Got way lucky in 97. Always hate doing that battle, but always necessary.
G40 2e wheatbeer (allies +8) vs captain walker (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 1 : 3/8 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 : 2/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 0/6 hits
Japanese roll dice for 2 artilleries in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits
Japanese roll dice for 2 artilleries in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 0/4 hits
Japanese roll dice for 2 artilleries in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 1/4 hits
Japanese roll dice for 2 artilleries in Kweichow, round 5 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
3 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 46 / 53
Russians : 34 / 34
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 6 / 12
British : 28 / 34
UK_Pacific : 10 / 10
Italians : 16 / 17
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British repair 4 damage on 4 factory_majors; Remaining resources: 30 PUs;
British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Kenya to Belgian CongoCombat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 5 fighters in 110 Sea Zone, round 1 : 3/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Belgian Congo
British attack with 1 artillery, 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Belgian Congo, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Alexandria to Egypt
1 fighter moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from India to Yunnan
1 fighter moved from Yunnan to Szechwan
3 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Egypt to 80 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to Gibraltar
1 battleship moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3,4,3,2,3,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 53
Russians : 34 / 34
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 10 / 6
Italians : 14 / 17
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in SyriaNon Combat Move - Italians
5 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalTerritory Summary for Italians :
Syria : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag
Romania : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Bessarabia : 5 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 artillery and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 46 / 53
Russians : 30 / 34
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 10 / 6
Italians : 19 / 19
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I feel compelled to warn you that your fleet in SZ99 faces almost certain doom (7 UK planes in range).
Do you want to change Italy’s turn since you didn’t roll any dice anyways?
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Thanks…I forgot about the other fighters.
You can edit the bb and 2 ca’s back to port in 97…they weren’t engaged in any combat that turn anyway.
I’ll sacrifice the transports. -
No problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 46 / 53
Russians : 30 / 34
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 10 / 6
Italians : 19 / 19
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 46 / 53
Russians : 30 / 34
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 10 / 6
Italians : 18 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 114 Sea Zone to Baltic States
2 bombers moved from 114 Sea Zone to Western Germany
3 artilleries, 10 infantry and 2 tactical_bombers moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
3 artilleries and 7 infantry moved from Germany to Poland
6 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 artilleries and 5 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 armour and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Poland : 1 aaGun, 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Denmark : 2 infantry
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 4 armour, 5 artilleries, 23 infantry, 2 mech_infantrys and 4 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 28 / 34
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 10 / 6
Italians : 18 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 armour, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
4 artilleries and 16 infantry moved from Bryansk to Ukraine
3 artilleries and 5 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 4 artilleries and 16 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 4 artilleries and 16 infantry in Ukraine, round 1 : 5/20 hits
Italians roll dice for 1 armour in Ukraine, round 1 : 0/1 hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 4 artilleries and 16 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Novgorod
Russians attack with 3 artilleries, 2 fighters and 6 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Russians roll dice for 3 artilleries, 2 fighters and 6 infantry in Novgorod, round 1 : 3/11 hits
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 1 : 1/9 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 artilleries, 2 fighters and 5 infantry in Novgorod, round 2 : 2/10 hits
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 artilleries, 2 fighters and 4 infantry in Novgorod, round 3 : 3/9 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 artilleries, 2 fighters and 3 infantry in Novgorod, round 4 : 4/8 hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Russians attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Northwest Persia
2 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 armour and 2 mech_infantrys moved from Belarus to Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 aaGuns and 18 infantry moved from Belarus to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
2 fighters moved from Novgorod to RussiaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 10 / 6
Italians : 16 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 bombers moved from Philippines to Yunnan
2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to Java
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Yunnan
1 carrier moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Malaya
5 infantry moved from Korea to Manchuria
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Philippines
1 infantry moved from French Indo China to Shan StatePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 fighter and 1 tactical_bomber
Korea : 4 infantry
Kiangsu : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Okinawa : 1 infantry
Manchuria : 5 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
Malaya : 1 flag, 1 fighter and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
French Indo China : 1 flag
Java : 1 flag, 2 artilleries and 2 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 57 / 58
Americans : 52 / 72
Chinese : 1 / 12
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 16 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
need OOL for SZ42 (US rolled 5 hits)
map w CM in progress attached
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1 on bb,2 on cv,dd,ca,tac,fighter,bb
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 30 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 cruisers moved from 46 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 2 bombers in 6 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 bomber
Battle in 42 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers and 4 fighters in 42 Sea Zone, round 1 : 5/8 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 5/6 hits
1 fighter owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 cruisers and 3 fighters in 42 Sea Zone, round 2 : 5/5 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans , 2 transports owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 2 fightersNon Combat Move - Americans
1 artillery moved from New Guinea to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 62 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
2 carriers moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from 42 Sea Zone to Western Australia
1 bomber moved from 6 Sea Zone to Siberia
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from Yakut S.S.R. to KazakhstanPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 57 / 58
Americans : 52 / 72
Chinese : 1 / 12
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 16 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 54 / 58
Americans : 52 / 72
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 16 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 fighter moved from Szechwan to Shensi
1 tactical_bomber moved from 80 Sea Zone to Sikang
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 infantry moved from Eastern Persia to West India
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from 99 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 battleship moved from 46 Sea Zone to 63 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in United Kingdom
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,3,5
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 10 / 6
Italians : 16 / 19
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Syria to Trans-JordanCombat - Italians
Non Combat Move - Italians
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Bessarabia to Western Ukraine
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Syria : 1 flag, 1 artillery and 1 infantry
Romania : 2 mech_infantrys
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Bessarabia : 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 artillery and 3 infantry
97 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 35
UK_Pacific : 10 / 6
Italians : 17 / 17
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 armour and 1 mech_infantry moved from New South Wales to Western Australia
1 fighter moved from New South Wales to Western Australia
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 35
UK_Pacific : 10 / 6
Italians : 17 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
Production/PUs Summary :
Germans : 46 / 58
Russians : 34 / 38
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 35
UK_Pacific : 10 / 6
Italians : 17 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
air raid in UK…need intercept orders.





