Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
13L-G40 UnknownSoldier(Axis) vs. Randmacts (Allies+9), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Poland to Germany
5 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Germany
Germans attack with 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 3 armour, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Germany, round 1 : 4/11 hits
British roll dice for 3 armour and 4 infantry in Germany, round 1 : 3/7 hits
2 infantry owned by the British , 2 infantry owned by the French and 3 infantry owned by the Germans lost in Germany
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Germany, round 2 : 4/8 hits
British roll dice for 3 armour in Germany, round 2 : 2/3 hits
3 armour owned by the British and 2 infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for French: 2 infantry
Casualties for British: 3 armour and 2 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries and 46 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 46 infantry in Eastern Poland, round 1 : 10/52 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 artilleries and 45 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Denmark, round 1 : 1/5 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
4 infantry moved from Holland Belgium to Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
Southern France : 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Romania : 1 factory_major and 3 mech_infantrys
Poland : 1 infantry
Germany : 3 armour, 1 artillery, 1 factory_minor and 1 infantry
Denmark : 1 artillery and 4 infantry
Eastern Poland : 1 flag, 6 artilleries and 45 infantry
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 3 aaGuns, 7 armour, 1 artillery and 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 38
Russians : 36 / 45
Japanese : 51 / 55
Americans : 56 / 78
Chinese : 5 / 5
British : 38 / 92
UK_Pacific : 10 / 8
Italians : 14 / 19
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hold on a sec…forgot a noncom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Poland to Germany
5 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Germany
Germans attack with 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 3 armour, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Germany, round 1 : 4/11 hits
British roll dice for 3 armour and 4 infantry in Germany, round 1 : 3/7 hits
2 infantry owned by the British , 2 infantry owned by the French and 3 infantry owned by the Germans lost in Germany
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Germany, round 2 : 4/8 hits
British roll dice for 3 armour in Germany, round 2 : 2/3 hits
3 armour owned by the British and 2 infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for French: 2 infantry
Casualties for British: 3 armour and 2 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries and 46 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 46 infantry in Eastern Poland, round 1 : 10/52 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 artilleries and 45 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Denmark, round 1 : 1/5 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
4 infantry moved from Holland Belgium to Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 3 aaGuns
EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 7 armour and 1 artillery
EDIT: Removing units owned by Germans from Western Ukraine: 7 armour and 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Southern France : 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Romania : 1 factory_major
Poland : 1 infantry
Germany : 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys
Denmark : 1 artillery and 4 infantry
Eastern Poland : 1 flag, 3 aaGuns, 7 armour, 7 artilleries and 45 infantry
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 38
Russians : 36 / 45
Japanese : 51 / 55
Americans : 56 / 78
Chinese : 5 / 5
British : 38 / 92
UK_Pacific : 10 / 8
Italians : 14 / 19
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
forgot to move units out of W.Ukraine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
9 armour, 6 artilleries, 29 infantry and 1 mech_infantry moved from Bryansk to Ukraine
3 armour moved from Russia to Ukraine
6 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
5 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
6 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 12 armour, 6 artilleries, 29 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 12 armour, 6 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Baltic States to Belarus
1 aaGun, 10 artilleries, 20 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Norway to Karelia
1 aaGun moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
1 aaGun moved from Kansu to Suiyuyan
1 aaGun moved from Kansu to Shensi
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
2 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
4 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 51 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 bomber moved from Philippines to New South Wales
1 bomber moved from Malaya to South Australia
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 46 Sea Zone to New South Wales
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Shan State to Kweichow
2 armour moved from Shan State to Kweichow
1 tactical_bomber moved from Malaya to KweichowCombat - Japanese
Battle in New South Wales
Japanese attack with 1 armour, 4 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
AA guns fire in New South Wales : 0/2 hits
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 1 : 7/14 hits
ANZAC roll dice for 1 aaGun, 1 armour, 5 fighters and 1 infantry in New South Wales, round 1 : 5/7 hits
1 infantry owned by the ANZAC , 1 bomber owned by the Japanese , 3 infantry owned by the Japanese , 1 armour owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 aaGun owned by the ANZAC and 4 fighters owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in New South Wales, round 2 : 4/9 hits
ANZAC roll dice for 1 fighter in New South Wales, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for Japanese: 1 bomber, 3 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 armour, 5 fighters and 1 infantry
Battle in South Australia
Japanese attack with 1 bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 bomber in South Australia, round 1 : 1/1 hits
ANZAC roll dice for 2 infantry in South Australia, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in South Australia
ANZAC win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Hawaiian Islands
Battle in Kweichow
Japanese attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 4/6 hits
Chinese roll dice for 5 infantry in Kweichow, round 1 : 0/5 hits
4 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Hawaiian Islands from Americans, taking Kweichow from Chinese with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantryNon Combat Move - Japanese
2 aaGuns moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 46 Sea Zone to 32 Sea Zone
2 artilleries moved from Shan State to French Indo China
2 artilleries moved from Shan State to French Indo China
1 tactical_bomber moved from Kweichow to Hunan
1 artillery moved from Shantung to Kiangsu
2 infantry moved from Shantung to KiangsuPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Japanese collect 46 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 artillery, 1 factory_minor and 2 infantry
Kiangsu : 1 artillery and 2 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
Hunan : 1 flag, 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 3 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
32 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
39 Sea Zone : 2 submarines
26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 34 / 38
Russians : 40 / 46
Japanese : 48 / 73
Americans : 55 / 78
Chinese : 11 / 5
British : 38 / 92
UK_Pacific : 10 / 8
Italians : 14 / 19
ANZAC : 10 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
As long as the US does not pull off a miracle in sz26 and Hawaii, I do believe Japan has secured the 6 VC’s and will hold for a full round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Sakha to Amur
2 infantry moved from Siberia to Amur
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Americans
Battle in Amur
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 transports moved from 1 Sea Zone to 10 Sea Zone
4 infantry moved from British Columbia to Western United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Western United States
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 112 Sea Zone to 119 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 fighters and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 6 armour, 1 bomber, 3 infantry and 5 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from India to Malaya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
4 artilleries and 18 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from India to Shan State
1 infantry moved from Iraq to Persia
2 artilleries and 3 infantry moved from Trans-Jordan to IraqCombat - British
Strategic bombing raid in Malaya
1 bomber killed by AA guns
Bombing raid in Malaya causes 0 damage total.Non Combat Move - British
1 infantry moved from India to Burma
4 fighters moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from West India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry moved from French Equatorial Africa to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 87 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy BordeauxPlace Units - British
5 transports placed in 109 Sea Zone
2 armour and 3 infantry placed in United Kingdom
3 armour placed in Union of South Africa
1 armour and 1 bomber placed in QuebecTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 fighters, 17 infantry and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
2 armour moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 armour, 3 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber; Americans defend with 4 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
AA guns fire in Normandy Bordeaux : 0/3 hits
Italians roll dice for 3 armour, 3 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 9/26 hits
Americans roll dice for 1 aaGun, 5 armour, 3 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 6/19 hits
4 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Americans , 2 artilleries owned by the British , 1 aaGun owned by the British and 6 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 3 armour, 3 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/20 hits
Americans roll dice for 4 armour, 6 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/11 hits
4 armour owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 3 armour, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/15 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/7 hits
1 tactical_bomber owned by the British , 2 fighters owned by the Americans , 1 fighter owned by the French and 4 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 3 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 4 : 6/11 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits
3 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 3 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 79
Casualties for French: 1 fighter
Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Casualties for Italians: 17 infantry
Casualties for Americans: 4 armour, 1 artillery and 2 fightersNon Combat Move - Italians
3 aaGuns moved from Southern France to Normandy Bordeaux
3 infantry moved from Northern Italy to France
3 submarines moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
2 tactical_bombers moved from Normandy Bordeaux to FrancePlace Units - Italians
2 armour, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 3 aaGuns, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 fighters, 3 infantry and 2 tactical_bombers
Holland Belgium : 1 mech_infantry
Northern Italy : 2 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Greece : 1 flag
91 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 34 / 38
Russians : 41 / 46
Japanese : 45 / 73
Americans : 53 / 73
Chinese : 12 / 13
British : 38 / 43
UK_Pacific : 11 / 10
Italians : 16 / 21
ANZAC : 10 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
ANZAC take Queensland from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to IraqTurn Complete - ANZAC
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Well played Mate, my noobness in thist game comes to the forefront again, thanks for the lesson in tactics. I can only take comfort that I’m hopng each game that I’m learning something new :| . Thought I had you on the ropes there.You want to swap sides and have another go? I’m a sucker for punishment 8-)
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Sounds good to me…it will be my first time as the Allies. I assume the same bid. I will take an infantry in New Guinea, a mech in West India, and 2 IPCs to the UK in London. Good luck and don’t pound me too hard!





