@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Amur to Manchuria
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
2 bombers moved from Kiangsu to French Indo China
1 tactical_bomber moved from Kiangsu to Kwangtung
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 harbour
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 1 : 0/1 hits
1 artillery owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in French Indo China
Japanese attack with 1 armour and 2 bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 bombers in French Indo China, round 1 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 41 / 41
Americans : 54 / 83
Chinese : 6 / 13
British : 38 / 42
UK_Pacific : 19 / 29
Italians : 9 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
Scramble in SZ112?
Bump.
Bump.
Bump.
Send them up
I’m going to have to change my buy, I have a Naval Base here but it has been so long since I made the buy I can’t remember where I was supposed to place it. I don’t even see any territories that were likely candidates.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Scotland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Caroline Islands
Battle in 112 Sea Zone
Americans attack with 3 bombers and 2 fighters
Germans defend with 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 3 bombers and 2 fighters in 112 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers and 1 fighter in 112 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers in 112 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans lost in 112 Sea Zone
Americans roll dice for 2 bombers in 112 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Germans , 1 bomber owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 2 bombers and 2 fighters
Battle in 119 Sea Zone
Americans attack with 1 carrier, 1 cruiser and 3 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser and 3 destroyers in 119 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 carrier, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 transport moved from 109 Sea Zone to 119 Sea Zone
1 transport moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 101 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 harbour placed in Mexico
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 harbour
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 submarine
EDIT: Changing PUs for Americans from 79 to 80
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 41 / 41
Americans : 54 / 80
Chinese : 6 / 13
British : 38 / 42
UK_Pacific : 19 / 29
Italians : 9 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.296
Median : 5.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.667
Median : 5.000
Variance : 2.471
Standard Deviation : 1.572
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 41 / 41
Americans : 54 / 80
Chinese : 6 / 12
British : 38 / 42
UK_Pacific : 19 / 29
Italians : 9 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.296
Median : 5.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.667
Median : 5.000
Variance : 2.471
Standard Deviation : 1.572
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 1 mech_infantry moved from Shensi to Anhwe
Chinese take Hopei from Japanese
Chinese take Anhwe from Japanese
1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kweichow
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Rostov to Bessarabia
Combat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bessarabia
British attack with 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 mech_infantrys in Bessarabia, round 1 : 1/2 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Bessarabia
British roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Bessarabia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 infantry and 1 mech_infantry in French Indo China, round 1 : 0/3 hits
Japanese roll dice for 1 armour in French Indo China, round 1 : 0/1 hits
British roll dice for 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Kweichow to Yunnan
2 artilleries and 7 infantry moved from Burma to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
7 infantry moved from India to Burma
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Tunisia
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 destroyer and 1 submarine placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 33 / 41
Americans : 54 / 80
Chinese : 12 / 12
British : 38 / 43
UK_Pacific : 21 / 0
Italians : 9 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.582
Median : 3.000
Variance : 1.537
Standard Deviation : 1.240
Total rolls : 55
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 2.611
Median : 2.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18
Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.667
Median : 5.000
Variance : 2.471
Standard Deviation : 1.572
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
2 artilleries and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 7 infantry
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 33 / 41
Americans : 54 / 80
Chinese : 12 / 12
British : 38 / 43
UK_Pacific : 21 / 21
Italians : 9 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.582
Median : 3.000
Variance : 1.537
Standard Deviation : 1.240
Total rolls : 55
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 2.611
Median : 2.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18
Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.667
Median : 5.000
Variance : 2.471
Standard Deviation : 1.572
Total rolls : 18
I forgot to NCM two UK ships, please use this file.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,6,4,1,5,2,2
Italians collect 1 PU (8 lost to blockades); end with 1 PU total
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 33 / 41
Americans : 54 / 80
Chinese : 12 / 12
British : 38 / 43
UK_Pacific : 21 / 21
Italians : 9 / 1
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries moved from Celebes to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Kamikazes in SZ35?
No Kami’s yet
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries moved from Celebes to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Hainan
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Hainan from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 infantry and 2 transports
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 2 transports
EDIT: Adding units owned by ANZAC to Hainan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 33 / 41
Americans : 54 / 80
Chinese : 12 / 12
British : 38 / 43
UK_Pacific : 21 / 21
Italians : 9 / 1
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 50
Japanese : 33 / 41
Americans : 54 / 80
Chinese : 12 / 12
British : 38 / 43
UK_Pacific : 21 / 21
Italians : 9 / 1
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Denmark
1 armour moved from Denmark to Western Germany
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery and 3 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Poland to Baltic States