I suppose Germany could have taken Greece but it isn’t ideal.
13L G40 Boldfresh vs. Infrastructure (Allies +9)
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@Infrastructure:
that was not a good attack for you to make, it was a mistake in fact.� and i was the one who paid for your mistake.� i HATE that.
I disagree here. a 50/50 battle when you are making double your opponents income is a good idea. Did I miss something?
don’t worry about it, i’m over the frustration.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :28
Purchase Units - Italians
Italians repair 2 damage on 2 factory_minors; Remaining resources: 25 PUs;
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Spain to TurkeyCombat - Italians
Strategic bombing raid in Turkey
AA guns fire in Turkey : 0/1 hits
Bombing raid in Turkey rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Turkey causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Turkey to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
5 infantry moved from Southern France to Spain
2 aaGuns, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Gibraltar to SpainPlace Units - Italians
2 infantry placed in Southern Italy
1 fighter placed in Spain
1 destroyer placed in 104 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
104 Sea Zone : 1 destroyer
Greece : 2 aaGuns, 1 bomber, 25 infantry and 3 mech_infantrys
97 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
Yugoslavia : 1 flag
Spain : 1 flag, 5 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 50 / 69
Russians : 11 / 0
Japanese : 13 / 10
Americans : 91 / 116
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 23 / 28
Italians : 17 / 28
ANZAC : 13 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :28
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 fighter moved from Kiangsi to Sikang
1 fighter moved from India to Iraq
1 artillery moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 7 destroyers, 2 fighters and 6 submarines moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :28
Combat Move - French
Non Combat Move - French
Turn Complete - French
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G29.
have you played a 30+ rounder yet?
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1 minor edit coming.
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here is the EDIT
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in case the map doesn’t open, the only edit was putting the tac that was in southern italy in southern france instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :29
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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J29
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you’re still hittin me hard. glad i decided against some riskier attacks, smart move by me no doubt. :roll:
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any iberian shenenigans?
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Can u post the text?
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@Infrastructure:
any iberian shenenigans?
scramble 2 japanese and the italian ftr into z93
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3aircraft hits only for me in SZ93… keep the dest or 1 of the ftrs?
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keep japanese ftr
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sorry make that the italian ftr
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just a second - let me think a minute.
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keep the italian ftr
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IF there was any justice i would put up a 4 hit round 1
defense. :-D