@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Lucker vs Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Burma to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 16 PUs; end with 16 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Soviet Far East: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Siberia: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Tsinghai: 1 fighter
EDIT: Removing units owned by British from Tsinghai: 1 fighter
EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 3 armour, 1 artillery, 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Algeria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
3 armour moved from Egypt to Iraq
2 mech_infantrys moved from Tunisia to Algeria
1 artillery moved from Morocco to Algeria
1 bomber moved from Poland to Ukraine
2 bombers moved from Southern France to UkrainePlace Units - Italians
2 destroyers placed in 97 Sea Zone
3 armour placed in Egypt
1 artillery, 1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 39 PUs; end with 39 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Queensland to Western AustraliaCombat - ANZAC
Battle in Borneo
Battle in CelebesNon Combat Move - ANZAC
2 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from Queensland to Northern Territory
1 tactical_bomber moved from Queensland to Northern Territory
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 aaGun moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 77 PUs;
Germans buy 9 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 bomber moved from Novgorod to Caucasus
1 bomber moved from Novgorod to Caucasus
1 bomber moved from Western Germany to Novgorod
3 armour moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 destroyer moved from 112 Sea Zone to 127 Sea ZonePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
Germans undo move 1.
3 armour placed in Ukraine
1 bomber and 1 fighter placed in Volgograd
1 armour placed in Volgograd
3 armour placed in Novgorod
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Russians
Russians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 bomber moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber and 1 tactical_bomber moved from Vologda to Russia
1 bomber and 1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 4 carriers, 4 fighters, 5 infantry, 4 tactical_bombers and 4 transports moved from 9 Sea Zone to 10 Sea Zone
4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Western United States
2 artilleries and 5 infantry moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Kwangtung to Celebes
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
3 armour moved from Malaya to Burma
4 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 mech_infantrys moved from Suiyuyan to Kweichow
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
3 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Western United States
Japanese attack with 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
AA guns fire in Western United States : 0/6 hits
Japanese roll dice for 3 battleships and 2 cruisers in Western United States, round 1 : 0/5 hits
Japanese roll dice for 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers in Western United States, round 1 : 8/15 hits
Americans roll dice for 2 aaGuns, 1 armour, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Western United States, round 1 : 6/13 hits
2 mech_infantrys owned by the Americans , 2 aaGuns owned by the Americans , 5 infantry owned by the Japanese , 4 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Western United States
Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Western United States, round 2 : 7/9 hits
Americans roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Western United States, round 2 : 6/7 hits
4 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 armour owned by the Americans , 2 tactical_bombers owned by the Americans and 4 fighters owned by the Japanese lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery, 4 fighters, 5 infantry and 2 tactical_bombers
Casualties for Americans: 2 aaGuns, 1 armour, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 armour and 7 infantry
British defend with 1 infantry
Japanese roll dice for 3 armour and 7 infantry in Burma, round 1 : 3/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Western United States to 10 Sea ZonePlace Units - Japanese
1 infantry placed in Malaya
Japanese undo move 1.
2 artilleries and 4 infantry placed in Japan
3 transports placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Kwangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 fighters, 2 infantry and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 aaGun
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 armour and 7 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 2 submarines
36 Sea Zone : 1 flag
35 Sea Zone : 1 carrier and 3 destroyers
Dzavhan : 1 flag
10 Sea Zone : 1 flag, 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 4 transports
Central Mongolia : 1 flag
3 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 58 / 78
Russians : 13 / 17
Japanese : 74 / 84
Americans : 41 / 60
Chinese : 1 / 6
British : 16 / 16
UK_Pacific : 9 / 8
Italians : 39 / 53
ANZAC : 14 / 29
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3,434
Median : 3,500
Variance : 0,907
Standard Deviation : 0,952
Total rolls : 76Japanese Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3,391
Median : 3,000
Variance : 0,578
Standard Deviation : 0,760
Total rolls : 46ANZAC Combat
4 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2UK_Pacific Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,423
Median : 3,500
Variance : 1,840
Standard Deviation : 1,356
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Siberia to SakhaCombat - Americans
Americans creates battle in territory 127 Sea Zone
Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
Battle in 127 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer and 3 fighters
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sakha
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sakha from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 127 Sea Zone back to originating territory: NovgorodNon Combat Move - Americans
1 artillery and 1 infantry moved from Alaska to British ColumbiaPlace Units - Americans
3 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys placed in Central United States
1 fighter placed in AlaskaTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6,3,6,6,4,3,6,5
Americans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - British
British buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to Burma
2 artilleries moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
Japanese defend with 3 armour and 7 infantry
British win, taking Burma from Japanese with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 3 armour and 7 infantry
Casualties for British: 5 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Burma to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 16 PUs; end with 16 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Italians
Italians buy 1 battleship and 2 carriers; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 armour and 2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_Allies
3 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 bombers moved from Ukraine to Tambov
1 bomber moved from Ukraine to Tambov
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from BritishCombat - Italians
Battle in West India
Battle in Tambov
Italians attack with 3 bombers
Russians defend with 1 infantry
Italians win, taking West India from UK_Pacific with 3 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 5 fighters and 2 tactical_bombers
British defend with 1 submarine; Americans defend with 1 destroyer
Italians win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
5 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
3 bombers moved from Tambov to UkrainePlace Units - Italians
1 battleship and 2 carriers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 42 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
3 armour, 2 bombers, 3 fighters and 3 tactical_bombers moved from Ukraine to Russia
Germans take Bryansk from Russians
3 armour moved from Archangel to Russia
2 bombers, 6 fighters and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 artilleries and 9 infantry moved from Archangel to Vologda
2 armour moved from Novgorod to Bryansk
1 bomber and 1 fighter moved from Volgograd to Russia
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Volgograd to Samara
13 armour moved from Volgograd to Russia
Germans take Tambov from Russians
1 armour moved from Novgorod to BryanskCombat - Germans
Battle in Kazakhstan
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Kazakhstan, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Samara, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 19 armour, 5 bombers, 10 fighters and 5 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 4 fighters, 16 infantry and 2 tactical_bombers
AA guns fire in Russia : 0/15 hits
Germans roll dice for 19 armour, 5 bombers, 10 fighters and 5 tactical_bombers in Russia, round 1 : 26/39 hits
Russians roll dice for 5 aaGuns, 5 artilleries, 2 bombers, 4 fighters, 16 infantry and 2 tactical_bombers in Russia, round 1 : 12/29 hits
2 bombers owned by the Russians , 16 infantry owned by the Russians , 12 armour owned by the Germans , 3 artilleries owned by the Russians and 5 aaGuns owned by the Russians lost in Russia
Germans roll dice for 7 armour, 5 bombers, 10 fighters and 5 tactical_bombers in Russia, round 2 : 12/27 hits
Russians roll dice for 2 artilleries, 4 fighters and 2 tactical_bombers in Russia, round 2 : 3/8 hits
2 tactical_bombers owned by the Russians , 3 armour owned by the Germans , 2 artilleries owned by the Russians and 4 fighters owned by the Russians lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 5 bombers, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 15 armour
Casualties for Russians: 5 aaGuns, 5 artilleries, 2 bombers, 4 fighters, 16 infantry and 2 tactical_bombersNon Combat Move - Germans
5 bombers, 10 fighters and 5 tactical_bombers moved from Russia to UkrainePlace Units - Germans
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
2 infantry placed in Volgograd
2 infantry placed in Novgorod
2 infantry placed in Western Germany
2 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 67 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 8 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Poland : 1 airfield
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 armour
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 5 bombers, 1 factory_minor, 10 fighters and 5 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 2 artilleries and 9 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 1 armour
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 destroyers and 2 transports
Bulgaria : 1 flag
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 67 / 112
Russians : 5 / 0
Japanese : 68 / 84
Americans : 42 / 44
Chinese : 1 / 1
British : 15 / 16
UK_Pacific : 8 / 10
Italians : 42 / 62
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 29 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3,460
Median : 3,000
Variance : 0,764
Standard Deviation : 0,874
Total rolls : 124Germans Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3,420
Median : 3,000
Variance : 0,279
Standard Deviation : 0,529
Total rolls : 69Russians Combat
1 was rolled 4 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,509
Median : 3,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 55 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 battleship, 3 destroyers, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Western United States to Mexico
Japanese take Mexico from Americans
3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 3 Sea Zone to 1 Sea Zone
Japanese take 1 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
3 infantry moved from Kwangsi to Yunnan
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
1 fighter and 2 tactical_bombers moved from Yunnan to Tsinghai
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Tsinghai
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 1 : 3/6 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Battle in Siberia
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery
Battle in 26 Sea Zone
Japanese attack with 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer and 3 fighters
Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 3 fighters in 39 Sea Zone, round 1 : 1/4 hits
2 fighters owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 3 fighters
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
1 aaGun moved from Hopei to KweichowPlace Units - Japanese
3 infantry placed in Malaya
6 infantry placed in Japan
1 battleship, 1 destroyer and 1 submarine placed in 20 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Shensi : 1 flag, 1 fighter and 2 tactical_bombers
Yunnan : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Mexico : 1 flag, 1 artillery
Guam : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Midway : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 artillery and 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
Olgiy : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
38 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 flag, 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports
20 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
10 Sea Zone : 1 flag
Central Mongolia : 1 flag
1 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 2 transports
6 Sea Zone : 2 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 67 / 112
Russians : 1 / 0
Japanese : 75 / 81
Americans : 40 / 44
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 8 / 10
Italians : 42 / 62
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 37 times
3 was rolled 24 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 29 times
Average roll : 3,568
Median : 4,000
Variance : 0,899
Standard Deviation : 0,948
Total rolls : 169Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,833
Median : 4,000
Variance : 0,483
Standard Deviation : 0,695
Total rolls : 30ANZAC Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3,420
Median : 3,000
Variance : 0,279
Standard Deviation : 0,529
Total rolls : 69British Combat
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Russians Combat
1 was rolled 4 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,509
Median : 3,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 55UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to Western United States
Americans take Western United States from Japanese
1 artillery and 1 infantry moved from Central United States to Western United States
3 armour and 2 mech_infantrys moved from Central United States to Southeast Mexico
3 armour and 2 mech_infantrys moved from Southeast Mexico to Mexico
1 fighter and 1 tactical_bomber moved from Central United States to Mexico
1 fighter moved from Queensland to 46 Sea ZoneCombat - Americans
Battle in Mexico
Americans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Mexico from Japanese with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Mexico to Central United States
1 artillery and 1 infantry moved from British Columbia to AlaskaPlace Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,5,1,3,4,6,4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - British
British buy 1 carrier; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
4 infantry moved from India to West India
2 tactical_bombers moved from India to West IndiaCombat - British
Battle in West India
British attack with 4 infantry and 2 tactical_bombers
Italians defend with 2 armour and 2 infantry
British win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 armour and 2 infantryNon Combat Move - British
2 tactical_bombers moved from West India to IndiaPlace Units - British
1 carrier placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
British collect 15 PUs; end with 15 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 2 battleships, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to West India
3 armour moved from Eastern Persia to West India
3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
3 submarines moved from 95 Sea Zone to 91 Sea Zone
5 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 91 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
3 bombers moved from Ukraine to Western Germany
1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Kenya to EthiopiaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 8 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Italians win with 1 bomber, 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Italians: 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Algeria
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria
3 fighters moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Algeria to MoroccoPlace Units - Italians
2 battleships, 1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 61 PUs





