@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
G40 snake11eyes v Whackamatt
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 6 artilleries, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Libya
1 artillery and 3 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to Libya
1 fighter and 1 tactical_bomber moved from Iraq to Russia
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Formosa
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Guam to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 cruiser, 3 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Libya
Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery, 1 bomber and 3 infantry
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Formosa
Battle in Kiangsu
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Formosa from Japanese, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
Japanese defend with 1 cruiser, 4 destroyers, 3 fighters and 2 transports
Japanese win, taking Philippines from Japanese with 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -66
Casualties for Japanese: 3 destroyers
Casualties for Americans: 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter moved from Libya to Tunisia
2 fighters moved from Alaska to Soviet Far EastPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
whiffed with 8 ftrs in a round. you win. :|
I’ll assume you scramble if the UK DD CC & BB attack. vs. your CC DD and 3 Ftr.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - British
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Russia
2 fighters moved from Bryansk to Russia
4 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone -
Let me know if you want to use your last kamikaze, and/or scramble your fighters. SZ6 again.
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No kamikaze, scramble 3 fighters, OOL destroyer, then fighters, cruiser last.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Russia
2 fighters moved from Bryansk to Russia
4 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea ZoneCombat - British
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Shan State
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 battleship owned by the British
Japanese win with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
3 fighters placed in Egypt
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 27 PUs (6 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Southern Italy to Tunisia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Novgorod to UkraineCombat - Italians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Tunisia
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 fighter
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
2 fighters moved from Tunisia to 95 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 bomber moved from Ukraine to NovgorodPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
4 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone -
Attacking SZ6 YET AGAIN (third time’s a charm :roll:)
You have one Kamikaze and 1 Ftr 1 Tac to scramble. let me know.
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No kamikaze/no scramble, I’ll let you finally kill those transports ;) lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
4 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in Western Australia
ANZAC attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese, taking Western Australia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 4 fighters
Japanese defend with 1 cruiser and 2 transports
ANZAC win, taking 6 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 4 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transportsNon Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Western Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total -
france lost a fighter. here’s the manual upload.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 6 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from France to Western Germany
5 mech_infantrys moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Urals to Smolensk
1 armour moved from Urals to Smolensk
4 infantry moved from Novgorod to Belarus
2 fighters moved from Urals to Norway
3 bombers moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Western Germany
2 fighters moved from Novgorod to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from Romania to Belarus
3 fighters moved from Southern Italy to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 3 bombers and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Smolensk to Western Germany
3 bombers moved from Belarus to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
7 armour moved from Archangel to BelarusPlace Units - Germans
1 carrier, 1 submarine and 6 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 22 PUs;
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
3 armour moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 3 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Bessarabia
Russians attack with 6 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Vologda to UkrainePlace Units - Russians
3 armour placed in Ukraine
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
2 carriers, 2 cruisers and 3 transports moved from 38 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier, 2 destroyers and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from 38 Sea Zone to 20 Sea Zone
1 fighter moved from 56 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
2 tactical_bombers moved from 38 Sea Zone to KweichowCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Shantung
1 fighter moved from 6 Sea Zone to Shantung
1 aaGun moved from Jehol to Shantung
2 tactical_bombers moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
7 artilleries and 7 infantry moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters moved from Soviet Far East to Korea
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 2 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 bomber
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Spain
Americans attack with 12 artilleries and 12 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 12 artilleries and 12 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 artillery moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 fighters moved from Gibraltar to United KingdomPlace Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 infantry moved from Yunnan to Kwangsi
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 7 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Chinese win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 10 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 94 Sea Zone
1 bomber moved from Russia to 97 Sea Zone
10 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
2 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Kweichow
3 armour moved from Trans-Jordan to Turkey
5 armour moved from Iraq to Turkey
1 artillery and 1 infantry moved from Northwest Persia to Turkey
1 fighter moved from Egypt to Turkey
1 fighter moved from Egypt to Turkey
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Turkey
British attack with 8 armour, 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 6 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 armour, 1 artillery and 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kweichow
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Eastern Poland
British attack with 10 fighters and 1 tactical_bomber
Germans defend with 5 mech_infantrys
British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 fighterNon Combat Move - British
9 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 fighters moved from Turkey to Iraq
1 fighter moved from 94 Sea Zone to Algeria
1 bomber moved from 97 Sea Zone to Syria
2 fighters and 1 tactical_bomber moved from Kweichow to YunnanPlace Units - British
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 30 PUs (5 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters
Americans defend with 2 destroyers and 5 transports
Italians win with 2 fighters remaining. Battle score for attacker is 51
Casualties for Americans: 2 destroyers and 5 transportsNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
8 infantry moved from Northern Italy to Yugoslavia
9 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber and 1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs





