Assumed no scramble to Holland
Suprise Attack vs Variance. Axis vs Allies G. 40 No bid No tech
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Bulgaria to Romania
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Greater Southern Germany to Northern ItalyAirborne Attack Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Bulgaria to Romania
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Greater Southern Germany to Northern ItalyAirborne Attack Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs totalProduction/PUs Summary :
Germans : 39 / 40
Russians : 36 / 48
Japanese : 54 / 69
Americans : 56 / 76
Chinese : 8 / 10
British : 40 / 45
UK_Pacific : 10 / 10
Italians : 11 / 3
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Dutch New Guinea to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 fighterNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 fighter moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 fighter moved from Egypt to Tobruk
1 infantry moved from Alexandria to TobrukAirborne Attack Move - French
Combat - French
Battle in Tobruk
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Tobruk
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Alexandria to EgyptTurn Complete - French
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Oooops! I opened the wrong file from turn 7!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns moved from Queensland to South Australia
1 infantry moved from Tobruk to AlexandriaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to UkraineTurn Complete - French
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There, all better. It’s getting to be pretty hard times for the axis :-P
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 artillery moved from Poland to Germany
1 armour moved from Poland to Yugoslavia
2 armour moved from Romania to Bulgaria
2 artilleries moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 artillery moved from France to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 artillery moved from Poland to Germany
1 armour moved from Poland to Yugoslavia
2 armour moved from Romania to Bulgaria
2 artilleries moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 artillery moved from France to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Southern FranceNon Combat Move - Germans
1 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern GermanyPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Germany
1 armour and 1 infantry placed in Western Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs totalProduction/PUs Summary :
Germans : 39 / 37
Russians : 36 / 48
Japanese : 50 / 69
Americans : 56 / 76
Chinese : 8 / 10
British : 40 / 45
UK_Pacific : 10 / 10
Italians : 11 / 3
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 20 infantry moved from Eastern Poland to Poland
1 artillery moved from Bessarabia to Romania
6 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Belarus to Romania
1 infantry moved from Baltic States to PolandCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 artillery and 3 infantry
1 artillery owned by the Russians retreated to Bessarabia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 3 artilleries and 21 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Poland
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
2 armour moved from Karelia to Baltic States
3 artilleries moved from Novgorod to Baltic States
1 aaGun and 5 infantry moved from Belarus to Baltic States
1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 2 artilleries and 11 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
10 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Samara
3 infantry moved from Karelia to Finland
3 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Tsinghai to Shensi
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 mech_infantry moved from Tsinghai to ShensiPlace Units - Russians
3 mech_infantrys placed in Russia
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
I put a russian in hopei.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 bomber and 1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Kweichow
1 armour moved from Anhwe to Hopei
2 mech_infantrys moved from Anhwe to Chahar
1 tactical_bomber moved from 6 Sea Zone to Chahar
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 bomber and 1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Kweichow
1 armour moved from Anhwe to Hopei
2 mech_infantrys moved from Anhwe to Chahar
1 tactical_bomber moved from 6 Sea Zone to Chahar
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 3 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 4 mech_infantrys; Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 5/10 hits
Chinese roll dice for 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys in Shensi, round 1 : 5/10 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians , 3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Shensi, round 2 : 2/5 hits
2 armour owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Shensi
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 3 : 2/3 hits
1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
retreated to Shensi
Chinese win with 1 armour and 1 fighter remaining. Battle score for attacker is -21
Casualties for Japanese: 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 infantry and 4 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from 41 Sea Zone to Yunnan
1 tactical_bomber moved from Chahar to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Shensi to Kwangtung
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,6,6,6,4,6,2,3
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs totalProduction/PUs Summary :
Germans : 37 / 37
Russians : 37 / 47
Japanese : 55 / 53
Americans : 56 / 76
Chinese : 5 / 10
British : 40 / 45
UK_Pacific : 9 / 10
Italians : 11 / 3
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 1 bomber, 5 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 92 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 4 fighters
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Americans win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Greece
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery and 2 infantry
Americans win, taking Greece from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 36 Sea Zone to Burma
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 101 Sea Zone to 64 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
5 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 artilleries moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan StateCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Germany causes 6 damage total.
Battle in Shan State
British attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from Germany to Poland
2 fighters moved from 112 Sea Zone to Poland
1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Alexandria to Egypt
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 aaGuns and 10 infantry moved from India to Burma
2 fighters moved from Shan State to Burma
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 89 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 42 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs -
U.K. Pacific up
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry