I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Odonis (Axis) vs. Jeff28 (Allies +10) G40L, No Tech (Game 2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
Japanese take Volgograd from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 2 mech_infantrys moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
4 fighters moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from Szechwan to RussiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in British Columbia
Battle in Alaska
Battle in Shan State
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking British Columbia from British, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 bombers moved from Russia to Ukraine
1 artillery moved from Tsinghai to Kazakhstan
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
2 battleships, 3 carriers and 2 cruisers moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
4 fighters moved from 42 Sea Zone to 38 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Shantung to Kiangsu
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 14 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to BurmaPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
unofficial bump
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Sorry, just saw your note about being slammed at work. Totally can appreciate that!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 battleship, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 37 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to British Columbia
3 fighters and 1 tactical_bomber moved from Western United States to British Columbia
1 fighter moved from Western United States to 89 Sea Zone
2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 1/2 hits
Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 2/5 hits
Japanese roll dice for 2 armour and 1 infantry in Malaya, round 1 : 1/3 hits
2 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Shan State, round 1 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 1 : 3/7 hits
Japanese roll dice for 2 infantry in British Columbia, round 1 : 2/2 hits
2 mech_infantrys owned by the Americans and 2 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 89 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 89 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 89 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from Shan State to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from British Columbia to Western United States
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
2 infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to British Columbia
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from British Columbia to 89 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour placed in Western United States
1 artillery placed in Western United States
1 battleship and 3 submarines placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 2.
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Shan State : 1 artillery
British Columbia : 1 infantry and 1 mech_infantry
Malaya : 1 armour
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 2 submarines and 1 transport
2 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 flag, 1 submarine
Central United States : 4 artilleries, 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
British Guiana : 2 infantry
89 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
101 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 4 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 53 / 69
Russians : 20 / 37
Japanese : 54 / 59
Americans : 52 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 16 / 9
Italians : 20 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 53 / 69
Russians : 20 / 37
Japanese : 54 / 59
Americans : 52 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 16 / 9
Italians : 20 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
2 artilleries and 10 infantry moved from India to Burma
1 fighter and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers
Japanese defend with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys
British roll dice for 2 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers in Burma, round 1 : 3/15 hits
Japanese roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Burma, round 1 : 5/10 hits
5 infantry owned by the British , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Burma, round 2 : 2/10 hits
Japanese roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Burma, round 2 : 4/7 hits
4 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
1 infantry owned by the British and 2 artilleries owned by the British retreated to India
Japanese win with 4 armour and 1 artillery remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Casualties for British: 9 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Burma to India
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 carrier placed in 98 Sea Zone
1 infantry placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Celebes : 2 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 armour
Eastern Persia : 1 flag
101 Sea Zone : 1 fighter and 2 transports
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 53 / 69
Russians : 20 / 37
Japanese : 54 / 59
Americans : 52 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 16 / 0
Italians : 20 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Malaya : 1 factory_minor and 1 harbour
Celebes : 1 flagProduction/PUs Summary :
Germans : 53 / 69
Russians : 20 / 37
Japanese : 54 / 59
Americans : 52 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 16 / 16
Italians : 20 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
1 armour and 1 infantry moved from Rostov to Tambov
1 armour moved from Ukraine to Smolensk
1 infantry moved from Belarus to SmolenskAirborne Attack Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
1 armour and 1 infantry moved from Rostov to Tambov
1 armour moved from Ukraine to Smolensk
1 infantry moved from Belarus to SmolenskAirborne Attack Move - Italians
Combat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Smolensk
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
1 armour moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,4,4
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to India
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Malaya
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 1 artillery, 1 fighter and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
37 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 69
Russians : 20 / 37
Japanese : 54 / 59
Americans : 52 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 16 / 16
Italians : 20 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 69
Russians : 20 / 37
Japanese : 54 / 59
Americans : 52 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 16 / 16
Italians : 20 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 bomber moved from Novgorod to Russia
12 armour and 12 mech_infantrys moved from Bryansk to Samara
Germans take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Novgorod to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 bomber moved from Novgorod to Russia
12 armour and 12 mech_infantrys moved from Bryansk to Samara
Germans take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Novgorod to SamaraCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Samara
Germans attack with 12 armour, 1 fighter, 12 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 2 artilleries and 12 infantry
Germans win, taking Samara from Russians with 12 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries and 12 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 bomber moved from Russia to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 infantry moved from Ukraine to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Slovakia Hungary to Germany
5 infantry moved from Normandy Bordeaux to France
4 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
3 fighters placed in Novgorod
2 bombers placed in Germany
Germans undo move 1.
2 fighters and 1 tactical_bomber placed in Novgorod
1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,2,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Archangel to Samara
1 mech_infantry moved from Nenetsia to Samara
2 fighters and 1 tactical_bomber moved from Nenetsia to Samara
4 artilleries, 37 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Ethiopia to EgyptCombat - Russians
Battle in Samara
Russians attack with 4 artilleries, 2 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 12 armour and 4 mech_infantrys
Russians roll dice for 4 artilleries, 2 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber in Samara, round 1 : 12/47 hits
Germans roll dice for 12 armour and 4 mech_infantrys in Samara, round 1 : 8/16 hits
8 infantry owned by the Russians , 8 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Samara
29 infantry owned by the Russians , 3 mech_infantrys owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
Germans win with 4 armour remaining. Battle score for attacker is 40
Casualties for Germans: 8 armour and 4 mech_infantrys
Casualties for Russians: 8 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Russians :
Egypt : 1 armour
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 57 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 73
Russians : 18 / 29
Japanese : 54 / 59
Americans : 52 / 73
Chinese : 0 / 2
British : 29 / 31
UK_Pacific : 16 / 16
Italians : 20 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Volgograd to Tambov
2 bombers moved from Ukraine to Russia
4 armour and 1 artillery moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 fighters moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 3 mech_infantrys moved from Kweichow to Shan State -
scramble interceptors in Moscow?
-
yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Volgograd to Tambov
2 bombers moved from Ukraine to Russia
4 armour and 1 artillery moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 fighters moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 3 mech_infantrys moved from Kweichow to Shan StateCombat - Japanese
Battle in Tambov
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 armour and 4 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 4 armour, 1 artillery, 7 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers; UK_Pacific defend with 1 factory_major
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 3 armour, 1 artillery and 4 fighters
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Russia to Novgorod
2 battleships, 3 carriers, 2 cruisers and 2 transports moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Kwangtung
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
1 infantry placed in Kiangsu
3 transports placed in 6 Sea Zone
3 artilleries and 1 infantry placed in Japan
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,1,2,4,1,5,3,4,4,4,1,2,1,1,2,3,6,4,2,2,3,4,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs (2 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Columbia to Alaska
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Alaska
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra -
Phillpines kamis?
Scramble Morocco?





