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Hopei
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Philippines to GuamPlace Units - Japanese
2 mech_infantrys placed in Malaya
1 infantry placed in Malaya
2 infantry placed in Kwangtung
1 bomber placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
1 submarine placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 5.
1 bomber placed in Kwangtung
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in TobrukNon Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 destroyers, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Queensland to IndiaPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
8 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun moved from Kansu to Tsinghai
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 fighter and 1 tactical_bomber placed in Scotland
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,2
British collect 22 PUs (5 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to EgyptPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from France to 96 Sea Zone
2 bombers moved from Alexandria to 96 Sea Zone
3 tactical_bombers moved from Alexandria to 96 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Persia
2 armour moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to Baltic States
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 cruisers and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Poland
5 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
6 infantry moved from Holland Belgium to France
1 infantry moved from Southern France to FranceCombat - Germans
Battle in 96 Sea Zone
Germans attack with 5 bombers and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Germans roll dice for 5 bombers and 3 tactical_bombers in 96 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 96 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Americans and 2 tactical_bombers owned by the Germans lost in 96 Sea Zone
Germans roll dice for 5 bombers and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 96 Sea Zone, round 2 : 1/3 hits
1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Battle in Eastern Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
4 artilleries and 10 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
5 bombers moved from 96 Sea Zone to Southern Italy
1 fighter moved from Eastern Poland to Bessarabia
1 fighter moved from Baltic States to BessarabiaPlace Units - Germans
1 fighter and 2 infantry placed in Egypt
2 artilleries placed in France
8 infantry placed in Germany
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
Western Germany : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Poland : 2 aaGuns, 4 armour, 12 artilleries, 2 fighters, 29 infantry and 2 mech_infantrys
Germany : 1 factory_major and 11 infantry
Norway : 1 aaGun and 2 infantry
Southern Italy : 5 bombers, 2 fighters and 2 tactical_bombers
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 armour, 5 artilleries, 2 fighters, 20 infantry and 2 mech_infantrys
112 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 3 transports
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 infantry
Persia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 53 / 67
Russians : 35 / 36
Japanese : 60 / 67
Americans : 57 / 77
Chinese : 4 / 6
British : 27 / 22
UK_Pacific : 6 / 6
Italians : 13 / 21
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3,658
Median : 4,000
Variance : 0,541
Standard Deviation : 0,735
Total rolls : 38Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3,833
Median : 4,000
Variance : 1,565
Standard Deviation : 1,251
Total rolls : 24Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,143
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,571
Median : 4,000
Variance : 0,167
Standard Deviation : 0,408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians repair 4 damage on 4 airfields; Remaining resources: 32 PUs;
Russians buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Russia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Bryansk to Vyborg
1 tactical_bomber moved from Bryansk to Vyborg
1 bomber moved from Russia to Karelia
1 fighter moved from Bryansk to KareliaCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Persia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Eastern Persia to Volgograd
1 infantry moved from India to West India
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 bomber and 1 fighter moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
1 artillery and 4 infantry moved from Archangel to Novgorod
2 infantry moved from Russia to Samara
1 mech_infantry moved from Caucasus to Turkmenistan
1 armour moved from Caucasus to Turkmenistan
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 aaGuns moved from Kansu to Tsinghai
6 infantry moved from Kansu to Tsinghai
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
2 infantry placed in Volgograd
1 bomber placed in Russia
1 artillery placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Sikang to Shensi
2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
2 infantry moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Guam to 54 Sea Zone
3 mech_infantrys moved from Yunnan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Sikang to Shensi
2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
2 infantry moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Guam to 54 Sea Zone
3 mech_infantrys moved from Yunnan to ShensiCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 8 submarines and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Japanese roll dice for 8 submarines in 54 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 1 : 6/10 hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 1/7 hits
1 fighter owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Americans , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 7 submarines in 54 Sea Zone, round 2 : 3/7 hits
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 81
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 3/12 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Hopei
1 fighter moved from Burma to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 bombers moved from 54 Sea Zone to Paulau IslandPlace Units - Japanese
1 submarine placed in 37 Sea Zone
1 bomber placed in Kwangtung
2 fighters placed in Japan
1 mech_infantry placed in Malaya
2 infantry placed in Kwangtung
1 submarine placed in 37 Sea Zone
2 infantry placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Malaya
1 bomber moved from India to Malaya
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from Tobruk to Alexandria
British take Alexandria from Germans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 mech_infantry moved from Tunisia to LibyaCombat - Americans
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Malaya
Americans attack with 1 bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in MidwayNon Combat Move - Americans
2 bombers moved from Malaya to India
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs