13L G40 Boldfresh vs. Infrastructure (Allies +9)

  • '12

    also, send the 2 bombers to greece.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Tsinghai to Kazakhstan

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 6 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                6 infantry moved from Kazakhstan to Volgograd
                1 aaGun moved from Kazakhstan to Volgograd
                1 artillery and 1 infantry moved from Tambov to Bryansk
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 aaGun and 7 infantry moved from Yakut S.S.R. to Ulaanbaatar

    Turn Complete - Russians

  • '12

    J8


  • do you submerge in SZ110?

  • '12

    no, sub fights round 1 - casualties round by round.

  • '12

    you will have to roll in aa.org because it’s going to roll my sub in defense before you roll your sub and fighters attack i think.

  • '12

    @Boldfresh:

    you will have to roll in aa.org because it’s going to roll my sub in defense before you roll your sub and fighters attack i think.

    unless you are willing to let me know if my sub hits before choosing round 1 casualties, then you can roll it in marti.


  • I think I can roll it in game.

    My sub hit what is OOL?

  • '12

    How many plane hits?


  • its doing subs first for sneak attacks as there are no destroyers.

  • '12

    Oh lose sub

  • '12

    Sub still fires back though


  • yes, yes it does…
    :|


  • your sub missed, I got 2 hits with air. ool?

  • '12

    Tip acc lose ftr


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British

    Non Combat Move - British
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Ukraine
                1 armour moved from Kazakhstan to Volgograd
                1 aaGun, 3 artilleries and 8 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                6 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 artilleries and 12 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                1 transport moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Union of South Africa
                British undo move 3.
                1 fighter placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • '12

    I8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

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