@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Sensoy Battle
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 1 : 0/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 : 1/4 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 4 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 5 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 6 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to HunanPlace Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
you have a scramble
-
full scramble for both sz93 & sz95
sz93 first 2 hits come off aircraft carrier before destroyers & finally plane
-
I want to play you one on one in this game also Carl. Is that ok with you? I attached it you decide what side you want to be then start a new tread with it. C V M or M V C.
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 cruiser moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 carrier moved from 77 Sea Zone to 58 Sea Zone
1 destroyer moved from 77 Sea Zone to 58 Sea Zone
1 cruiser moved from 77 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from 77 Sea Zone to 58 Sea Zone
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
4 infantry moved from Burma to Yunnan
2 fighters moved from Hunan to Malaya
1 armour moved from India to Yunnan
1 infantry moved from India to West India
1 transport moved from 72 Sea Zone to 70 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 93 Sea Zone
British attack with 1 cruiser and 2 destroyers
Germans defend with 1 carrier and 2 destroyers
Units damaged: 1 carrier owned by the Germans
British win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 24
Casualties for Germans: 1 carrier and 2 destroyers
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
British attack with 1 transport
Germans defend with 1 tactical_bomber
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 transport
Battle in 44 Sea Zone
British attack with 1 cruiser and 2 destroyers
Japanese defend with 1 battleship, 2 carriers and 2 transports
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the British retreated to 42 Sea Zone
Japanese win with 1 battleship, 2 carriers and 2 transports remaining. Battle score for attacker is -16
Casualties for British: 2 destroyers
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 infantry moved from Malaya to Shan State
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
2 fighters placed in Union of South Africa
1 bomber placed in United Kingdom
British undo move 1.
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 27 PUs (2 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
I want to play you one on one in this game also Carl. Is that ok with you? I attached it you decide what side you want to be then start a new tread with it. C V M or M V C.
-
yup ok no worries…
ill set up & make 1st move…message you with thread link…
we can always change sides
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber moved from Northern Italy to 81 Sea Zone
1 fighter moved from Tobruk to Egypt
1 infantry moved from Albania to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
3 transports moved from 98 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 1 : 4/8 hits
British roll dice for 4 infantry in Egypt, round 1 : 3/4 hits
2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Alexandria
2 fighters moved from Egypt to Alexandria
1 infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to Western Australia
2 infantry moved from Queensland to Northern Territory
2 fighters moved from Western Australia to Northern Territory
1 fighter moved from Western Australia to Northern Territory
1 artillery moved from New South Wales to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 110 Sea Zone to 113 Sea Zone
4 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
8 infantry moved from Baltic States to Novgorod
2 bombers moved from Poland to Novgorod
1 armour moved from Baltic States to Novgorod
1 fighter moved from Norway to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
3 artilleries moved from Baltic States to Novgorod
6 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Romania
4 artilleries moved from Germany to Poland
2 armour moved from France to Greater Southern Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from Western Germany to NovgorodCombat - Germans
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
AA guns fire in Novgorod : 1/5 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 1 : 6/16 hits
Russians roll dice for 2 aaGuns, 3 armour, 1 fighter and 6 infantry in Novgorod, round 1 : 4/10 hits
4 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/12 hits
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Novgorod, round 2 : 1/6 hits
2 infantry owned by the Russians , 3 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 1 fighter and 6 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18
Casualties for Germans: 1 cruiser and 1 submarine
Battle in Karelia
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 4 infantry in Karelia, round 1 : 1/5 hits
Russians roll dice for 1 artillery in Karelia, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter moved from Karelia to Norway
1 fighter moved from Novgorod to Baltic States
2 bombers moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic StatesPlace Units - Germans
3 armour, 2 artilleries and 5 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Bryansk
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
1 armour moved from Archangel to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Ukraine to Smolensk
1 armour moved from Ukraine to SmolenskCombat - Russians
Non Combat Move - Russians
1 bomber moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 bomber, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_major and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Amur to Siberia
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 19 Sea Zone to 17 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 fighters moved from Korea to Kwangtung
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
2 tactical_bombers moved from Amur to Sakha
3 fighters moved from Amur to Sakha
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 55 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 carrier moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 44 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Sakha, round 1 : 6/7 hits
Russians roll dice for 3 infantry in Sakha, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kwangsi, round 1 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 55 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
3 fighters moved from Sakha to Siberia
2 tactical_bombers moved from Sakha to AmurPlace Units - Japanese
1 factory_major placed in Korea
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kweichow to HopeiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangsi, round 1 : 1/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 : 4/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to HopeiPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Anhwe
2 infantry placed in Suiyuyan
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from French Indo China to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
1 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Malaya to 55 Sea Zone
1 armour moved from India to Yunnan
1 armour moved from Yunnan to Kwangsi
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 58 Sea Zone to 37 Sea Zone
1 carrier moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 58 Sea Zone to French Indo ChinaCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship, 1 tactical_bomber and 1 transport
British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 : 0/2 hits
1 tactical_bomber owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship, 1 tactical_bomber and 1 transport
Casualties for British: 2 fighters
Battle in 55 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 55 Sea Zone, round 2 : 1/3 hits
2 carriers owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
British roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 55 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 55 Sea Zone
1 transport owned by the Japanese lost in 55 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 47
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 1 transport
Casualties for British: 2 fightersNon Combat Move - British
3 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 bomber moved from 112 Sea Zone to United Kingdom
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 mech_infantry placed in QuebecTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry -
I went and scrambled your planes and took hit on planes. Did I do OK?
-
ye think so…. If the transporter could have taken a hit before the plane, I would have chosen that…
Not sure if you can in this version though
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Alexandria to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
2 artilleries moved from 96 Sea Zone to Libya
1 fighter moved from Alexandria to LibyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
French defend with 1 cruiser; British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 1 : 3/4 hits
British roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French , 1 cruiser owned by the British and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser and 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Libya
Italians attack with 2 artilleries, 1 fighter and 4 infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Libya, round 1 : 2/7 hits
French roll dice for 2 infantry in Libya, round 1 : 0/2 hits
2 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Libya to Alexandria
1 fighter moved from 93 Sea Zone to Northern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs





