@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour, 1 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Siam to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 carrier and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Tsinghai to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour, 1 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Siam to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 carrier and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Tsinghai to Kazakhstan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 3 artilleries and 12 infantry
AA guns fire in Yunnan : 1/6 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 : 8/16 hits
Chinese roll dice for 2 aaGuns, 3 artilleries and 12 infantry in Yunnan, round 1 : 2/15 hits
6 infantry owned by the British , 2 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 7/14 hits
Chinese roll dice for 3 artilleries and 6 infantry in Yunnan, round 2 : 4/9 hits
6 infantry owned by the British , 2 infantry owned by the Japanese , 1 artillery owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Yunnan, round 3 : 6/10 hits
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
1 armour owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 3 artilleries and 12 infantry
Non Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
1 bomber, 2 fighters and 4 tactical_bombers moved from Yunnan to Kiangsi
1 bomber moved from Yunnan to Kiangsi
Place Units - Japanese
2 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Production/PUs Summary :
Germans : 47 / 61
Russians : 36 / 41
Japanese : 47 / 47
Americans : 50 / 67
Chinese : 0 / 4
British : 36 / 38
UK_Pacific : 18 / 21
Italians : 12 / 13
ANZAC : 13 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Amur to Kiangsu
3 bombers moved from Amur to Japan
SBR Intercept in Japan?
Yes send them up to scramble
Had a long weekend of tabletop Globals, sorry for not posting
S.A.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Production/PUs Summary :
Germans : 47 / 61
Russians : 36 / 41
Japanese : 47 / 47
Americans : 50 / 71
Chinese : 0 / 4
British : 36 / 38
UK_Pacific : 18 / 21
Italians : 12 / 13
ANZAC : 13 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.286
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Shan State to French Indo China
3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Scotland
British attack with 1 artillery and 4 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery and 4 infantry in Scotland, round 1 : 0/5 hits
Germans roll dice for 2 infantry in Scotland, round 1 : 0/2 hits
British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 artillery and 3 infantry in Scotland, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Scotland, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 artillery and 2 infantry in Scotland, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Battle in Siam
Battle in Yunnan
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 1/6 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Kwangtung from Japanese, taking Siam from Japanese, taking Yunnan from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Kazakhstan, round 1 : 1/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kazakhstan
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries in Kazakhstan, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Non Combat Move - British
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Kazakhstan to Persia
1 bomber moved from Kazakhstan to Trans-Jordan
1 aaGun moved from Burma to Yunnan
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
Place Units - British
1 carrier, 1 cruiser and 1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Production/PUs Summary :
Germans : 45 / 61
Russians : 37 / 41
Japanese : 39 / 47
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 24 / 0
Italians : 12 / 13
ANZAC : 13 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 3 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.733
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 60
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
British Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 4.062
Median : 4.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 32
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in Kwangtung change ownership: 1 harbour
Production/PUs Summary :
Germans : 45 / 61
Russians : 37 / 41
Japanese : 39 / 47
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 24 / 29
Italians : 12 / 13
ANZAC : 13 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 3 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.733
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 60
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
British Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 4.062
Median : 4.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 32
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 5 artilleries and 4 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Romania, round 1 : 3/7 hits
Russians roll dice for 5 artilleries and 4 infantry in Romania, round 1 : 6/9 hits
3 infantry owned by the Russians , 1 artillery owned by the Italians , 2 armour owned by the Italians and 3 infantry owned by the Italians lost in Romania
retreated to Romania
Russians win, taking 97 Sea Zone from British with 5 artilleries and 1 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour, 1 artillery and 3 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Production/PUs Summary :
Germans : 45 / 61
Russians : 37 / 41
Japanese : 39 / 47
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 13 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Those Italians really showed what they were made of….The Russians knocked the corn bread stuffing out of em!
S.A.
Yeap, there will be plenty of Hero of the Soviet Union
medals all `round!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Non Combat Move - ANZAC
2 destroyers moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from New Guinea to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 45 / 61
Russians : 37 / 41
Japanese : 39 / 47
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.357
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 61
Russians : 37 / 41
Japanese : 39 / 47
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.357
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 armour moved from Yugoslavia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Baltic States
2 artilleries moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
2 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to Denmark
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 armour moved from Yugoslavia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Baltic States
2 artilleries moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
2 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to Denmark
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Germans attack with 2 armour, 1 artillery and 6 infantry
Russians defend with 5 artilleries and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 6 infantry in Romania, round 1 : 2/9 hits
Russians roll dice for 5 artilleries and 1 infantry in Romania, round 1 : 4/6 hits
1 infantry owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Romania, round 2 : 2/5 hits
Russians roll dice for 4 artilleries in Romania, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Romania
Germans roll dice for 2 armour and 1 artillery in Romania, round 3 : 2/3 hits
Russians roll dice for 2 artilleries in Romania, round 3 : 2/2 hits
1 armour owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for Russians: 5 artilleries and 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Germans
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 bomber moved from United Kingdom to Southern France
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Western Germany
2 infantry placed in Southern France
1 artillery and 5 infantry placed in Germany
1 armour placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 50 / 55
Russians : 32 / 41
Japanese : 39 / 47
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 bomber, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Novgorod to Karelia
Russians take Karelia from Germans
3 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Western Ukraine to Romania
1 artillery moved from Bessarabia to Romania
1 fighter moved from Belarus to Romania
1 tactical_bomber moved from Belarus to Romania
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Belarus to Novosibirsk
1 tactical_bomber moved from Belarus to Archangel
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Archangel
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 armour
AA guns fire in Romania : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 1 : 1/4 hits
Germans roll dice for 1 aaGun and 1 armour in Romania, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Romania
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Romania, round 2 : 1/3 hits
Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 118 Sea Zone
2 aaGuns moved from Belarus to Novgorod
9 infantry moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Western Ukraine
5 artilleries and 1 infantry moved from Russia to Bryansk
1 fighter moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 tactical_bomber moved from Archangel to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 bomber, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Production/PUs Summary :
Germans : 45 / 55
Russians : 39 / 45
Japanese : 38 / 47
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 24 / 29
Italians : 11 / 12
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.684
Median : 3.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.769
Median : 3.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
2 bombers moved from Kiangsi to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
2 bombers moved from Kiangsi to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer; British defend with 1 transport
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 1 : 3/5 hits
ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 harbour
Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/4 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 1 : 0/1 hits
1 artillery owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 bombers moved from 20 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Production/PUs Summary :
Germans : 45 / 55
Russians : 39 / 45
Japanese : 41 / 42
Americans : 50 / 71
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 21 / 29
Italians : 11 / 12
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0