@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Romania to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Northern Italy
1 mech_infantry moved from Romania to Albania
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,5,4,5,4,2,3,5,2,3,5
Italians collect 8 PUs (3 lost to blockades); end with 10 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Albania : 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 2 fighters, 1 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 armour
Production/PUs Summary :
Germans : 48 / 59
Russians : 32 / 32
Japanese : 43 / 57
Americans : 61 / 89
Chinese : 9 / 13
British : 31 / 40
UK_Pacific : 12 / 12
Italians : 11 / 10
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Malaya
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 55 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
3 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
4 armour and 1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Belarus to Bryansk
2 tactical_bombers moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Bryansk to Novgorod
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Poland to Eastern Poland
4 infantry moved from Poland to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 bomber moved from United Kingdom to Western Germany
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 fighter placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Germany
1 infantry placed in France
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Poland : 4 infantry
Germany : 1 aaGun, 1 armour, 1 factory_major, 6 infantry and 2 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 armour
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 3 infantry
Eastern Poland : 1 flag, 1 aaGun, 4 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 3 tactical_bombers
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 battleship and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 62
Russians : 28 / 32
Japanese : 43 / 57
Americans : 61 / 89
Chinese : 9 / 13
British : 31 / 40
UK_Pacific : 12 / 12
Italians : 11 / 10
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
2 aaGuns moved from Vologda to Russia
2 aaGuns moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,5,2,2
Russians collect 25 PUs (3 lost to blockades); end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to Hunan
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu
2 bombers moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 fighters placed in Japan
1 airfield placed in Kiangsu
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 mech_infantry
Kiangsu : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Siam : 1 artillery
Manchuria : 2 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 transports
20 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
19 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 52 / 62
Russians : 25 / 27
Japanese : 52 / 52
Americans : 61 / 89
Chinese : 3 / 13
British : 31 / 40
UK_Pacific : 12 / 12
Italians : 11 / 10
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber and 4 fighters moved from Korea to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 93 Sea Zone to Southern France
1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
Scramble in SZ6?
scramble both fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber and 4 fighters moved from Korea to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 93 Sea Zone to Southern France
1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber and 9 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 68
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Casualties for Americans: 3 fighters
Non Combat Move - Americans
1 bomber and 6 fighters moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Southern France to Gibraltar
2 fighters moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 transport placed in 101 Sea Zone
5 fighters and 1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
3 fighters moved from Greece to Albania
3 fighters moved from Greece to Bulgaria
1 fighter moved from Greece to Albania
1 tactical_bomber moved from Greece to Bulgaria
1 fighter moved from Greece to Albania
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry moved from Shan State to Siam
1 fighter moved from India to Siam
2 mech_infantrys moved from French Indo China to Kwangsi
2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
2 infantry moved from Shan State to Yunnan
5 infantry moved from India to Burma
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Iraq
British attack with 1 artillery, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 2 infantry and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bulgaria
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Italians: 1 armour
Battle in Albania
British attack with 5 fighters
Italians defend with 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 mech_infantry
Battle in Siam
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British win, taking Siam from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Siam to Burma
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Albania to 98 Sea Zone
3 fighters moved from Albania to Caucasus
2 fighters and 1 tactical_bomber moved from Bulgaria to Caucasus
Place Units - British
1 transport placed in 71 Sea Zone
1 destroyer placed in 98 Sea Zone
2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Northern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
retreated to 99 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Bulgaria
1 armour moved from Northern Italy to Albania
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,5,6,4,2,6
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 armour
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bulgaria : 1 mech_infantry
Yugoslavia : 1 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 25 / 27
Japanese : 46 / 52
Americans : 61 / 83
Chinese : 8 / 13
British : 33 / 42
UK_Pacific : 13 / 15
Italians : 11 / 8
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 6 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 60 PUs;
Germans buy 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Novgorod
1 armour moved from Archangel to Belarus
1 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Ukraine
1 aaGun and 4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Eastern Poland to Romania
6 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 115 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery moved from France to Western Germany
1 bomber moved from Western Germany to France
Place Units - Germans
1 tactical_bomber placed in 112 Sea Zone
1 fighter and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 5 infantry
Slovakia Hungary : 1 aaGun and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Romania : 1 armour and 4 mech_infantrys
Germany : 1 factory_major and 5 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 6 armour, 6 artilleries, 8 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 artillery
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 aaGun and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 64
Russians : 21 / 27
Japanese : 46 / 52
Americans : 61 / 83
Chinese : 8 / 13
British : 33 / 42
UK_Pacific : 13 / 15
Italians : 11 / 8
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 armour moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Tambov to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Urals
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Shantung to Hopei
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 tactical_bomber moved from Kiangsu to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 battleships, 1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to Japan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shantung to Anhwe
2 bombers moved from Hopei to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 1 tactical_bomber
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Manchuria : 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag, 2 mech_infantrys
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 5 transports
Production/PUs Summary :
Germans : 54 / 64
Russians : 21 / 23
Japanese : 50 / 50
Americans : 61 / 83
Chinese : 6 / 13
British : 33 / 42
UK_Pacific : 13 / 15
Italians : 11 / 8
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Korea to Shantung
6 fighters moved from Korea to Manchuria
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 armour moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Malaya to Hunan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to Korea
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
Americans attack with 1 armour
Italians defend with 1 mech_infantry
Americans win, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 destroyer
Americans win with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in Southern France
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 6 fighters
Japanese defend with 2 infantry
Americans win, taking Southern France from Italians, taking Normandy Bordeaux from Germans with 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
6 fighters moved from Manchuria to Korea
1 bomber moved from Shantung to Korea
2 fighters moved from 93 Sea Zone to Greece
1 fighter moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 5 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 5 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs