TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Shantung : 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 artillery, 2 fighters and 3 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 2 transports
20 Sea Zone : 1 flag
6 Sea Zone : 1 fighter
54 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 62
Russians : 14 / 28
Japanese : 57 / 56
Americans : 65 / 93
Chinese : 2 / 4
British : 37 / 43
UK_Pacific : 7 / 0
Italians : 19 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0