I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Odonis (Axis) vs. Jeff28 (Allies +10) G40L, No Tech (Game 2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Suiyuyan to Kansu
5 tactical_bombers moved from Hunan to Kansu
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Kweichow to Yunnan
5 fighters moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 bomber moved from Kwangsi to Kwangtung
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters and 3 infantry
British defend with 1 aaGun, 1 artillery and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun, 1 artillery and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Casualties for Chinese: 4 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -22
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 bomber moved from Malaya to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Hunan
2 infantry moved from Chahar to Jehol
1 artillery and 4 infantry moved from Chahar to Hopei
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangtung to Kwangsi
5 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Kansu to Suiyuyan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 armour and 1 mech_infantry placed in Shantung
1 armour and 1 mech_infantry placed in Kiangsu
Japanese undo move 1.
1 armour placed in Kiangsu
1 mech_infantry placed in Shantung
1 transport placed in 19 Sea Zone
Japanese undo move 4.
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs -
Wow - some horrific rolling loses me some 5 planes in that round…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 fighters and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports
Central United States : 1 factory_minor, 1 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 33 / 41
Japanese : 43 / 53
Americans : 52 / 77
Chinese : 2 / 5
British : 31 / 32
UK_Pacific : 17 / 29
Italians : 18 / 33
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 33 / 41
Japanese : 41 / 53
Americans : 52 / 77
Chinese : 4 / 6
British : 31 / 32
UK_Pacific : 17 / 29
Italians : 18 / 33
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
3 infantry moved from Persia to Iraq
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 1 : 3/5 hits
Italians roll dice for 2 infantry in Alexandria, round 1 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Alexandria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 3/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 1/4 hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 mech_infantrys
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 transport moved from 72 Sea Zone to 81 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 airfield placed in Egypt
1 transport placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Yunnan : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Celebes : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
Eire : 1 flag
Iraq : 3 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship and 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 33 / 41
Japanese : 40 / 53
Americans : 52 / 77
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 17 / 0
Italians : 18 / 33
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrysTerritory Summary for UK_Pacific :
India : 1 factory_major
Celebes : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 33 / 41
Japanese : 40 / 53
Americans : 52 / 77
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 17 / 17
Italians : 18 / 33
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone -
Scramble off Egypt?
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yes scramble all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
Well, your defensive rolls off Egypt made up for some of the lost planes… wow! I didn’t expect to win, but I did expect to clear the SZ at least!
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Wow, ouch is all I can say.
–jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 fighters moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 33 / 41
Japanese : 40 / 53
Americans : 52 / 77
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 17 / 17
Italians : 18 / 28
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 33 / 41
Japanese : 40 / 53
Americans : 52 / 77
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 17 / 17
Italians : 18 / 28
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
well japan got some revenge on anzac for you
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 tactical_bomber moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
6 armour, 5 artilleries, 16 infantry and 12 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Poland to Belarus
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from France to United Kingdom -
Intercept in London?
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No thx.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 tactical_bomber moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
6 armour, 5 artilleries, 16 infantry and 12 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Poland to Belarus
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from France to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Novgorod
Germans attack with 1 armour, 6 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 16 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians, taking Belarus from Russians with 8 armour, 5 artilleries, 16 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Poland to Eastern Poland
1 tactical_bomber moved from Novgorod to Poland
1 battleship and 1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Morocco
3 tactical_bombers moved from Normandy Bordeaux to Morocco
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 airfield placed in Morocco
1 fighter placed in Western Germany
5 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Germans undo move 4.
1 destroyer placed in 112 Sea Zone
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Archangel
1 bomber moved from Egypt to Ukraine
3 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 3 infantry
Italians defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 bomber and 3 infantry in Ukraine, round 1 : 0/4 hits
Italians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits
Italians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
1 infantry owned by the Russians retreated to Bryansk
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 4/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns, 5 artilleries and 24 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 armour moved from Iraq to EgyptPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
6 infantry and 3 mech_infantrys placed in Russia
Russians undo move 1.
2 mech_infantrys placed in Volgograd
1 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
4 infantry and 5 mech_infantrys placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Egypt : 1 armour
Bryansk : 1 infantry
Archangel : 1 armour and 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 2 fighters, 37 infantry, 5 mech_infantrys and 2 tactical_bombers
Western Ukraine : 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 61
Russians : 31 / 39
Japanese : 40 / 53
Americans : 52 / 77
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 17 / 17
Italians : 18 / 28
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





