@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Rostov to Tambov
1 infantry moved from Tambov to Samara
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 4 infantry moved from Novosibirsk to Samara
1 armour moved from Caucasus to Samara
1 infantry moved from Novgorod to Archangel
1 aaGun and 7 infantry moved from Amur to Buryatia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 artillery moved from Borneo to 43 Sea Zone
4 tactical_bombers moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
6 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Hunan to Anhwe
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from Americans
1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 : 0/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 4 tactical_bombers in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 10 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 10 infantry and 3 mech_infantrys in Anhwe, round 1 : 2/15 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from Burma to French Indo China
1 aaGun moved from Hunan to Anhwe
6 infantry moved from Korea to Manchuria
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Jehol to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Szechwan
1 bomber moved from Philippines to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
Korea : 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Manchuria : 6 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 artilleries and 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 armour, 1 artillery, 10 infantry and 3 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
43 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 102
Russians : 31 / 0
Japanese : 62 / 67
Americans : 55 / 82
Chinese : 2 / 6
British : 31 / 32
UK_Pacific : 5 / 6
Italians : 19 / 17
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.818
Median : 4.000
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 55
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.800
Median : 4.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45
ANZAC Combat
3 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from India to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
OOLSZ42?
I managed 5hits.
looks like my terrible pacific play continues… :lol:
was thinking i had blocked your fleet.
tip the acc’s and battleships and lose a tac
U managed 4 hits.
I then managed 4more.
OOL?
lose 2 acc and a ftr, tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from India to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 5/8 hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 5/7 hits
4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
1 battleship owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Americans retreated to 45 Sea Zone
Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is -3
Casualties for Japanese: 2 carriers, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 carrier, 4 fighters and 1 tactical_bomber
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
3 mech_infantrys moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Caucasus
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 airfield placed in Morocco
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
7 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Libya to Alexandria
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries, 7 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 armour, 3 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 4 mech_infantrys moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Kazakhstan to Samara
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
1 aaGun, 1 artillery and 1 infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Tambov
3 infantry moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Tambov
3 infantry moved from Western Ukraine to Ukraine
Combat - Italians
Battle in Tambov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Tambov, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 infantry in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Greece
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 21 PUs; end with 22 PUs total
Territory Summary for Italians :
Cyprus : 1 flag
Kenya : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 2 artilleries and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Greece : 1 fighter and 2 infantry
97 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 102
Russians : 28 / 0
Japanese : 55 / 67
Americans : 59 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 21 / 22
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 2 battleships and 2 transports
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 1 : 1/2 hits
2 battleships owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 48
Casualties for Japanese: 2 battleships and 2 transports
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Caucasus to Volgograd
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Rostov
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 3 fighters, 6 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Ukraine to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Western Ukraine to Volgograd
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 4 bombers and 1 mech_infantry
ANZAC defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 bombers and 1 mech_infantry in Volgograd, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Volgograd
Germans win, taking Volgograd from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Russia
1 tactical_bomber moved from Bryansk to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Bessarabia to Greece
2 aaGuns and 6 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
4 bombers moved from Volgograd to Russia
1 mech_infantry moved from Poland to Western Ukraine
5 infantry moved from Germany to Poland
6 infantry moved from France to Southern France
3 aaGuns moved from Western Germany to France
5 mech_infantrys moved from Western Germany to Southern France
8 infantry and 1 mech_infantry moved from Finland to Karelia
1 aaGun moved from Western Germany to France
Place Units - Germans
4 infantry placed in Western Germany
2 infantry placed in Germany
3 fighters placed in Western Germany
3 artilleries placed in Russia
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
1 factory_minor placed in Greece
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Territory Summary for Germans :
Southern France : 6 infantry and 5 mech_infantrys
France : 1 flag, 4 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Poland : 5 infantry
Germany : 1 factory_major, 2 infantry and 1 mech_infantry
Karelia : 1 flag, 9 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 5 bombers, 1 factory_minor and 9 mech_infantrys
Western Ukraine : 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
97 Sea Zone : 1 tactical_bomber
115 Sea Zone : 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 62
Russians : 24 / 0
Japanese : 55 / 67
Americans : 59 / 79
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 21 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
1 artillery moved from Rostov to Tambov
2 infantry moved from Samara to Tambov
1 infantry moved from Rostov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 : 2/3 hits
Italians roll dice for 1 armour in Tambov, round 1 : 0/1 hits
1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
1 aaGun, 1 artillery and 3 infantry moved from Archangel to Belarus
1 aaGun and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Iraq to Caucasus
1 aaGun, 1 armour and 6 infantry moved from Samara to Kazakhstan
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
J7 now
J7 posting map cuz i’m on my mobile
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Volgograd
1 armour moved from Caucasus to Volgograd
Combat - Americans
Battle in Volgograd
Americans attack with 1 armour and 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 armour and 1 bomber in Volgograd, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Americans win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Volgograd to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Libya to Alexandria
2 mech_infantrys moved from Tunisia to Tobruk
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Morocco to Algeria
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour, 4 infantry and 1 mech_infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
5 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total