@Stucifer Wow, this one will be interesting. Never played a game like this :)
Scramble French fighter to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Romania to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Romania to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
24 artilleries and 23 infantry moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
3 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 1 : 4/10 hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 1 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Archangel, round 2 : 3/9 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Morocco
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 armour, 24 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 24 artilleries and 23 infantry in Smolensk, round 1 : 11/49 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 24 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Karelia to Novgorod
4 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Belarus
3 infantry moved from Yugoslavia to Romania
Place Units - Germans
3 infantry placed in Romania
3 infantry placed in Yugoslavia
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Egypt : 1 artillery
Morocco : 1 flag, 1 artillery
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 4 artilleries, 1 factory_minor and 12 infantry
Germany : 3 aaGuns, 1 factory_major and 10 infantry
Holland Belgium : 3 artilleries and 8 infantry
Belarus : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery and 4 infantry
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 2 armour, 24 artilleries and 23 infantry
Bulgaria : 1 flag
92 Sea Zone : 1 transport
115 Sea Zone : 1 carrier, 1 cruiser and 3 transports
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 62
Russians : 28 / 37
Japanese : 39 / 56
Americans : 56 / 83
Chinese : 15 / 15
British : 21 / 24
UK_Pacific : 10 / 5
Italians : 31 / 48
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 28 times
6 was rolled 15 times
Average roll : 3.683
Median : 4.000
Variance : 1.990
Standard Deviation : 1.411
Total rolls : 101
Null / Other
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Germans Combat
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.688
Median : 4.000
Variance : 1.063
Standard Deviation : 1.031
Total rolls : 80
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 armour, 5 artilleries and 30 infantry moved from Bessarabia to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 armour, 5 artilleries and 30 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 5 artilleries and 30 infantry
Germans defend with 4 artilleries, 1 factory_minor and 12 infantry
Russians win, taking Romania from Germans with 1 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 artilleries and 12 infantry
Casualties for Russians: 10 infantry
Non Combat Move - Russians
2 aaGuns moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Rostov to Russia
5 infantry moved from Vologda to Russia
1 armour moved from Caucasus to Samara
1 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
7 infantry moved from Caucasus to Rostov
1 aaGun and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to Jehol
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
3 infantry moved from Korea to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 35 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 3 infantry in Philippines, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 2 armour, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Jehol, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Jehol, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Korea
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 infantry
Kwangsi : 1 harbour
Korea : 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 2 armour, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag, 1 artillery
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Malaya : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 5 transports
39 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
75 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 46 / 62
Russians : 31 / 34
Japanese : 47 / 47
Americans : 54 / 83
Chinese : 9 / 15
British : 21 / 24
UK_Pacific : 10 / 5
Italians : 31 / 48
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.552
Median : 3.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29
Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern France
6 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern France
6 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 39 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 4 infantry
Germans defend with 1 artillery
Americans win, taking Morocco from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport; Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Battle in Gibraltar
Americans attack with 1 fighter and 6 infantry
Italians defend with 2 armour and 1 harbour
Americans win, taking Gibraltar from Italians with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
4 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Airborne Attack Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
4 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Airborne Attack Move - British
Combat - British
Non Combat Move - British
1 fighter moved from India to Samara
3 aaGuns, 6 artilleries and 7 infantry moved from Burma to India
3 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 transport placed in 109 Sea Zone
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 24 PUs; end with 25 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry
Looks like this game is yours to lose here… bad luck with my utter mismanagement of the Allies has got you within striking distance of the win!
I’m remarkably good at snatching defeat from the jaws of victory.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
4 artilleries and 10 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Persia to West India
Italians take West India from UK_Pacific
1 armour moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Gold Coast to French Central Africa
Italians take French Central Africa from French
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 artilleries and 10 infantry
British defend with 4 fighters; Americans defend with 5 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Italians roll dice for 4 artilleries and 10 infantry in Normandy Bordeaux, round 1 : 2/14 hits
Americans roll dice for 5 armour, 1 artillery, 7 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 7/19 hits
2 infantry owned by the Americans and 7 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 4 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Americans roll dice for 5 armour, 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/17 hits
2 mech_infantrys owned by the Americans , 4 artilleries owned by the Italians , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 5 armour, 1 artillery and 7 fighters remaining. Battle score for attacker is -26
Casualties for Italians: 4 artilleries and 10 infantry
Casualties for Americans: 4 infantry and 2 mech_infantrys
Non Combat Move - Italians
2 armour moved from Egypt to Iraq
2 fighters moved from Iraq to Southern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
3 destroyers placed in 95 Sea Zone
Italians undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 3.
2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 34 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Italians :
West India : 1 flag, 1 armour
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Gold Coast : 1 flag
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Central Africa : 1 flag, 1 armour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 infantry
95 Sea Zone : 3 destroyers, 2 submarines and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour
Eastern Persia : 1 flag, 2 armour, 1 artillery and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 62
Russians : 29 / 34
Japanese : 45 / 47
Americans : 55 / 75
Chinese : 10 / 16
British : 23 / 25
UK_Pacific : 9 / 13
Italians : 34 / 51
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.316
Median : 3.000
Variance : 0.911
Standard Deviation : 0.954
Total rolls : 57
Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.306
Median : 3.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 36
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Sumatra
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 24 artilleries and 23 infantry moved from Smolensk to Russia
1 bomber, 3 fighters and 3 tactical_bombers moved from Belarus to Russia
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 4 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Russia
Germans attack with 2 armour, 24 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 3 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 0/3 hits
Germans roll dice for 2 armour, 24 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 tactical_bombers in Russia, round 1 : 25/56 hits
Russians roll dice for 1 aaGun, 4 armour, 3 artilleries, 3 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 18/43 hits
24 infantry owned by the Russians , 18 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 2 armour, 24 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Russia, round 2 : 22/38 hits
Russians roll dice for 4 armour, 3 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 7/19 hits
6 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 4 armour owned by the Russians , 5 infantry owned by the Germans , 2 mech_infantrys owned by the Russians , 3 artilleries owned by the Russians , 3 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 22 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Germans: 2 artilleries and 23 infantry
Casualties for Russians: 1 aaGun, 4 armour, 3 artilleries, 3 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Russia to Belarus
1 bomber moved from Russia to Belarus
2 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
7 infantry moved from Holland Belgium to France
3 artilleries moved from Holland Belgium to France
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from France to Southern France
2 infantry moved from Germany to Poland
Place Units - Germans
3 armour and 4 infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 artilleries and 1 infantry placed in France
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 85 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Territory Summary for Germans :
Egypt : 1 artillery
Southern France : 1 infantry
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 9 infantry
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 7 infantry
Poland : 2 infantry
Germany : 3 aaGuns, 1 factory_major and 15 infantry
Holland Belgium : 1 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 2 armour, 22 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery
Vologda : 1 flag, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 110
Russians : 23 / 0
Japanese : 38 / 47
Americans : 55 / 75
Chinese : 10 / 16
British : 23 / 25
UK_Pacific : 9 / 13
Italians : 34 / 51
ANZAC : 21 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 32 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 18 times
6 was rolled 26 times
Average roll : 3.292
Median : 3.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 161
Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.128
Median : 3.000
Variance : 1.183
Standard Deviation : 1.088
Total rolls : 94
Russians Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 14 times
Average roll : 3.508
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 65
Holy Shi*t!
The russians laid down in Moscow.
Good work sir. You win.
I’ll post you win.
Giving up? I find myself very vulnerable. I’m usually arguing for my opponents to resign. I don’t have the confidence of victory here.