@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Vologda
1 fighter moved from Russia to Archangel
2 infantry moved from Dzavhan to Central Mongolia
3 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Vologda to ArchangelPlace Units - Russians
1 fighter and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 3 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Chahar to Central Mongolia
1 fighter moved from Korea to Central Mongolia
1 tactical_bomber moved from 6 Sea Zone to Central Mongolia
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
2 artilleries moved from Queensland to New South Wales
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 bomber moved from Philippines to New South Wales
2 artilleries moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hainan to French Indo China
2 tactical_bombers moved from Hainan to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in French Indo China
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Central Mongolia
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 1 harbour; French defend with 1 fighter
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 1 bomber
Casualties for ANZAC: 1 aaGun, 3 armour and 1 artillery
Casualties for French: 1 fighterNon Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 fighter and 1 tactical_bomber moved from Central Mongolia to Buyant-Uhaa
3 aaGuns moved from Amur to Manchuria
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
2 tactical_bombers moved from Kwangsi to Philippines
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
4 submarines placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
Japanese collect 39 PUs (2 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
1 battleship moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 29 Sea Zone to 31 Sea Zone
1 submarine moved from 29 Sea Zone to 32 Sea Zone
1 submarine moved from 29 Sea Zone to 48 Sea Zone
2 submarines moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 29 Sea Zone to 31 Sea Zone
1 carrier moved from 29 Sea Zone to 31 Sea Zone
1 fighter moved from Line Islands to Wake Island
2 fighters moved from 29 Sea Zone to Wake Island
1 tactical_bomber moved from Line Islands to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 bomber moved from Midway to Wake Island
1 bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in 91 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 cruiser and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
Sorry about the slip up Chris. I just pressed next instead of post for the chinks and the limeys. guess I was too excited about my minor insignificant advances. Never expected Australia to fall but they’ll always be remember just like Galipoli. Oh and may I ask that you click the post dice roll box so I can see the die rolls instead of just the units lost and who won. Thank you.
ps. a trade off. you press die roll button and I’ll post my moves. A little unbalanced I know. :mrgreen:
vat a vanderful var
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go musi go
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Research Technology - Italians
Italians spend 5 on tech rolls
Italians roll 6 and gets 1 hit
Italians removing all Technology Tokens after successful research.
Italians discover Improved_Mech_InfActivate Technology - Italians
Italians activating Improved_Mech_Inf
Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits
British roll dice for 2 aaGuns and 1 mech_infantry in Egypt, round 2 : 1/1 hits
1 mech_infantry owned by the British , 2 aaGuns owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 aaGuns and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Gibraltar to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 armour moved from Romania to Eastern Poland
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alberta Saskatchewan Manitoba to OntarioCombat - French
Battle in Egypt
French attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
French roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/5 hits
1 infantry owned by the French and 2 infantry owned by the Italians lost in Egypt
French roll dice for 1 armour and 1 artillery in Egypt, round 3 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/3 hits
1 artillery owned by the French lost in Egypt
French roll dice for 1 armour in Egypt, round 4 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 : 1/3 hits
1 armour owned by the French lost in Egypt
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for French: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2 and gets 0 hitsPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 armour, 4 artilleries and 19 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Greece to Archangel
2 submarines moved from 102 Sea Zone to 101 Sea ZoneCombat - Germans
Battle in 101 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 cruiser, 1 destroyer and 4 transports
Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 101 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone
Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser and 4 transports in 101 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 4 armour, 4 artilleries, 20 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters and 14 infantry
Germans roll dice for 4 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Ukraine, round 2 : 7/29 hits
Russians roll dice for 2 aaGuns, 1 armour, 2 fighters and 14 infantry in Ukraine, round 2 : 7/17 hits
5 infantry owned by the Russians , 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 4 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Ukraine, round 3 : 8/22 hits
Russians roll dice for 1 armour, 2 fighters and 9 infantry in Ukraine, round 3 : 9/12 hits
8 infantry owned by the Russians and 9 infantry owned by the Germans lost in Ukraine
Germans roll dice for 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Ukraine, round 4 : 5/13 hits
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine, round 4 : 3/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 2 fighters owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 19 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 2 fighters and 14 infantry
Battle in Archangel
Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Archangel : 1/3 hits
1 tactical_bomber owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 5/12 hits
Russians roll dice for 1 aaGun, 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 6/10 hits
2 infantry owned by the Russians , 6 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/6 hits
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Archangel, round 3 : 3/6 hits
1 armour owned by the Russians , 1 bomber owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 0/3 hits
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Archangel, round 4 : 5/5 hits
1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Archangel
Russians win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
Casualties for Germans: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - Germans
1 battleship, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
3 infantry moved from Greece to Bulgaria
2 aaGuns moved from Western Ukraine to Ukraine
2 armour moved from Poland to Novgorod
4 artilleries and 9 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 1 artillery and 11 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
2 destroyers placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 artillery placed in Germany
Germans undo move 3.
3 infantry placed in France
Germans undo move 6.
Germans undo move 5.
1 artillery and 2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Archangel to Novgorod
2 fighters moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
6 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
14 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Novgorod
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 14 infantry
Germans defend with 2 aaGuns, 4 armour, 4 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 14 infantry in Ukraine, round 2 : 2/15 hits
Germans roll dice for 2 aaGuns, 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/10 hits
3 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 11 infantry in Ukraine, round 3 : 1/12 hits
Germans roll dice for 4 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 5/10 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
6 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 4 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Russians: 8 infantry
Battle in Novgorod
Russians attack with 3 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Russians lost in Novgorod
Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits
Germans roll dice for 1 aaGun, 2 armour and 3 infantry in Novgorod, round 2 : 3/5 hits
2 armour owned by the Russians , 2 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 2/2 hits
Germans roll dice for 2 armour and 1 infantry in Novgorod, round 3 : 2/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Germans win with 1 armour remaining. Battle score for attacker is -29
Casualties for Germans: 1 aaGun, 1 armour and 3 infantry
Casualties for Russians: 3 armour, 2 fighters and 1 tactical_bomberNon Combat Move - Russians
Place Units - Russians
1 mech_infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
Scramble? :-D
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Oooo its a big un… ye go on scramble em
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sorry!!! thought it was our other game cause I have a US fleet around the same area :|
Matt this is your shout…soz again :-P -
I can sense the tensions in this flimsy alliance against us coming to a breaking point… :evil:
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It’s been two days… I’ll take Carl’s scramble order as authoritative in the hopes of pressing on. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Research Technology - Japanese
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 2 artilleries, 5 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 31 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from New South Wales to Western Australia
Japanese take Western Australia from ANZAC
2 fighters and 2 tactical_bombers moved from Queensland to 31 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
2 tactical_bombers moved from Philippines to 31 Sea Zone
4 submarines moved from 6 Sea Zone to 31 Sea Zone
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
5 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Central Mongolia to Chahar
1 tactical_bomber moved from Buyant-Uhaa to Chahar
1 fighter moved from Buyant-Uhaa to Anhwe
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
Battle in 48 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 48 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 1/5 hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 6 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 7 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Celebes
Battle in Chahar
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Chahar, round 2 : 0/6 hits
Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 4 : 0/3 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 5 : 2/3 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 31 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber
Japanese roll dice for 4 submarines in 31 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 tactical_bombers in 31 Sea Zone, round 2 : 9/15 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 submarines in 31 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 : 7/13 hits
Americans roll dice for 4 fighters in 31 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 2 battleships and 1 cruiser in 31 Sea Zone, round 3 : 3/3 hits
4 fighters owned by the Americans , 2 battleships owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Japanese: 1 destroyer, 2 fighters, 3 submarines and 4 tactical_bombers
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomberNon Combat Move - Japanese
1 aaGun moved from Central Mongolia to Chahar
1 tactical_bomber moved from Chahar to 20 Sea Zone
1 fighter moved from Anhwe to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
3 aaGuns moved from Manchuria to Jehol
1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
5 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in New South Wales
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 cruiser, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Wake Island to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
2 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to GibraltarCombat - Americans
Battle in 31 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 8/10 hits
2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 2 bombers owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -60
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 : 4/9 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
1 infantry moved from 1 Sea Zone to British Columbia
1 mech_infantry moved from 1 Sea Zone to Alaska
1 mech_infantry moved from 1 Sea Zone to British ColumbiaPlace Units - Americans
2 battleships, 1 cruiser and 3 submarines placed in 10 Sea Zone
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
4 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
2 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 0/5 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 0/4 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits
2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 5 : 2/2 hits
1 artillery owned by the Chinese , 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Kwangtung
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Hopei
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,4,1
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
scramble orders chris.
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I’m in with 2x fighters, 1x tac 8-)





