TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Airborne_Forces
Activate Technology - Japanese
Japanese activating Airborne_Forces
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Victoria to 62 Sea Zone
2 artilleries moved from New South Wales to 62 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Hunan to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to Kiangsi
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Manchuria to Jehol
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 9 Sea Zone to 10 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 10 Sea Zone
5 infantry moved from 10 Sea Zone to Western United States
1 fighter moved from 10 Sea Zone to Western United States
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 20 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in New Zealand
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in New Zealand, round 2 : 0/4 hits
ANZAC roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in New Zealand, round 3 : 2/4 hits
ANZAC roll dice for 2 infantry in New Zealand, round 3 : 0/2 hits
2 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 2/3 hits
2 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kiangsi, round 3 : 2/2 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 3 : 1/3 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 tactical_bomber in Kiangsi, round 4 : 1/1 hits
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in India
Japanese attack with 1 armour and 1 infantry
British defend with 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits
UK_Pacific roll dice for 2 aaGuns, 1 bomber and 1 infantry in India, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in India, round 3 : 1/2 hits
UK_Pacific roll dice for 2 aaGuns, 1 bomber and 1 infantry in India, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour in India, round 4 : 1/1 hits
UK_Pacific roll dice for 1 aaGun, 1 bomber and 1 infantry in India, round 4 : 0/2 hits
1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour in India, round 5 : 1/1 hits
UK_Pacific roll dice for 1 bomber and 1 infantry in India, round 5 : 0/2 hits
1 bomber owned by the British lost in India
Japanese roll dice for 1 armour in India, round 6 : 1/1 hits
UK_Pacific roll dice for 1 infantry in India, round 6 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in India
UK_Pacific win with no units remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 aaGuns, 1 bomber and 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans defend with 3 battleships, 2 cruisers, 2 destroyers, 4 submarines and 1 transport
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 submarines in 10 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 10 Sea Zone, round 2 : 7/11 hits
Units damaged: 3 battleships owned by the Americans
Americans roll dice for 3 battleships, 2 cruisers, 2 destroyers and 1 transport in 10 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Japanese
4 submarines owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 10 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 3 battleships, 2 cruisers, 2 destroyers and 1 transport in 10 Sea Zone, round 3 : 2/7 hits
2 destroyers owned by the Americans , 1 cruiser owned by the Americans and 2 destroyers owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 10 Sea Zone, round 4 : 4/7 hits
Americans roll dice for 3 battleships, 1 cruiser and 1 transport in 10 Sea Zone, round 4 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese
3 battleships owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 10 Sea Zone
1 transport owned by the Americans lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 83
Casualties for Japanese: 4 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 3 battleships, 2 cruisers, 2 destroyers, 4 submarines and 1 transport
Battle in Western United States
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in Western United States : 0/1 hits
Japanese roll dice for 1 fighter and 5 infantry in Western United States, round 2 : 1/6 hits
Americans roll dice for 2 aaGuns, 1 bomber, 1 infantry and 1 mech_infantry in Western United States, round 2 : 1/3 hits
1 aaGun owned by the Americans and 1 infantry owned by the Japanese lost in Western United States
Japanese roll dice for 1 fighter and 4 infantry in Western United States, round 3 : 2/5 hits
Americans roll dice for 1 aaGun, 1 bomber, 1 infantry and 1 mech_infantry in Western United States, round 3 : 0/3 hits
1 aaGun owned by the Americans and 1 bomber owned by the Americans lost in Western United States
Japanese roll dice for 1 fighter and 4 infantry in Western United States, round 4 : 0/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Western United States, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Western United States
Japanese roll dice for 1 fighter and 3 infantry in Western United States, round 5 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Western United States, round 5 : 0/2 hits
1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 fighter and 3 infantry in Western United States, round 6 : 1/4 hits
Americans roll dice for 1 mech_infantry in Western United States, round 6 : 0/1 hits
1 mech_infantry owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 aaGuns, 1 bomber, 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Western United States to 10 Sea Zone
3 aaGuns moved from Shantung to Kiangsu
1 tactical_bomber moved from Kiangsi to Japan
1 fighter moved from 20 Sea Zone to Japan
1 aaGun and 1 infantry moved from Korea to Manchuria
1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour placed in New South Wales
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
4 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 82 PUs