Quote
**@**Playing A&A with a timer is a skill in itself. The player with more experience playing with timer swill have a big advantage.
Yes Zhukov I agree definitely, I grow up with playing in the warzone and there it is normal that you have a timer, so i´m missing one :-).
After some games with TripleA in Global 1940 I agree to play without a timer when I play with new players, but sometimes I would really love to see one, because if I have, lets say 4-5 Hours time, and than one player needs more than 1 hour to finish his turn that is hard and painful. �
@)…to the point where playing on GTO is frustrating to me, because some small dumb error attributable to a timer could cost me or my opponent the game. I’d rather give my opponent the opportunity to play his best possible game, although obviously there should be rational limits on edits.
I agree again Zhukov, one small dumb can cost you the game, but that is the reason why I love it.
I think against a fair sportsman or in a fun game, it is not necessary to activate a timer but if you decide to do it that can give the game this special character with an adrenaline kick.
The biggest problems which I can see with a timer at the moment, is to move and load/unload all your tranny´s, because you need really be used to with the TripleA game engine.
I need a lot of more testtime maybe than I will give a feedback, for the monent I have to learn to used it properly.
Is there an faq outside for new players how to handle (Move, Load and Unload) Trannys, with examples because exact with this have most of the newest players problems.
PS: How can I insert quote text?