Oh you’re right. Delete the mech in Egypt.
13L G40 Boldfresh vs. Infrastructure (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :29
Purchase Units - ANZAC
ANZAC buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea ZoneCombat - ANZAC
Battle in Iwo JimaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 carrier, 7 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from 76 Sea Zone to Egypt
1 fighter moved from Iraq to Ukraine
1 fighter moved from Sikang to Ukraine
1 artillery moved from Burma to India
1 artillery moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :29
Combat Move - French
Non Combat Move - French
Turn Complete - French
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your destroyers in 112 will probably hit me 3 times, let’s see :lol:
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scramble and intercept choices needed
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no scramblorino anywhere.
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good choice :lol:
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how big are those german aircraft losses now?
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G30
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EDIT
now i bet you wouldn’t be interested in giving me back the 2 german bombers and several fighters you have miraculously shot down over the last 10 or so rounds would you? :wink:
cheers
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Yeah, I’m beating you with luck, no question. I’m getting beaten by luck in the majority of my other games. I guess you drew the short straw!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :30
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Western Germany to United Kingdom
6 fighters moved from Spain to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Spain to 109 Sea Zone
4 fighters moved from Southern France to 110 Sea Zone
28 mech_infantrys moved from Greece to Romania
3 mech_infantrys moved from Yugoslavia to Romania
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
3 fighters moved from Southern France to 91 Sea Zone
4 fighters moved from Spain to 91 Sea Zone
1 tactical_bomber moved from Spain to 91 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in 110 Sea Zone
Germans attack with 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer and 3 transports
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 1 : 5/8 hits
Americans roll dice for 1 destroyer and 4 transports in 109 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 destroyer owned by the Americans , 3 transports owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 3 transports
Battle in 91 Sea Zone
Germans attack with 7 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 7 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 : 3/8 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Romania
Germans attack with 31 mech_infantrys
Americans defend with 4 infantry
Germans roll dice for 31 mech_infantrys in Romania, round 1 : 3/31 hits
Americans roll dice for 4 infantry in Romania, round 1 : 1/4 hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 30 mech_infantrys in Romania, round 2 : 4/30 hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 30 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 armour moved from Yugoslavia to Germany
9 artilleries moved from Greater Southern Germany to Germany
1 fighter moved from 104 Sea Zone to Spain
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Spain
4 fighters and 4 tactical_bombers moved from 109 Sea Zone to Spain
2 bombers moved from United Kingdom to Normandy Bordeaux
6 fighters moved from United Kingdom to Normandy Bordeaux
4 infantry moved from Northern Italy to Western Germany
1 aaGun and 43 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
6 mech_infantrys moved from Southern France to Gibraltar
2 aaGuns moved from Spain to Gibraltar
7 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
2 tactical_bombers moved from 110 Sea Zone to Spain
1 tactical_bomber moved from 104 Sea Zone to Spain
1 aaGun moved from Southern France to Spain
1 mech_infantry moved from Vologda to Novgorod
1 artillery and 21 infantry moved from Vologda to Russia
7 mech_infantrys moved from Urals to RussiaPlace Units - Germans
1 infantry placed in Western Germany
10 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 fighters
EDIT: Adding units owned by Germans to Spain: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :30
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Bessarabia to Eastern Poland
2 aaGuns moved from Bessarabia to UkraineTurn Complete - Russians
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intercept london?
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all 5
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J30
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hold on, gonna edit.
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HERE is your EDIT
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scramiberia
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looks like you finally got the idea…. :lol:
no scramblerino
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it’s a very good thing the dice have been your friend all game long… but they have one more chance to be my friend and if they are friendly enough, we might just have a new game on our hands.