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2026-1-6-Oztea-1939-Global.tsvg
Lucker vs Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British repair 10 damage on 4 airfields and 6 factory_minors; Remaining resources: 27 PUs;
British buy 1 airfield, 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from India to 37 Sea ZoneCombat - British
Battle in Borneo
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
British win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 6 infantry
Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Yunnan to Shan State
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Scotland to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 109 Sea Zone
1 airfield placed in Gibraltar
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Trans-Jordan
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Tunisia to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 1 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Algeria
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 2/2 hits
Americans roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 4 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 1 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 0/3 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer, 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 50 / 62
Russians : 22 / 22
Japanese : 53 / 68
Americans : 53 / 73
Chinese : 9 / 14
British : 31 / 37
UK_Pacific : 14 / 12
Italians : 18 / 27
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,609
Median : 4,000
Variance : 0,591
Standard Deviation : 0,769
Total rolls : 23British Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,400
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,467
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 cruiser moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 2 submarines
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to Northern Territory
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Southern Italy to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Baltic States to Belarus
1 fighter and 2 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Southern France to Northern Italy
4 artilleries moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Trans-Jordan
1 bomber moved from Western Germany to Scotland
1 bomber moved from Western Germany to Egypt
1 bomber moved from Western Germany to ScotlandCombat - Germans
Strategic bombing raid in Scotland
AA guns fire in Scotland : 0/2 hits
Bombing raid in Scotland rolls: 8 and causes: 4 damage to unit: airfield
Bombing raid in Scotland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Scotland causes 8 damage total. Damaged units is as follows: airfield = 4, factory_minor = 4
Air Battle in Egypt
Germans attacks with 1 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Egypt to Trans-Jordan
2 bombers moved from Scotland to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Poland to Baltic StatesPlace Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 fighters placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Trans-Jordan : 1 bomber and 3 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 3 artilleries and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Poland : 1 airfield
Germany : 1 factory_major
Holland Belgium : 1 aaGun and 4 artilleries
Northern Italy : 2 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 13 armour, 1 factory_minor, 14 infantry and 8 mech_infantrys
Western Ukraine : 1 flag, 3 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 8 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry and 3 tactical_bombers
112 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 20 / 22
Japanese : 53 / 68
Americans : 53 / 73
Chinese : 9 / 14
British : 31 / 37
UK_Pacific : 14 / 12
Italians : 18 / 27
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,545
Median : 3,000
Variance : 0,476
Standard Deviation : 0,690
Total rolls : 22Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,500
Median : 3,000
Variance : 0,615
Standard Deviation : 0,784
Total rolls : 14Russians Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
24 infantry moved from Russia to Bryansk
4 artilleries moved from Tambov to Bryansk
23 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Olgiy to KansuPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Yakut S.S.R. to Dzavhan
1 fighter moved from Japan to Central Mongolia
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 armour moved from Hopei to Kweichow
1 bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to 42 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 : 1/1 hits
Japanese winJapanese win, taking 54 Sea Zone from ANZAC with 1 submarine remaining, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
ANZAC defend with 1 cruiser, 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 submarines
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 1 : 2/6 hits
Chinese roll dice for 4 infantry in Hunan, round 1 : 1/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 1/3 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 bomber moved from Kweichow to Kwangtung
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in Kwangtung
2 artilleries and 3 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Kiangsi : 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 bomber and 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 cruiser and 1 transport
45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 destroyer
Dzavhan : 1 flag, 1 infantry
39 Sea Zone : 1 submarine
Central Mongolia : 1 flag, 1 aaGun, 1 fighter and 1 infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 22 / 22
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 5 / 14
British : 31 / 37
UK_Pacific : 11 / 12
Italians : 18 / 27
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,724
Median : 4,000
Variance : 0,393
Standard Deviation : 0,627
Total rolls : 29Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,895
Median : 4,000
Variance : 0,389
Standard Deviation : 0,624
Total rolls : 19ANZAC Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from British Guiana to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 artilleries moved from Yunnan to KweichowPlace Units - Chinese
1 infantry placed in Kwangsi
3 infantry placed in Kweichow
Chinese undo move 2.
2 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,2,4,1,5,1,1,6
Chinese collect 6 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British repair 12 damage on 4 airfields and 8 factory_minors; Remaining resources: 25 PUs;
British buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 artillery
British win, taking Shan State from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to Kweichow
1 fighter moved from Shan State to Yunnan
1 fighter and 2 tactical_bombers moved from Shan State to India
1 fighter moved from Gibraltar to United Kingdom
4 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaPlace Units - British
1 artillery placed in Egypt
2 fighters placed in ScotlandTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Southern Italy to Tunisia
6 fighters moved from Southern Italy to EgyptCombat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 6 : 1/1 hits
1 transport owned by the Americans lost in 92 Sea Zone
1 submarine owned by the Italians Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 3 artilleries, 6 fighters and 5 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
Italians roll dice for 3 artilleries, 6 fighters and 5 infantry in Egypt, round 1 : 6/14 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Egypt, round 1 : 6/12 hits
5 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 artilleries and 6 fighters in Egypt, round 2 : 6/8 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Egypt, round 2 : 1/5 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians , 2 artilleries owned by the British and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 6 fighters remaining. Battle score for attacker is 25
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
Casualties for Italians: 2 artilleries and 5 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 1 : 1/3 hits
Americans roll dice for 1 armour in Tunisia, round 1 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
6 fighters moved from Egypt to Trans-JordanPlace Units - Italians
2 submarines placed in 97 Sea Zone
3 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 1.
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 6 fighters
Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 destroyer and 2 submarines
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 23 / 22
Japanese : 56 / 60
Americans : 53 / 74
Chinese : 7 / 14
British : 29 / 32
UK_Pacific : 12 / 12
Italians : 20 / 34
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,100
Median : 3,000
Variance : 0,694
Standard Deviation : 0,833
Total rolls : 50British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,412
Median : 4,000
Variance : 0,562
Standard Deviation : 0,750
Total rolls : 17Italians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,000
Median : 3,000
Variance : 1,355
Standard Deviation : 1,164
Total rolls : 32Americans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
3 fighters moved from Trans-Jordan to Southern Italy
1 bomber moved from Trans-Jordan to Southern Italy
13 armour moved from Ukraine to Bessarabia
8 mech_infantrys moved from Ukraine to Bessarabia
14 infantry moved from Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
13 armour moved from Bessarabia to Eastern Poland
8 mech_infantrys moved from Bessarabia to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Novgorod to Archangel
1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
4 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Eastern Poland
10 infantry moved from Novgorod to Baltic States
1 bomber moved from Western Germany to Scotland
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to ScotlandCombat - Germans
Air Battle in Scotland
Germans attacks with 2 units heading to Scotland
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Scotland
AA guns fire in Scotland : 0/2 hits
Bombing raid in Scotland rolls: 7 and causes: 4 damage to unit: airfield
Bombing raid in Scotland rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Scotland causes 10 damage total. Damaged units is as follows: airfield = 4, factory_minor = 6
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 1 : 1/5 hits
Russians roll dice for 3 infantry in Archangel, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Nenetsia
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 0/4 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Nenetsia from Russians, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 bombers moved from Scotland to Western Germany
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
2 infantry placed in Normandy Bordeaux
1 infantry placed in Ukraine
2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Western Germany
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 2 artilleries and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Poland : 1 aaGun and 1 airfield
Germany : 2 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
Holland Belgium : 1 aaGun, 2 artilleries and 2 infantry
Northern Italy : 1 artillery and 3 infantry
Southern Italy : 1 bomber and 3 fighters
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 2 artilleries and 11 infantry
Nenetsia : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 18 armour, 3 artilleries, 2 infantry and 8 mech_infantrys
Bessarabia : 1 flag, 14 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
112 Sea Zone : 1 cruiser and 2 submarines
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 62
Russians : 21 / 22
Japanese : 56 / 60
Americans : 53 / 74
Chinese : 7 / 14
British : 29 / 32
UK_Pacific : 12 / 12
Italians : 20 / 34
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Northwest Persia
3 armour and 2 mech_infantrys moved from Russia to Nenetsia
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Nenetsia
Russians attack with 3 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Nenetsia from Germans with 3 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Northwest Persia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Northwest Persia to Caucasus
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to SikangPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to Shan State
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 45 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Central Mongolia to Yenisey
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to Shan State
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to KwangsiCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 destroyer in 35 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Shan State, round 1 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 fighter; Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 2 fighters and 1 infantry in Yunnan, round 1 : 3/3 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 1 fighter owned by the British , 1 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 1 fighter
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Tsinghai, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Sikang
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Sikang, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yenisey, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in AlaskaNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangtung
1 bomber moved from Shan State to Kwangtung
2 fighters moved from Shan State to French Indo China
1 fighter and 3 tactical_bombers moved from Yunnan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
1 aaGun moved from Central Mongolia to Suiyuyan
1 fighter moved from Yenisey to Central MongoliaPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 infantry placed in Malaya
4 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Kwangsi : 1 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag, 1 aaGun and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 3 mech_infantrys and 6 tactical_bombers
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 artillery and 3 infantry
Sakha : 1 flag
Yenisey : 1 flag, 2 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 fighters
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Olgiy : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 submarine and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers and 1 destroyer
Dzavhan : 1 flag
20 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 fighter
16 Sea Zone : 1 destroyer
2 Sea Zone : 2 transports
6 Sea Zone : 4 destroyers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
56 Sea Zone : 2 submarines
54 Sea Zone : 1 flag
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 62
Russians : 26 / 27
Japanese : 66 / 71
Americans : 51 / 74
Chinese : 5 / 14
British : 29 / 32
UK_Pacific : 7 / 12
Italians : 20 / 34
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3,442
Median : 4,000
Variance : 1,373
Standard Deviation : 1,172
Total rolls : 52Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3,486
Median : 3,000
Variance : 0,694
Standard Deviation : 0,833
Total rolls : 37ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 2,667
Median : 3,000
Variance : 1,875
Standard Deviation : 1,369
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in Caroline Islands
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win, taking Caroline Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 cruiser and 3 transports
Italians win with 3 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 bomber
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 92 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
4 artilleries moved from Kweichow to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Szechwan
1 infantry placed in Hunan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 10 damage on 4 airfields and 6 factory_minors; Remaining resources: 22 PUs;
British buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Scotland to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
British take 119 Sea Zone from Germans
1 fighter moved from Gibraltar to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 3 transports
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 125 Sea Zone to Scotland
1 fighter moved from 98 Sea Zone to Alexandria
2 fighters moved from Kweichow to Szechwan
1 fighter moved from Szechwan to India
1 infantry moved from India to BurmaPlace Units - British
2 destroyers and 1 submarine placed in 109 Sea Zone
British undo move 1.
2 destroyers and 1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
1 artillery moved from Egypt to Alexandria
1 artillery moved from Tunisia to Libya
Italians take Libya from British
2 fighters moved from Trans-Jordan to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 fighters
British defend with 1 fighter
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from Alexandria to Egypt
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
4 fighters moved from Trans-Jordan to Southern Italy
2 aaGuns moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 artillery placed in Southern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs





