yeah that’s one of my weaknesses, when i lose games it’s often because i like to change the script and experiment. has anyone tried an G1? i experimented with G1s a lot in bm for a period, even against strong players like adam. didn’t find it as feasible but made for interesting, off script games. let’s see how it plays out in ptv.
13L G40 Boldfresh vs. Infrastructure (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
1 cruiser moved from 87 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
8 armour, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from 97 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 4 artilleries, 11 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 4 artilleries, 11 infantry and 13 mech_infantrys in Bryansk, round 1 : 10/36 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 4 artilleries, 11 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 artillery in Novgorod, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bessarabia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 1 : 0/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Bessarabia to Western Germany
3 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to Western Germany
2 aaGuns moved from Belarus to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 fighter moved from Western Germany to Norway
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in France
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
1 artillery, 1 infantry and 7 mech_infantrys placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
1 artillery and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Romania : 1 armour
Germany : 1 artillery, 1 factory_major and 7 mech_infantrys
Norway : 1 fighter, 9 infantry and 1 mech_infantry
Southern Italy : 1 fighter
Belarus : 1 flag
Baltic States : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Bryansk : 1 flag, 2 aaGuns, 8 armour, 4 artilleries, 11 infantry and 13 mech_infantrys
Eastern Poland : 1 flag, 7 mech_infantrys
Bessarabia : 1 flag, 3 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 33 / 49
Japanese : 55 / 62
Americans : 53 / 74
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 19 / 20
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 20 times
6 was rolled 6 times
Average roll : 3.542
Median : 4.000
Variance : 1.606
Standard Deviation : 1.267
Total rolls : 72Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 2 times
Average roll : 3.173
Median : 3.000
Variance : 1.451
Standard Deviation : 1.205
Total rolls : 52Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 1 : 4/8 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
3 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Egypt to Iraq
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 5 infantry moved from Yenisey to Timguska
2 aaGuns, 1 artillery and 8 infantry moved from Finland to KareliaPlace Units - Russians
4 armour, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Kwangsi to India
1 fighter moved from 41 Sea Zone to India
2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
2 fighters moved from Kwangsi to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters moved from 6 Sea Zone to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Japan to Chahar
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone -
intercept calcutta?
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no inter
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J4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Kwangsi to India
1 fighter moved from 41 Sea Zone to India
2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
2 fighters moved from Kwangsi to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters moved from 6 Sea Zone to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Japan to Chahar
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Chahar, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 2/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Japanese roll dice for 2 fighters in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from India to Burma
2 fighters moved from Burma to 41 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
2 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Burma to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 bomber moved from India to Kwangsi
2 fighters moved from Chahar to Jehol
2 fighters moved from 25 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
9 infantry moved from Korea to ManchuriaPlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 factory_minor placed in Shantung
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 41 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Morocco
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 1 : 2/3 hits
Italians roll dice for 1 armour in Morocco, round 1 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
2 fighters owned by the Japanese forced to land in SumatraNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Queensland
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Morocco to Tobruk
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Central United States
2 destroyers and 1 transport placed in 10 Sea Zone
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from Egypt to Russia
1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Eastern Persia to West India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to Tobruk
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in Quebec
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
Made a huge mistake not finishing off that carr and tran. Â Saw it too late. Â Really dumb of me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Cyprus, round 1 : 1/3 hits
British roll dice for 2 infantry in Cyprus, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians roll dice for 1 fighter and 1 infantry in Cyprus, round 2 : 1/2 hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Cyprus to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Romania to Eastern Poland
2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to FrancePlace Units - Italians
1 infantry placed in Northern Italy
2 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 2 artilleries and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Eastern Poland : 1 armour and 3 infantry
99 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 55
Russians : 35 / 49
Japanese : 52 / 63
Americans : 54 / 74
Chinese : 7 / 9
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 18 / 17
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 carrier and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in JavaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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G5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 aaGuns, 5 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 8 infantry moved from Karelia to Novgorod
Russians take Novgorod from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Caucasus to Rostov
1 armour moved from Iraq to Caucasus
6 infantry moved from Novosibirsk to Samara
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Karelia to Novgorod
1 mech_infantry moved from Tobruk to EgyptPlace Units - Russians
2 aaGuns, 5 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
pretty big aa roll coming up on G6 eh?
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ayuh!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Jehol to Hopei
1 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
2 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Borneo
1 fighter moved from Shan State to Borneo
1 tactical_bomber moved from Kwangsi to Borneo
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Burma, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Burma to Shan State
2 artilleries moved from Shan State to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
4 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Jehol
1 aaGun moved from Kweichow to Hunan
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
3 transports moved from 36 Sea Zone to 19 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to French Indo China
2 tactical_bombers moved from 41 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 bomber moved from Borneo to Kwangsi
2 fighters moved from Hopei to Jehol
7 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
7 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
6 infantry placed in Japan
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 1 bomber
Korea : 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 2 fighters, 7 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Szechwan : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery, 2 infantry and 4 tactical_bombers
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 carrier and 1 destroyer
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 5 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 50
Russians : 37 / 46
Japanese : 55 / 55
Americans : 54 / 74
Chinese : 5 / 9
British : 31 / 36
UK_Pacific : 5 / 10
Italians : 18 / 17
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





