@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
G40 snake11eyes v Fallschirmjager
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On your America turn, your attack on my sub was done wrong, my sub would dive and survive combat as you have no destroyer, I will edit back in and I rolled two die for your convoy, I hit for 2 ipc its in the dice server I can link if you want
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Iraq to Persia
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 artillery moved from Belgian Congo to Rhodesia
1 bomber and 1 fighter moved from Egypt to Rhodesia
1 tactical_bomber moved from Egypt to Rhodesia
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 bombers moved from Southern Italy to Russia
1 armour moved from Bessarabia to Rostov
2 infantry moved from Normandy Bordeaux to France
1 transport moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Rhodesia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Italians win, taking Rhodesia from British with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter
Battle in French West Africa
Battle in Persia
Italians attack with 1 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking French West Africa from French, taking Persia from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in 109 Sea Zone
Italians attack with 1 submarine
British defend with 2 fighters, 1 tactical_bomber and 3 transports
1 submarine owned by the Italians Submerged
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
1 bomber moved from Russia to Smolensk
1 bomber moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Rhodesia to Belgian Congo
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Egypt
3 submarines placed in 95 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
sorry about the sub accident.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Northern Territory
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaAirborne Attack Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaAirborne Attack Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 2 factory_minors; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Russia
4 armour and 2 mech_infantrys moved from Volgograd to Tambov
Germans take Tambov from Russians
4 armour and 2 mech_infantrys moved from Tambov to Russia
3 armour and 2 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Bryansk to Russia
8 armour, 3 artilleries, 5 infantry and 6 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
6 bombers, 4 fighters and 5 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Germany to Russia
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Germans creates battle in territory 101 Sea Zone
Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 cruiser and 1 fighter
1 submarine owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Russia
Germans attack with 16 armour, 3 artilleries, 8 bombers, 4 fighters, 6 infantry, 12 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 35 infantry
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 1 artillery, 8 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry and 12 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 35 infantry
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United StatesNon Combat Move - Germans
6 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Volgograd
2 bombers moved from Russia to SmolenskPlace Units - Germans
1 factory_minor placed in Caucasus
1 factory_minor placed in Rostov
3 armour placed in Volgograd
6 armour placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs -
Well my friend that’s game.
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That would be game. Good Game !