doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
G40 2e wheatbeer (allies +8) vs captain walker (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 artillery and 10 infantry moved from Burma to Shan State
1 fighter moved from Burma to French Indo ChinaCombat - British
Battle in Shan State
British attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 10 infantry in Shan State, round 1 : 0/11 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 1 artillery and 10 infantry in Shan State, round 2 : 0/11 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 10 infantry in Shan State, round 3 : 3/11 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 : 3/4 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 fighter moved from French Indo China to Yunnan
2 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Persia to 98 Sea Zone
1 tactical_bomber moved from Persia to India
1 armour moved from Trans-Jordan to Northwest Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
4 infantry moved from Burma to Yunnan
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea ZonePlace Units - British
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 28 / 40
Japanese : 50 / 62
Americans : 59 / 79
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 9 / 9
Italians : 12 / 15
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
2 mech_infantrys moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Romania : 1 armour and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 bomber, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Bessarabia : 1 flag, 1 mech_infantry
95 Sea Zone : 1 cruiser
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 artillery and 3 infantry
97 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 28 / 40
Japanese : 50 / 62
Americans : 59 / 79
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 9 / 9
Italians : 12 / 12
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Shan StatePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 51 / 64
Russians : 28 / 40
Japanese : 47 / 62
Americans : 59 / 79
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 12 / 9
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 51 / 64
Russians : 28 / 40
Japanese : 47 / 62
Americans : 59 / 79
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 12 / 9
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Ukraine
5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to BryanskCombat - Germans
Battle in Western Ukraine
Germans attack with 5 artilleries, 5 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans win, taking Western Ukraine from Russians with 5 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Bryansk
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 tactical_bombers moved from Bryansk to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Romania to Bessarabia
8 infantry moved from Romania to Bessarabia
2 artilleries and 5 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 bomber and 1 fighter moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 armour and 5 infantry placed in Germany
Germans undo move 4.
1 infantry placed in France
4 infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 6 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 4 infantry
Denmark : 4 infantry
Northern Italy : 4 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 2 aaGuns, 4 armour, 8 artilleries and 23 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag, 1 armour, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
Bessarabia : 1 aaGun and 8 infantry
Ukraine : 1 flag, 6 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 5 artilleries and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
125 Sea Zone : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 23 / 40
Japanese : 47 / 62
Americans : 59 / 79
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 12 / 9
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Kazakhstan to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Shensi to Hopei
1 mech_infantry moved from Sikang to HopeiCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Hopei
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Hopei, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Sikang to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
3 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yenisey to Timguska
2 aaGuns and 5 infantry moved from Samara to Russia
2 fighters moved from Bryansk to Rostov
2 infantry moved from Tambov to Rostov
1 armour and 2 mech_infantrys moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Sikang to KazakhstanPlace Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 56 / 66
Russians : 23 / 32
Japanese : 46 / 62
Americans : 59 / 79
Chinese : 9 / 14
British : 31 / 36
UK_Pacific : 12 / 9
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kiangsu to Hopei
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 bombers moved from Hopei to Kwangtung
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
4 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Sakha to Buryatia
1 infantry moved from Korea to Manchuria
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter and 3 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 infantry
Korea : 1 artillery
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Okinawa : 1 infantry
Manchuria : 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Central Mongolia : 1 flag, 1 infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 66
Russians : 21 / 32
Japanese : 53 / 53
Americans : 59 / 79
Chinese : 6 / 14
British : 31 / 36
UK_Pacific : 10 / 9
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
3 fighters moved from Yunnan to Hopei
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Hopei
Americans attack with 3 fighters
Japanese defend with 2 mech_infantrys
Americans roll dice for 3 fighters in Hopei, round 1 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Hopei
Americans roll dice for 3 fighters in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Americans win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Hopei to Sikang
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to MidwayPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 56 / 66
Russians : 21 / 32
Japanese : 48 / 53
Americans : 60 / 80
Chinese : 6 / 14
British : 31 / 36
UK_Pacific : 14 / 9
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 56 / 66
Russians : 21 / 32
Japanese : 45 / 53
Americans : 60 / 80
Chinese : 9 / 15
British : 31 / 36
UK_Pacific : 14 / 9
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 28 PUs;
British buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Shan State to French Indo China
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 : 1/5 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/5 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 7 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from 98 Sea Zone to Rostov
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 aaGun, 1 artillery and 11 infantry moved from India to Burma
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Rostov
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to YunnanPlace Units - British
1 carrier placed in 109 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,3,1,6,6,4,1,6,3,2,4,1,5,1,3,1,4,2,2,4
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 2 mech_infantrysProduction/PUs Summary :
Germans : 56 / 66
Russians : 21 / 32
Japanese : 41 / 53
Americans : 60 / 80
Chinese : 10 / 15
British : 31 / 36
UK_Pacific : 17 / 16
Italians : 12 / 12
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 cruiser moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 bomber, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Bessarabia : 1 flag
Ukraine : 1 armour and 2 mech_infantrys
Bulgaria : 1 flag, 1 artillery and 1 infantry
Greece : 1 flag, 1 aaGun, 1 artillery and 3 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 56 / 66
Russians : 21 / 32
Japanese : 41 / 53
Americans : 60 / 80
Chinese : 10 / 15
British : 31 / 36
UK_Pacific : 17 / 16
Italians : 12 / 6
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Shan State to Sikang
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 56 / 66
Russians : 21 / 32
Japanese : 37 / 53
Americans : 60 / 80
Chinese : 10 / 15
British : 31 / 36
UK_Pacific : 17 / 16
Italians : 12 / 6
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Production/PUs Summary :
Germans : 56 / 66
Russians : 21 / 32
Japanese : 37 / 53
Americans : 60 / 80
Chinese : 10 / 15
British : 31 / 36
UK_Pacific : 17 / 16
Italians : 12 / 6
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from RussiansCombat - Germans
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
5 artilleries and 3 infantry moved from Western Ukraine to Ukraine
1 aaGun and 8 infantry moved from Bessarabia to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
4 tactical_bombers moved from Eastern Poland to Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 fighter, 4 infantry and 3 mech_infantrys placed in Germany
Germans undo move 4.
1 fighter placed in France
1 armour, 4 infantry and 3 mech_infantrys placed in Germany
Germans undo move 4.
1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 6 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
Germany : 1 aaGun, 1 armour, 1 factory_major, 1 fighter, 4 infantry and 3 mech_infantrys
Denmark : 4 infantry
Northern Italy : 2 infantry
Southern Italy : 1 fighter, 2 infantry and 1 tactical_bomber
Belarus : 1 flag, 2 aaGuns, 4 armour, 9 artilleries and 28 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 1 factory_minor, 13 infantry, 7 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag, 1 aaGun and 3 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 67
Russians : 20 / 32
Japanese : 37 / 53
Americans : 60 / 80
Chinese : 10 / 15
British : 31 / 36
UK_Pacific : 17 / 16
Italians : 12 / 6
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Rostov to Vologda
1 fighter moved from Rostov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
4 infantry moved from Volgograd to Samara
4 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to Samara
7 infantry moved from Rostov to Volgograd
2 infantry moved from Kazakhstan to Volgograd
1 aaGun moved from Rostov to Volgograd
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Volgograd
1 fighter moved from Bryansk to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-JordanPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 55 / 67
Russians : 22 / 33
Japanese : 37 / 53
Americans : 60 / 80
Chinese : 10 / 15
British : 31 / 36
UK_Pacific : 17 / 16
Italians : 12 / 6
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 fighters, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Kwangtung to Kweichow
1 bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 bomber moved from Hunan to Kwangtung
1 bomber moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 fighter placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 2 artilleries and 3 infantry
Korea : 1 artillery and 1 infantry
Kiangsu : 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Okinawa : 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
41 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Central Mongolia : 1 flag
6 Sea Zone : 3 destroyers
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 21 / 33
Japanese : 43 / 44
Americans : 60 / 80
Chinese : 5 / 15
British : 31 / 36
UK_Pacific : 17 / 16
Italians : 12 / 6
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have a question about the kamikazes. When the US attacked Iwo Jima on their last turn why weren’t the kamikazes activated?
Do I have to have ships in the sz for them to be activated? -
ok…I was going through the rules. Since you didn’t use warships in the attack they weren’t activated. I guess I’ll use them to defend Japan!
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Kamikazes can only target surface warships (destroyers, cruisers, carriers, and battleships only) if there’s a combat in the SZ.
You don’t necessarily need a Japanese ship in the SZ for it to count as combat.
If I had attempted to bombard Iwo Jima, then you could have used kamikazes. Also, scrambling will create combat which would let you target eligible ship types.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone





