ahh south africa, that golden grail for the axis…
let’s see if all the effort you put in for it will pay off, without serious consequences!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians repair 11 damage on 11 factory_minors; Remaining resources: 36 PUs;
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Shensi to Kweichow
1 armour moved from Shensi to Szechwan
2 mech_infantrys moved from Tsinghai to Szechwan
1 mech_infantry moved from Tsinghai to Kweichow
3 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Volgograd to Tsinghai
3 artilleries and 20 infantry moved from Belarus to Eastern Poland
1 artillery and 8 infantry moved from Bryansk to Western Ukraine
3 artilleries and 18 infantry moved from Ukraine to Bessarabia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Szechwan from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries and 18 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 mech_infantrys
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 3 artilleries and 20 infantry
Italians defend with 1 armour and 1 artillery
Russians win, taking Eastern Poland from Italians with 3 artilleries and 20 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - Russians
5 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Bessarabia
10 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
1 artillery moved from Norway to Finland
2 armour moved from Norway to Karelia
1 aaGun moved from Ukraine to Western Ukraine
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
4 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 armour, 1 artillery and 2 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Kweichow to Szechwan
1 transport moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Jehol to Szechwan
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 armour, 1 artillery and 2 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Kweichow to Szechwan
1 transport moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Jehol to Szechwan
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 3 artilleries and 3 infantry
AA guns fire in Shan State : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 cruiser in Shan State, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Shan State, round 1 : 1/7 hits
UK_Pacific roll dice for 1 aaGun, 3 artilleries and 3 infantry in Shan State, round 1 : 2/6 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 3 artilleries and 2 infantry in Shan State, round 2 : 2/5 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter and 2 tactical_bombers in Shan State, round 3 : 0/3 hits
UK_Pacific roll dice for 3 artilleries in Shan State, round 3 : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
UK_Pacific win with 3 artilleries remaining. Battle score for attacker is -41
Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 3 infantry
1 tactical_bomber owned by the Japanese retreated
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 1 : 5/8 hits
Chinese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Szechwan, round 1 : 0/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 bombers and 1 tactical_bomber moved from Szechwan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Production/PUs Summary :
Germans : 39 / 40
Russians : 36 / 48
Japanese : 64 / 69
Americans : 51 / 71
Chinese : 6 / 8
British : 39 / 78
UK_Pacific : 6 / 6
Italians : 13 / 16
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 artilleries and 2 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 transports moved from 109 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 destroyer
Americans win with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 transport
Japanese defend with 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 2 carriers owned by the Japanese
Americans win, taking 37 Sea Zone from Neutral with 2 carriers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 53
Casualties for Japanese: 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 destroyer and 3 submarines
Battle in Malaya
Battle in Sumatra
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Malaya change ownership: 1 harbour
bump
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Bulgaria to Romania
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Bulgaria to Romania
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
Airborne Attack Move - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Bulgaria to Romania
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
Airborne Attack Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
Production/PUs Summary :
Germans : 39 / 40
Russians : 36 / 48
Japanese : 54 / 69
Americans : 56 / 76
Chinese : 8 / 10
British : 40 / 45
UK_Pacific : 10 / 10
Italians : 11 / 3
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Dutch New Guinea to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 fighter
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 fighter moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 fighter moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
Airborne Attack Move - French
Combat - French
Battle in Tobruk
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Tobruk
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Alexandria to Egypt
Turn Complete - French
Oooops! I opened the wrong file from turn 7!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns moved from Queensland to South Australia
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Ukraine
Turn Complete - French
There, all better. It’s getting to be pretty hard times for the axis :-P
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
1 artillery moved from Poland to Germany
1 armour moved from Poland to Yugoslavia
2 armour moved from Romania to Bulgaria
2 artilleries moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 artillery moved from France to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Southern France
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
1 artillery moved from Poland to Germany
1 armour moved from Poland to Yugoslavia
2 armour moved from Romania to Bulgaria
2 artilleries moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 artillery moved from France to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Southern France
Non Combat Move - Germans
1 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Germany
1 armour and 1 infantry placed in Western Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
Production/PUs Summary :
Germans : 39 / 37
Russians : 36 / 48
Japanese : 50 / 69
Americans : 56 / 76
Chinese : 8 / 10
British : 40 / 45
UK_Pacific : 10 / 10
Italians : 11 / 3
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 20 infantry moved from Eastern Poland to Poland
1 artillery moved from Bessarabia to Romania
6 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Belarus to Romania
1 infantry moved from Baltic States to Poland
Combat - Russians
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 artillery and 3 infantry
1 artillery owned by the Russians retreated to Bessarabia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 3 artilleries and 21 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Poland
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
2 armour moved from Karelia to Baltic States
3 artilleries moved from Novgorod to Baltic States
1 aaGun and 5 infantry moved from Belarus to Baltic States
1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 2 artilleries and 11 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
10 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Samara
3 infantry moved from Karelia to Finland
3 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Tsinghai to Shensi
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 mech_infantry moved from Tsinghai to Shensi
Place Units - Russians
3 mech_infantrys placed in Russia
3 armour placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs