13L G40 Boldfresh vs. Infrastructure (Allies +9)


  • its doing subs first for sneak attacks as there are no destroyers.

  • '12

    Oh lose sub

  • '12

    Sub still fires back though


  • yes, yes it does…
    :|


  • your sub missed, I got 2 hits with air. ool?

  • '12

    Tip acc lose ftr


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British

    Non Combat Move - British
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Ukraine
                1 armour moved from Kazakhstan to Volgograd
                1 aaGun, 3 artilleries and 8 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                6 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 artilleries and 12 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                1 transport moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Union of South Africa
                British undo move 3.
                1 fighter placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • '12

    I8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                3 mech_infantrys moved from Southern France to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                2 bombers moved from Greece to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                1 fighter moved from Western Germany to Sweden
                1 bomber moved from Western Germany to Sweden
                1 bomber moved from Western Germany to 104 Sea Zone
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Sweden
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
                4 infantry moved from 114 Sea Zone to Sweden
                1 mech_infantry moved from Baltic States to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                8 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 8 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 infantry and 1 mech_infantry in Eastern Poland, round 1 :  2/9 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sweden
                    Germans attack with 1 bomber, 1 fighter and 6 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Sweden, round 1 :  3/8 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  1/6 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Sweden, round 2 :  1/7 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Sweden, round 3 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Sweden, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Sweden, round 4 :  0/5 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Sweden
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Sweden, round 5 :  1/4 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Gibraltar
                    Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 aaGun and 3 infantry
                        AA guns fire in Gibraltar :  1/3 hits
                        1 fighter owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Gibraltar, round 1 :  3/6 hits
                        British roll dice for 1 aaGun and 3 infantry in Gibraltar, round 1 :  1/3 hits
                        1 aaGun owned by the Americans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter and 2 mech_infantrys
                    Casualties for Americans: 1 aaGun and 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Gibraltar to Spain
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Sweden to 110 Sea Zone
                2 bombers moved from 104 Sea Zone to Spain
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Sweden to Western Germany
                5 infantry moved from Novgorod to Archangel
                2 artilleries and 5 mech_infantrys moved from Vologda to Russia
                1 tactical_bomber moved from 104 Sea Zone to Spain
                4 aaGuns moved from Normandy Bordeaux to Spain
                6 infantry moved from Southern France to Spain
                1 fighter moved from Greece to 110 Sea Zone
                5 mech_infantrys moved from Southern Italy to Yugoslavia

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Russia
                3 infantry placed in Greece
                1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 mech_infantry
        Archangel : 1 flag, 6 infantry
        Eastern Poland : 1 flag, 7 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 8 mech_infantrys
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 2 submarines
        104 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        92 Sea Zone : 1 tactical_bomber
        114 Sea Zone : 3 transports
        Sweden : 1 flag, 1 infantry
        Yugoslavia : 5 mech_infantrys
        Spain : 4 aaGuns, 4 bombers, 6 infantry and 1 tactical_bomber
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser and 2 fighters

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 21 / 0
        Japanese : 47 / 56
        Americans : 67 / 87
        Chinese : 4 / 5
        British : 32 / 32
        UK_Pacific : 10 / 10
        Italians : 17 / 17
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 13 times
            Average roll : 3.422
            Median : 3.000
            Variance : 0.110
            Standard Deviation : 0.331
            Total rolls : 83

    Null / Other
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.527
            Median : 4.000
            Variance : 0.574
            Standard Deviation : 0.758
            Total rolls : 55

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_True Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.769
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '12

    wow, those ground defenses were somethin else!


  • the swedes are dangerous peoples.  that aa shot in gibraltar was timely and lucky, I thought you were going to take out my fleet, I guess sweden couldn’t have happened then though…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Samara
                1 armour moved from Kazakhstan to Volgograd
                1 infantry moved from Kansu to Tsinghai
                1 aaGun and 10 infantry moved from Ulaanbaatar to Amur

    Turn Complete - Russians

  • '12

    J9


  • luck is not your lady right now…

  • '12

    dude, i have been having bad luck like this in A&A for YEARS…  :|

    i mean, this is TYPICAL.  :lol:

  • '12

    a complete whiff with 3 bombers?  3% chance…  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour moved from Ukraine to Romania
                      Americans take Romania from Germans
                1 bomber moved from Volgograd to Greece
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Strategic bombing raid in Greece
                        AA guns fire in Greece :  0/1 hits
                    Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Greece causes 4 damage total.
                Battle in Gibraltar
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 fighter and 2 infantry in Gibraltar, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Gibraltar, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Shan State
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 44 Sea Zone to Java
                1 fighter moved from Queensland to 39 Sea Zone
                1 tactical_bomber moved from Shan State to 39 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
                2 infantry moved from 51 Sea Zone to Samoa
                2 fighters moved from Eastern United States to Morocco
                1 fighter moved from Gibraltar to Morocco
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                2 infantry moved from 65 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                3 infantry moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Tunisia to Libya
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Egypt to Saudi Arabia
                      Americans take Saudi Arabia from Neutral_True
                1 infantry moved from Iraq to Turkey
                      Americans take Turkey from Neutral_True
                1 mech_infantry moved from Trans-Jordan to Turkey
                1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Greece to Egypt
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                1 armour moved from Morocco to Rio de Oro
                      Americans take Rio de Oro from Neutral_True
                1 armour moved from Rio de Oro to Morocco
                1 mech_infantry moved from Morocco to Tunisia
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

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