Lucker vs Elrood
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
3 armour moved from Poland to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Baltic States
9 infantry moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Scotland
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 110 Sea Zone
1 fighter moved from Poland to Western Ukraine -
Willst scrambln ? :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
3 armour moved from Poland to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Baltic States
9 infantry moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Scotland
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 110 Sea Zone
1 fighter moved from Poland to Western UkraineCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 4 fighters, 3 submarines and 3 tactical_bombers
British defend with 3 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans roll dice for 3 submarines in 110 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 bomber, 1 cruiser, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 7/9 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 5/8 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 2 fighters owned by the British , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Germans and 3 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 3 fighters and 3 submarines
Casualties for British: 3 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 3 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries and 12 infantry in Baltic States, round 1 : 4/19 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Scotland
AA guns fire in Scotland : 0/1 hits
Bombing raid in Scotland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Scotland causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Scotland to Western Germany
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Western Germany to Germany
2 fighters moved from Belarus to Poland
1 fighter moved from Western Ukraine to PolandPlace Units - Germans
4 armour, 3 artilleries and 1 infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Poland : 1 aaGun, 1 airfield, 3 artilleries, 3 fighters and 3 infantry
Germany : 1 aaGun, 4 armour, 3 artilleries, 1 factory_major and 4 infantry
Norway : 5 infantry
Holland Belgium : 1 aaGun, 5 infantry and 1 tactical_bomber
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 4 armour, 3 artilleries and 12 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 13 armour, 1 factory_minor, 8 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 2 artilleries and 2 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 51
Russians : 27 / 35
Japanese : 56 / 65
Americans : 50 / 70
Chinese : 6 / 12
British : 27 / 26
UK_Pacific : 13 / 13
Italians : 20 / 30
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Tambov to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Tambov to Western Ukraine
2 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Novgorod to Karelia
10 infantry moved from Archangel to Smolensk
2 aaGuns moved from Archangel to Smolensk
1 infantry moved from Russia to Bryansk
4 infantry moved from Samara to Tambov
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Olgiy
1 infantry moved from Timguska to Yenisey
2 aaGuns moved from Timguska to Novosibirsk
5 infantry moved from Timguska to Novosibirsk
3 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskPlace Units - Russians
2 artilleries placed in Russia
1 infantry placed in Novgorod
6 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 4.
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 5 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour and 1 mech_infantry moved from Tsagaan Olom to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Shensi
1 artillery moved from Dzavhan to Central Mongolia
1 fighter and 1 tactical_bomber moved from Amur to 7 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
3 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea ZonePlace Units - Japanese
3 armour placed in Kwangtung
5 artilleries and 2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
3 submarines moved from 26 Sea Zone to 46 Sea Zone
3 destroyers moved from 26 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 cruiser moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to British Guiana
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 13 Sea Zone to 25 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour, 4 infantry and 1 mech_infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 4 infantry
Casualties for Chinese: 8 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 22 PUs;
British buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - British
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Shan State to Malaya
1 infantry moved from Siam to French Indo China
3 fighters moved from Burma to India
1 tactical_bomber moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to YunnanCombat - British
Battle in Kenya
British attack with 1 armour and 1 fighter
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Kenya to Egypt
5 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 fighter and 1 tactical_bomber placed in ScotlandTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 5 PUs (8 lost to blockades); end with 10 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
3 fighters moved from Greece to Southern Italy
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from FrenchCombat - Italians
Battle in SyriaNon Combat Move - Italians
Place Units - Italians
2 transports placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 cruiser moved from 62 Sea Zone to 60 Sea Zone
1 tactical_bomber moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3,3,5,5,4,6,3,1,2,6,4,1,6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Trans-Jordan to SyriaCombat - French
Battle in Syria
French attack with 1 infantry
Italians defend with 2 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
3 infantry moved from Poland to Baltic States
4 armour moved from Germany to Eastern Poland
3 artilleries moved from Baltic States to Novgorod
12 infantry moved from Baltic States to Novgorod
4 armour moved from Baltic States to Novgorod
3 fighters moved from Poland to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 2 tactical_bombers moved from Western Germany to Poland
1 tactical_bomber moved from Holland Belgium to Poland
3 bombers moved from Western Germany to Finland
3 infantry moved from Norway to Finland
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to FinlandCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 5 infantry
Russians defend with 4 infantry
Germans win, taking Finland from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Novgorod
Germans attack with 4 armour, 3 artilleries and 12 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Finland to Western Germany
3 fighters moved from Western Ukraine to PolandPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Germany
2 infantry placed in Western Germany
2 mech_infantrys placed in Normandy Bordeaux
4 artilleries placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
4 artilleries, 1 infantry and 5 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Ukraine
1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
2 infantry moved from Samara to Russia
1 infantry moved from Volgograd to KazakhstanNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
2 infantry moved from Volgograd to Tambov
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
5 infantry moved from Russia to Tambov
3 armour moved from Tambov to Russia
2 aaGuns moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 mech_infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Szechwan to Kwangtung
1 bomber moved from Kweichow to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
5 infantry moved from 20 Sea Zone to Kiangsi
5 artilleries moved from 20 Sea Zone to Kiangsi
2 armour moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to KiangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 infantry placed in Japan
1 battleship, 1 cruiser and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 infantry
Kiangsi : 3 armour, 5 artilleries and 5 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 3 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
Dzavhan : 1 flag
20 Sea Zone : 1 destroyer, 1 submarine and 5 transports
Central Mongolia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 cruiser and 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 23 / 23
Japanese : 59 / 61
Americans : 50 / 70
Chinese : 4 / 13
British : 30 / 31
UK_Pacific : 13 / 10
Italians : 19 / 29
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,952
Median : 2,000
Variance : 1,450
Standard Deviation : 1,204
Total rolls : 21Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,933
Median : 2,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 15Chinese Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 18 Sea Zone to 23 Sea Zone
1 fighter moved from 17 Sea Zone to 23 Sea Zone
1 battleship moved from 33 Sea Zone to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 46 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 artilleries moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 5 artilleries and 1 fighter
Japanese defend with 1 armour
Chinese win, taking Szechwan from Japanese with 4 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Scotland to Gibraltar
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from Egypt to 98 Sea Zone
5 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from Kenya to French Equatorial Africa
1 artillery and 1 infantry moved from Yunnan to Hunan
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kwangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - British
Battle in Hunan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Scotland to United KingdomPlace Units - British
2 fighters and 1 tactical_bomber placed in ScotlandTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Southern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Tunisia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 60 Sea Zone to 61 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 transport moved from 52 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
ANZAC take 54 Sea Zone from Japanese
2 fighters moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 60 Sea Zone to 61 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 transport moved from 52 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
ANZAC take 54 Sea Zone from Japanese
2 fighters moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total