Decided I could just go ahead with Bryansk since it was one round. If you want to lose an AA instead of an inf you can edit on your turn. But still need the decision on teh sub.
13L G40 Boldfresh vs. Infrastructure (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans repair 4 damage on 4 airfields; Remaining resources: 97 PUs;
Americans buy 2 fighters, 12 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 infantry moved from Ukraine to Bessarabia
6 armour moved from Bryansk to Eastern Poland
2 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 bomber moved from Turkey to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 91 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in Bessarabia
Americans attack with 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 infantry in Bessarabia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Americans win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Battle in 91 Sea Zone
Americans attack with 2 bombers, 2 destroyers, 3 fighters and 2 submarines
Germans defend with 1 destroyer and 4 fighters; Italians defend with 1 carrier, 1 fighter and 1 transport
Americans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 2 bombers, 2 destroyers and 3 fighters in 91 Sea Zone, round 1 : 3/7 hits
Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 1 transport in 91 Sea Zone, round 1 : 5/7 hits
1 carrier owned by the Italians , 2 submarines owned by the Americans , 1 fighter owned by the Americans , 2 destroyers owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 4 fighters and 1 transport in 91 Sea Zone, round 2 : 3/4 hits
1 fighter owned by the Americans , 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Germans win, taking Soviet Far East from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for Italians: 1 carrier
Casualties for Americans: 2 bombers, 2 destroyers, 2 fighters and 2 submarines
Battle in Smolensk
Americans attack with 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Americans win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Americans attack with 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Belarus
Americans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Americans win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Americans attack with 6 armour
Germans defend with 2 infantry
Americans roll dice for 6 armour in Eastern Poland, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 2/2 hits
2 infantry owned by the Germans and 2 armour owned by the Americans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 4 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour
Battle in Philippines
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Philippines, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Iwo Jima
Moving scrambled unit from 91 Sea Zone back to originating territory: Spain
Moving scrambled unit from 91 Sea Zone back to originating territory: SpainNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to Central America
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 91 Sea Zone to Rio de Oro
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Iraq to Turkey
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Ukraine
6 infantry moved from Bryansk to Western UkrainePlace Units - Americans
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Turkey
3 infantry placed in Saudi Arabia
5 submarines placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Morocco to 92 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Egypt to 92 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from GermansCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 92 Sea Zone, round 1 : 4/9 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Burma to Yunnan
1 artillery, 6 infantry and 1 mech_infantry moved from India to Burma
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 7 infantry moved from Iraq to Turkey
6 infantry moved from Turkey to Caucasus
1 armour moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Eastern Poland
1 armour and 6 mech_infantrys moved from Bryansk to Eastern Poland
1 artillery and 9 infantry moved from Rostov to Ukraine
1 aaGun, 1 artillery and 8 infantry moved from Caucasus to Rostov
5 artilleries and 26 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Rostov
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 92 Sea Zone to Rio de Oro
3 fighters moved from 92 Sea Zone to MoroccoPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry -
ok.
Before you start italy, you can make the italian ftr a german 1 if you like on spain. Â
i didnt scramsz92, if you want me to reroll i will, but seemed obvious.:wink:
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@Infrastructure:
ok.
Before you start italy, you can make the italian ftr a german 1 if you like on spain. �
i didnt scramsz92, if you want me to reroll i will, but seemed obvious.:wink:
you did everything right. this is one is really fun, never seen this scenario before.
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probably a big mistake bringing my fleet over…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to BrazilCombat - Italians
Battle in BrazilNon Combat Move - Italians
2 aaGuns and 2 infantry moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Spain to Southern France
1 mech_infantry moved from Southern France to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
2 carriers moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Spain to 109 Sea ZonePlace Units - Italians
2 submarines placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Portugal : 1 flag
125 Sea Zone : 1 flag
85 Sea Zone : 1 transport
109 Sea Zone : 2 carriers and 1 fighter
Greece : 2 infantry
97 Sea Zone : 2 submarines
Brazil : 1 flag, 2 infantry
Yugoslavia : 1 flag, 1 infantry and 3 mech_infantrys
Spain : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 11 / 0
Japanese : 44 / 50
Americans : 82 / 109
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 15 / 15
Italians : 20 / 26
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 52 Sea Zone
1 bomber moved from 52 Sea Zone to 85 Sea ZoneCombat - ANZAC
Battle in 85 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 85 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - ANZAC
1 bomber moved from 85 Sea Zone to Argentina
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
1 artillery moved from 66 Sea Zone to Argentina
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Java to 42 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 3 infantry moved from 39 Sea Zone to India
1 aaGun and 1 infantry moved from India to Burma
1 destroyer moved from 42 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
ANZAC undo move 1.
1 submarine placed in 54 Sea Zone
1 infantry placed in New South Wales
1 armour placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 13 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Archangel to Belarus
2 artilleries and 39 infantry moved from Russia to Smolensk
5 mech_infantrys moved from Russia to Novosibirsk
4 bombers moved from Southern Italy to 98 Sea Zone -
z98?
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no scram.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 13 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Archangel to Belarus
2 artilleries and 39 infantry moved from Russia to Smolensk
5 mech_infantrys moved from Russia to Novosibirsk
4 bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 6 infantry and 3 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 6 infantry and 3 mech_infantrys in Belarus, round 1 : 2/9 hits
Americans roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Belarus
Germans win, taking Belarus from Americans with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 39 infantry
Americans defend with 3 infantry
Germans roll dice for 2 artilleries and 39 infantry in Smolensk, round 1 : 6/41 hits
Americans roll dice for 3 infantry in Smolensk, round 1 : 2/3 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Smolensk
Germans win, taking Smolensk from Americans with 2 artilleries and 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Novosibirsk
Germans attack with 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 mech_infantrys in Novosibirsk, round 1 : 1/5 hits
British roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from British with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 destroyer
Germans roll dice for 4 bombers in 98 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
4 bombers moved from 98 Sea Zone to Greece
2 fighters moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Spain to Southern Italy
1 bomber moved from Spain to Greece
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
3 aaGuns moved from Southern France to Northern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Russia to Belarus
2 aaGuns moved from Russia to Smolensk
1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Western Germany to Southern Italy
3 transports moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy BordeauxPlace Units - Germans
1 fighter placed in Greece
1 submarine placed in 99 Sea Zone
1 submarine placed in 97 Sea Zone
1 fighter and 4 infantry placed in Western Germany
9 infantry placed in Germany
1 artillery placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 2.
1 submarine placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Normandy Bordeaux : 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Poland : 1 infantry
Germany : 2 artilleries, 1 factory_major and 12 infantry
Northern Italy : 3 aaGuns
Southern Italy : 2 fighters
Belarus : 1 flag, 4 infantry and 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Novosibirsk : 1 flag, 5 mech_infantrys
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 aaGuns, 2 artilleries and 37 infantry
112 Sea Zone : 3 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 2 armour, 5 bombers, 1 factory_minor, 3 fighters, 19 infantry, 13 mech_infantrys and 1 tactical_bomber
97 Sea Zone : 2 submarines
Sweden : 1 flag
Yugoslavia : 2 mech_infantrys
Spain : 1 aaGun and 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 11 / 0
Japanese : 44 / 50
Americans : 80 / 109
Chinese : 4 / 5
British : 34 / 35
UK_Pacific : 15 / 15
Italians : 20 / 26
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 7 times
Average roll : 3.439
Median : 3.500
Variance : 0.492
Standard Deviation : 0.702
Total rolls : 66Germans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.542
Median : 4.000
Variance : 0.534
Standard Deviation : 0.731
Total rolls : 59British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Western Ukraine to Eastern PolandTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy 3 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
2 fighters and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Szechwan to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Yenisey to Kansu
1 armour moved from Timguska to Samara
3 artilleries and 1 infantry moved from Russia to SamaraCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 carrier and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier and 1 fighter in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 1 fighter in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 1 armour, 3 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 1 infantry in Samara, round 1 : 2/5 hits
Americans roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Samara
Japanese win, taking Samara from Americans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Kansu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 4 mech_infantrys in Kansu, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 4 mech_infantrys in Kansu, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 4 mech_infantrys in Kansu, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Japanese roll dice for 4 mech_infantrys in Kansu, round 5 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries and 1 harbour
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 artilleries in Philippines, round 1 : 2/2 hits
2 artilleries owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Philippines
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 artilleriesNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to French Indo China
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from Shan State to French Indo China
2 fighters moved from French Indo China to 36 Sea Zone
2 fighters moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Greece
1 fighter and 1 tactical_bomber moved from Russia to Germany
4 transports moved from 36 Sea Zone to 19 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 infantry moved from Shantung to Anhwe
1 armour moved from Yakut S.S.R. to TimguskaPlace Units - Japanese
1 tactical_bomber placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries placed in French Indo China
3 infantry placed in Shantung
1 artillery and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 3 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag, 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 12 infantry and 2 tactical_bombers
43 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 4 carriers, 3 destroyers, 7 fighters and 1 submarine
Dzavhan : 1 flag
25 Sea Zone : 1 carrier and 2 fighters
Central Mongolia : 1 flag
3 Sea Zone : 1 submarine
6 Sea Zone : 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Germany : 1 fighter and 1 tactical_bomber
Samara : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 1 infantry
Greece : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 56 / 71
Russians : 11 / 0
Japanese : 50 / 50
Americans : 79 / 109
Chinese : 0 / 5
British : 34 / 35
UK_Pacific : 14 / 15
Italians : 20 / 26
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.655
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 58Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.682
Median : 3.500
Variance : 0.512
Standard Deviation : 0.715
Total rolls : 44ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 3 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from Bessarabia to Romania
Americans take Romania from Germans
1 armour moved from Eastern Poland to Baltic States
Americans take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
Americans take Novgorod from GermansCombat - Americans
Non Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 infantry moved from Saudi Arabia to Iraq
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Iraq to Turkey
2 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Eastern Poland
6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Central America to Rio de Oro
2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
1 infantry moved from Volgograd to KazakhstanPlace Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Ukraine
Americans undo move 4.
3 infantry placed in Ukraine
2 artilleries and 1 fighter placed in Turkey
1 artillery and 2 infantry placed in Volgograd
Americans undo move 4.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Saudi ArabiaTurn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
sz109ool; I got 2 hits total.
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lose an acc